Player Matchup

Mercury
Mercury
AmishDetergent
Mercury
Level 125
God Stats
297W - 112L
1,819 SR
Queue Stats
530W - 223L
1,761 Elo+
Party 1
Zhong Kui
Zhong Kui
amishinsurgent
Zhong Kui
Level 160
God Stats
13W - 5L
1,945 SR
Queue Stats
328W - 128L
1,873 Elo+
Party 1
Mulan
Mulan
basketballpro33
Mulan
Level 25
God Stats
13W - 4L
1,500 SR
Queue Stats
415W - 161L
1,845 Elo+
Party 1
Kukulkan
Kukulkan
megan13
Kukulkan
Level 67
God Stats
269W - 94L
1,896 SR
Queue Stats
285W - 98L
1,833 Elo+
Party 1
Khepri
Khepri
rookiy
Khepri
Level 81
God Stats
8W - 1L
1,783 SR
Queue Stats
131W - 65L
1,748 Elo+
Party 1
Team Averages
Level 92
1,789 SR
1,812 Elo+

VS

Team Averages
Level 59
1,577 SR
1,541 Elo+
Bakasura
Bakasura
Maddrigall
Bakasura
Level 27
God Stats
0W - 1L
1,584 SR
Queue Stats
17W - 24L
1,658 Elo+
Party 2
Ra
Ra
MoistTurkey7437
Ra
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Artio
Artio
RedeemerGrey
Artio
Level 61
God Stats
1W - 2L
1,712 SR
Queue Stats
17W - 13L
1,562 Elo+
Party 2
Janus
Janus
chuck norris288
Janus
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 113L
1,509 Elo+
Solo
Artemis
Artemis
xX-Viserion-Xx
Artemis
Level 127
God Stats
15W - 14L
1,588 SR
Queue Stats
146W - 148L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 2 / 17
12,085
1,343
17,413
8,683
3,661
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
amishinsurgent
Zhong Kui
19
13 / 1 / 22
12,512
1,390
26,733
11,491
8,790
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
15 / 1 / 21
11,968
1,330
14,469
11,108
9,255
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
megan13
Kukulkan
18
4 / 0 / 28
11,186
1,243
10,922
3,952
1,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
rookiy
Khepri
18
1 / 0 / 30
10,189
1,132
6,205
5,570
4,955
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

316

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Maddrigall
Bakasura
14
2 / 12 / 1
9,900
1,100
12,039
20,794
9,242
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 10 / 0
8,864
985
5,666
13,781
5,293
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 7 / 2
8,627
959
3,370
20,147
20,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
0 / 13 / 2
9,128
1,014
8,398
21,576
8,114
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 2
9,128
1,014
4,570
6,642
2,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
11
45
Kills
4
4
Deaths
45
118
Assists
7
Player
Kills
Deaths
Assists
KDA
W
12
2
17
10.25
L
Bakasura
Maddrigall
Bakasura
2
12
1
0.21
L
1
10
0
0.1
L
0
7
2
0.14
W
Zhong Kui
amishinsurgent
Zhong Kui
13
1
22
24
W
15
1
21
25.5
L
0
13
2
0.08
W
Kukulkan
megan13
Kukulkan
4
0
28
18
W
Khepri
rookiy
Khepri
1
0
30
16
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,742
Damage
34,043
40,804
Taken
82,940
28,086
Mitigated
45,681
3,921
Healing
6,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,413
10,274
0
0
8,683
3,661
0
3,125
5,201
0
24,752
L
Bakasura
Maddrigall
Bakasura
12,039
5,378
0
1,203
20,794
9,242
0
9,451
11,343
0
16,241
L
5,666
163
619
764
13,781
5,293
0
7,784
5,997
17,186
0
L
3,370
438
481
1,743
20,147
20,373
0
11,777
8,370
12,957
0
W
Zhong Kui
amishinsurgent
Zhong Kui
26,733
6,671
0
1,327
11,491
8,790
0
3,770
6,691
45,617
1,392
W
14,469
2,005
0
2,198
11,108
9,255
0
5,096
4,621
0
24,875
L
8,398
412
165
968
21,576
8,114
0
11,994
9,582
45,044
0
W
Kukulkan
megan13
Kukulkan
10,922
724
0
396
3,952
1,425
0
2,553
1,355
44,962
0
W
Khepri
rookiy
Khepri
6,205
360
0
0
5,570
4,955
0
2,376
2,477
17,822
0
L
4,570
2,335
0
544
6,642
2,659
0
1,848
4,794
0
9,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,940
Gold Earned
45,647
200
Minions Killed
155
8
Camps Cleared
4
971,051
Distance Traveled
728,434
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,085
1,343
21
2
1
214,456
1
L
Bakasura
9,900
1,100
22
2
2
194,281
0
L
Ra
8,864
985
29
3
2
128,894
0
L
Artio
8,627
959
18
2
0
148,569
0
W
Zhong Kui
12,512
1,390
48
5
5
192,245
0
W
Mulan
11,968
1,330
21
2
0
173,188
0
L
Janus
9,128
1,014
76
8
0
146,099
1
W
Kukulkan
11,186
1,243
91
10
2
195,903
0
W
Khepri
10,189
1,132
19
2
0
195,259
1
L
Artemis
9,128
1,014
10
1
0
110,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role