Player Matchup

Thoth
Thoth
Mαlicε
Thoth
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 45L
1,559 Elo+
Party 2
Sylvanus
Sylvanus
SardinesrFriends
Sylvanus
Level 128
God Stats
7W - 4L
1,655 SR
Queue Stats
58W - 57L
1,641 Elo+
Party 2
Medusa
Medusa
StreetKrieg
Medusa
Level 86
God Stats
2W - 3L
1,873 SR
Queue Stats
97W - 96L
1,651 Elo+
Party 2
Fenrir
Fenrir
Toadrin
Fenrir
Level 144
God Stats
3W - 1L
1,887 SR
Queue Stats
139W - 103L
1,649 Elo+
Party 2
Yemoja
Yemoja
Zathanie1
Yemoja
Level 146
God Stats
7W - 7L
1,500 SR
Queue Stats
433W - 425L
1,582 Elo+
Party 2
Team Averages
Level 126
1,683 SR
1,616 Elo+

VS

Team Averages
Level 137
1,487 SR
1,631 Elo+
Tyr
Tyr
Flappÿ
Tyr
Level 142
God Stats
12W - 11L
1,732 SR
Queue Stats
339W - 325L
1,616 Elo+
Solo
Poseidon
Poseidon
Flyer753
Poseidon
Level 142
God Stats
2W - 4L
1,750 SR
Queue Stats
108W - 94L
1,633 Elo+
Solo
Danzaburou
Danzaburou
HeyItsFish
Danzaburou
Level 116
God Stats
0W - 4L
1,139 SR
Queue Stats
103W - 91L
1,613 Elo+
Party 1
Thanatos
Thanatos
T0rchy
Thanatos
Level 127
God Stats
0W - 2L
1,314 SR
Queue Stats
165W - 143L
1,644 Elo+
Party 1
Horus
Horus
TrashGamePlay69
Horus
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 138L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Mαlicε
Thoth
20
6 / 5 / 6
14,152
590
11,680
12,533
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
2 / 1 / 8
14,659
611
18,453
19,153
22,214
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
20
9 / 3 / 7
14,630
610
19,772
18,978
7,653
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
Toadrin
Fenrir
20
12 / 7 / 7
14,762
615
18,911
26,017
15,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Zathanie1
Yemoja
17
0 / 4 / 11
11,897
496
6,711
25,741
26,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
20
1 / 4 / 4
12,713
530
6,502
25,912
20,702
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
Flyer753
Poseidon
19
8 / 8 / 4
12,373
516
27,941
13,965
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
HeyItsFish
Danzaburou
17
1 / 5 / 6
11,754
490
7,502
20,955
4,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
T0rchy
Thanatos
18
9 / 9 / 6
11,969
499
15,723
22,594
12,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 3 / 13
10,306
429
8,534
18,569
13,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
53
29
Kills
20
20
Deaths
29
39
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Tyr
1
4
4
0.75
L
Poseidon
Flyer753
Poseidon
8
8
4
1.25
L
Danzaburou
HeyItsFish
Danzaburou
1
5
6
0.8
W
Thoth
Mαlicε
Thoth
6
5
6
1.8
W
2
1
8
6
W
Medusa
9
3
7
4.17
L
Thanatos
T0rchy
Thanatos
9
9
6
1.33
W
Fenrir
Toadrin
Fenrir
12
7
7
2.21
L
1
3
13
2.5
W
Yemoja
Zathanie1
Yemoja
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,527
Damage
66,202
102,422
Taken
101,995
75,564
Mitigated
55,068
44,102
Healing
35,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
6,502
142
0
9,135
25,912
20,702
0
14,115
11,797
0
93,330
L
Poseidon
Flyer753
Poseidon
27,941
3,453
0
1,997
13,965
3,319
0
5,459
8,506
112,535
0
L
Danzaburou
HeyItsFish
Danzaburou
7,502
2,358
0
3,878
20,955
4,919
252
2,784
18,171
0
76,944
W
Thoth
Mαlicε
Thoth
11,680
419
0
1,566
12,533
3,935
902
4,140
8,393
101,283
0
W
18,453
6,764
6,030
11,485
19,153
22,214
208
5,515
13,638
93,313
20,135
W
Medusa
19,772
8,904
0
4,587
18,978
7,653
6,747
5,142
13,836
0
114,604
L
Thanatos
T0rchy
Thanatos
15,723
5,154
0
15,611
22,594
12,676
0
3,869
18,725
0
85,643
W
Fenrir
Toadrin
Fenrir
18,911
4,848
0
8,084
26,017
15,461
1,483
5,199
20,818
0
85,056
L
8,534
3,572
1,191
3,609
18,569
13,452
0
7,473
11,096
0
30,101
W
Yemoja
Zathanie1
Yemoja
6,711
1,884
6,808
5,542
25,741
26,301
370
9,595
15,444
24,599
3,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,100
Gold Earned
59,115
742
Minions Killed
667
0
Camps Cleared
0
2,231,350
Distance Traveled
2,367,423
30
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,713
530
204
9
0
472,806
8
L
Poseidon
12,373
516
175
7
0
479,260
6
L
Danzaburou
11,754
490
132
6
0
479,929
2
W
Thoth
14,152
590
181
8
0
460,734
7
W
Sylvanus
14,659
611
232
10
0
349,395
1
W
Medusa
14,630
610
185
8
0
471,789
6
L
Thanatos
11,969
499
120
5
0
446,917
1
W
Fenrir
14,762
615
108
5
0
501,814
8
L
Horus
10,306
429
36
2
0
488,511
10
W
Yemoja
11,897
496
36
2
0
447,618
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role