Player Matchup

Bellona
Bellona
ApeEscapeKid2510
Bellona
Level 29
God Stats
14W - 15L
1,476 SR
Queue Stats
14W - 15L
1,432 Elo+
Party 2
Terra
Terra
Okano1991
Terra
Level 29
God Stats
7W - 2L
1,919 SR
Queue Stats
19W - 23L
1,380 Elo+
Party 2
Hades
Hades
RedBandanaSam
Hades
Level 66
God Stats
20W - 18L
1,522 SR
Queue Stats
30W - 30L
1,403 Elo+
Party 2
Jing Wei
Jing Wei
Ultimage17
Jing Wei
Level 61
God Stats
7W - 7L
1,575 SR
Queue Stats
25W - 34L
1,353 Elo+
Party 2
Arachne
Arachne
Xentriovun
Arachne
Level 28
God Stats
8W - 6L
1,625 SR
Queue Stats
24W - 26L
1,411 Elo+
Party 2
Team Averages
Level 43
1,623 SR
1,396 Elo+

VS

Team Averages
Level 61
1,509 SR
1,370 Elo+
Shiva
Shiva
BubblesLuvChunk
Shiva
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,324 Elo+
Party 1
Artio
Artio
Im_So_Lost420
Artio
Level 128
God Stats
6W - 3L
1,549 SR
Queue Stats
38W - 47L
1,386 Elo+
Party 1
Kukulkan
Kukulkan
Og xTempx
Kukulkan
Level 39
God Stats
9W - 8L
1,515 SR
Queue Stats
93W - 124L
1,327 Elo+
Solo
Arachne
Arachne
Syberitik
Arachne
Level 36
God Stats
8W - 10L
1,479 SR
Queue Stats
25W - 37L
1,410 Elo+
Solo
Skadi
Skadi
ValkyrieM010
Skadi
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 40L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 4 / 0
6,751
675
4,562
8,509
7,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Terra
Okano1991
Terra
10
2 / 3 / 5
5,952
595
1,690
7,405
4,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 0 / 5
6,092
609
3,547
5,269
3,050
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Ultimage17
Jing Wei
11
4 / 1 / 4
6,074
607
5,520
6,380
1,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Xentriovun
Arachne
11
10 / 0 / 2
6,933
693
9,080
8,159
2,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 9 / 1
4,811
481
3,438
8,444
3,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
3 / 4 / 0
5,662
566
4,465
7,984
7,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
Og xTempx
Kukulkan
10
0 / 4 / 2
5,944
594
2,942
4,886
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Syberitik
Arachne
11
4 / 4 / 0
6,335
634
6,209
8,621
3,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
0 / 3 / 3
5,552
555
5,062
5,642
1,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
24
Kills
8
8
Deaths
24
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
4
0
1.75
L
1
9
1
0.17
L
3
4
0
0.75
L
Kukulkan
Og xTempx
Kukulkan
0
4
2
0.25
W
Terra
Okano1991
Terra
2
3
5
1.5
W
1
0
5
3.5
L
Arachne
Syberitik
Arachne
4
4
0
1
W
Jing Wei
Ultimage17
Jing Wei
4
1
4
6
L
0
3
3
0.5
W
Arachne
Xentriovun
Arachne
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,399
Damage
22,116
35,722
Taken
35,577
19,318
Mitigated
16,663
13,863
Healing
8,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,562
2,111
0
2,497
8,509
7,662
920
404
7,848
0
31,030
L
3,438
1,552
130
394
8,444
3,532
0
35
8,409
0
11,968
L
4,465
603
177
2,647
7,984
7,003
0
1,306
6,678
14,663
1,727
L
Kukulkan
Og xTempx
Kukulkan
2,942
417
0
276
4,886
1,551
768
2,058
2,828
31,280
0
W
Terra
Okano1991
Terra
1,690
392
36
1,610
7,405
4,851
155
2,637
4,597
12,683
0
W
3,547
38
137
2,806
5,269
3,050
681
1,247
4,022
26,118
0
L
Arachne
Syberitik
Arachne
6,209
4,313
0
3,793
8,621
3,303
0
1,489
7,132
0
31,924
W
Jing Wei
Ultimage17
Jing Wei
5,520
4,550
210
3,430
6,380
1,458
434
972
5,303
0
31,821
L
5,062
2,619
0
1,192
5,642
1,274
0
349
5,293
0
29,551
W
Arachne
Xentriovun
Arachne
9,080
6,811
0
3,137
8,159
2,297
0
1,470
6,482
0
35,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,802
Gold Earned
28,304
285
Minions Killed
251
0
Camps Cleared
0
974,738
Distance Traveled
973,188
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,751
675
82
8
0
180,544
2
L
Shiva
4,811
481
30
3
0
194,657
0
L
Artio
5,662
566
29
3
0
174,559
1
L
Kukulkan
5,944
594
69
7
0
187,277
0
W
Terra
5,952
595
27
3
0
196,061
1
W
Hades
6,092
609
54
5
0
175,789
3
L
Arachne
6,335
634
61
6
0
240,457
4
W
Jing Wei
6,074
607
61
6
0
192,557
4
L
Skadi
5,552
555
62
6
0
176,238
3
W
Arachne
6,933
693
61
6
0
229,787
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role