Player Matchup

Atlas
Atlas
Hargy
Atlas
Level 129
God Stats
23W - 23L
1,614 SR
Queue Stats
54W - 56L
1,491 Elo+
Party 2
King Arthur
King Arthur
I Keep Dreaming
King Arthur
Level 144
God Stats
41W - 25L
1,574 SR
Queue Stats
151W - 145L
1,550 Elo+
Solo
Nemesis
Nemesis
SSJX_Goku
Nemesis
Level 116
God Stats
4W - 6L
1,359 SR
Queue Stats
128W - 97L
1,620 Elo+
Solo
Yu Huang
Yu Huang
ScubaDaSurfa
Yu Huang
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 27L
1,682 Elo+
Solo
Jing Wei
Jing Wei
WickedBugg
Jing Wei
Level 108
God Stats
1W - 0L
1,285 SR
Queue Stats
83W - 84L
1,451 Elo+
Party 2
Team Averages
Level 131
1,466 SR
1,559 Elo+

VS

Team Averages
Level 128
1,735 SR
1,638 Elo+
Erlang Shen
Erlang Shen
Jyouk3d
Erlang Shen
Level 146
God Stats
5W - 6L
1,761 SR
Queue Stats
376W - 373L
1,631 Elo+
Solo
Cthulhu
Cthulhu
Kisame_TheShark
Cthulhu
Level 80
God Stats
8W - 5L
1,723 SR
Queue Stats
226W - 217L
1,623 Elo+
Solo
Raijin
Raijin
Marxman09
Raijin
Level 121
God Stats
4W - 3L
1,878 SR
Queue Stats
310W - 292L
1,621 Elo+
Solo
Horus
Horus
wolfred1970
Horus
Level 146
God Stats
17W - 12L
1,788 SR
Queue Stats
384W - 363L
1,691 Elo+
Party 1
Anhur
Anhur
xLIKun
Anhur
Level 149
God Stats
1W - 2L
1,527 SR
Queue Stats
236W - 219L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Hargy
Atlas
18
1 / 3 / 19
13,565
502
14,077
29,459
32,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
I Keep Dreaming
King Arthur
20
4 / 2 / 14
15,688
581
31,558
33,655
42,136
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
SSJX_Goku
Nemesis
20
12 / 4 / 8
15,873
588
23,303
21,930
12,058
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yu Huang
ScubaDaSurfa
Yu Huang
20
4 / 6 / 10
14,891
552
19,094
16,413
5,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
WickedBugg
Jing Wei
20
12 / 4 / 4
16,687
618
18,654
16,618
5,860
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Jyouk3d
Erlang Shen
19
3 / 8 / 4
12,009
445
13,364
29,958
26,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
0 / 7 / 3
11,258
417
13,410
26,236
29,166
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Raijin
Marxman09
Raijin
20
8 / 8 / 2
13,647
505
19,763
19,915
7,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 5 / 6
9,701
359
5,780
29,533
24,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anhur
xLIKun
Anhur
20
6 / 5 / 4
13,938
516
15,272
27,815
10,499
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
37
33
Kills
18
19
Deaths
33
55
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Atlas
Hargy
Atlas
1
3
19
3.5
W
King Arthur
I Keep Dreaming
King Arthur
4
2
14
5.5
L
Erlang Shen
Jyouk3d
Erlang Shen
3
8
4
0.63
L
0
7
3
0.21
L
Raijin
Marxman09
Raijin
8
8
2
1.13
W
Nemesis
SSJX_Goku
Nemesis
12
4
8
4
W
Yu Huang
ScubaDaSurfa
Yu Huang
4
6
10
1.5
W
Jing Wei
WickedBugg
Jing Wei
12
4
4
3.5
L
1
5
6
0.8
L
Anhur
xLIKun
Anhur
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,686
Damage
67,589
118,075
Taken
133,457
98,258
Mitigated
98,036
36,422
Healing
37,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Hargy
Atlas
14,077
4,833
0
5,316
29,459
32,644
192
7,316
19,881
38,495
7,819
W
King Arthur
I Keep Dreaming
King Arthur
31,558
3,802
0
14,338
33,655
42,136
915
8,613
25,042
0
128,589
L
Erlang Shen
Jyouk3d
Erlang Shen
13,364
7,826
0
6,479
29,958
26,168
0
6,279
23,679
0
102,756
L
13,410
1,008
1,250
5,916
26,236
29,166
0
4,884
21,352
78,459
0
L
Raijin
Marxman09
Raijin
19,763
1,305
0
1,791
19,915
7,705
35
6,229
13,686
112,928
0
W
Nemesis
SSJX_Goku
Nemesis
23,303
10,288
0
6,912
21,930
12,058
1,947
7,357
14,275
0
107,715
W
Yu Huang
ScubaDaSurfa
Yu Huang
19,094
1,367
0
1,881
16,413
5,560
1,328
8,863
7,550
106,189
0
W
Jing Wei
WickedBugg
Jing Wei
18,654
16,142
0
7,975
16,618
5,860
7,808
2,682
13,936
0
138,445
L
5,780
3,061
4,470
7,000
29,533
24,498
0
9,035
20,498
0
21,796
L
Anhur
xLIKun
Anhur
15,272
7,143
0
10,784
27,815
10,499
460
5,864
21,951
0
102,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,704
Gold Earned
60,553
706
Minions Killed
660
0
Camps Cleared
0
2,652,757
Distance Traveled
2,383,697
38
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,565
502
37
1
0
554,560
11
W
King Arthur
15,688
581
199
7
0
516,910
10
L
Erlang Shen
12,009
445
139
5
0
473,875
2
L
Cthulhu
11,258
417
146
5
0
478,112
2
L
Raijin
13,647
505
166
6
0
424,574
5
W
Nemesis
15,873
588
119
4
0
588,106
6
W
Yu Huang
14,891
552
172
6
0
483,120
4
W
Jing Wei
16,687
618
179
7
0
510,061
7
L
Horus
9,701
359
23
1
0
544,058
4
L
Anhur
13,938
516
186
7
0
463,078
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role