Player Matchup

Chiron
Chiron
K1LLING4FUN
Chiron
Level 160
God Stats
15W - 13L
1,458 SR
Queue Stats
308W - 329L
1,448 Elo+
Solo
Janus
Janus
MOU5E
Janus
Level 145
God Stats
1W - 2L
1,275 SR
Queue Stats
201W - 216L
1,516 Elo+
Solo
Horus
Horus
Mwinjutsu
Horus
Level 92
God Stats
9W - 16L
1,537 SR
Queue Stats
69W - 98L
1,442 Elo+
Party 2
Cthulhu
Cthulhu
SKAYKER
Cthulhu
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 70L
1,502 Elo+
Party 2
Mercury
Mercury
Tardnout
Mercury
Level 140
God Stats
14W - 12L
1,554 SR
Queue Stats
36W - 36L
1,436 Elo+
Solo
Team Averages
Level 136
1,465 SR
1,469 Elo+

VS

Team Averages
Level 102
1,544 SR
1,512 Elo+
Kukulkan
Kukulkan
BailyDasis
Kukulkan
Level 62
God Stats
14W - 10L
1,634 SR
Queue Stats
120W - 123L
1,488 Elo+
Party 1
Jing Wei
Jing Wei
Rs319
Jing Wei
Level 129
God Stats
1W - 5L
1,577 SR
Queue Stats
121W - 107L
1,547 Elo+
Party 1
Ne Zha
Ne Zha
The956Boys
Ne Zha
Level 128
God Stats
8W - 6L
1,674 SR
Queue Stats
127W - 114L
1,528 Elo+
Party 1
Freya
Freya
vallgato1
Freya
Level 87
God Stats
2W - 3L
1,374 SR
Queue Stats
64W - 67L
1,517 Elo+
Solo
Chaac
Chaac
xDigOlBickx
Chaac
Level 103
God Stats
4W - 3L
1,462 SR
Queue Stats
168W - 156L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
3 / 4 / 7
11,305
665
14,419
16,823
6,642
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
MOU5E
Janus
18
4 / 8 / 5
11,452
674
15,293
15,158
5,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Mwinjutsu
Horus
17
1 / 3 / 8
10,722
631
5,639
14,802
13,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
SKAYKER
Cthulhu
20
8 / 6 / 6
12,747
750
26,272
26,533
32,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
Tardnout
Mercury
19
3 / 7 / 6
11,980
705
10,970
18,951
7,908
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BailyDasis
Kukulkan
19
3 / 5 / 8
12,146
714
15,787
11,314
4,488
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Rs319
Jing Wei
20
6 / 6 / 8
12,353
727
12,392
18,193
7,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ne Zha
The956Boys
Ne Zha
20
9 / 6 / 9
13,136
773
21,727
19,325
8,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
vallgato1
Freya
19
6 / 2 / 7
12,235
720
12,239
15,853
6,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 0 / 19
12,524
737
15,914
24,737
38,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
79
19
Kills
28
28
Deaths
19
32
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BailyDasis
Kukulkan
3
5
8
1.4
L
Chiron
3
4
7
1.63
L
Janus
MOU5E
Janus
4
8
5
0.81
L
Horus
Mwinjutsu
Horus
1
3
8
1.67
W
Jing Wei
Rs319
Jing Wei
6
6
8
1.67
L
Cthulhu
SKAYKER
Cthulhu
8
6
6
1.83
L
Mercury
Tardnout
Mercury
3
7
6
0.86
W
Ne Zha
The956Boys
Ne Zha
9
6
9
2.25
W
Freya
vallgato1
Freya
6
2
7
4.75
W
4
0
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,593
Damage
78,059
92,267
Taken
89,422
66,046
Mitigated
65,618
16,377
Healing
23,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BailyDasis
Kukulkan
15,787
166
0
250
11,314
4,488
1,978
6,454
4,470
46,717
0
L
Chiron
14,419
2,605
1,694
2,994
16,823
6,642
0
4,623
11,976
0
46,114
L
Janus
MOU5E
Janus
15,293
413
0
0
15,158
5,089
0
4,048
10,881
31,907
0
L
Horus
Mwinjutsu
Horus
5,639
2,709
1,139
2,638
14,802
13,761
0
4,650
9,839
0
10,979
W
Jing Wei
Rs319
Jing Wei
12,392
9,669
0
3,627
18,193
7,972
3,487
8,716
8,740
0
52,044
L
Cthulhu
SKAYKER
Cthulhu
26,272
1,810
351
4,110
26,533
32,646
0
11,472
14,825
49,906
0
L
Mercury
Tardnout
Mercury
10,970
3,580
0
3,451
18,951
7,908
0
3,228
15,289
0
47,123
W
Ne Zha
The956Boys
Ne Zha
21,727
5,819
0
4,849
19,325
8,535
550
8,174
10,715
0
57,635
W
Freya
vallgato1
Freya
12,239
3,976
0
5,803
15,853
6,277
1,239
6,894
8,509
51,729
0
W
15,914
2,323
0
8,612
24,737
38,346
575
8,353
15,423
0
31,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,206
Gold Earned
62,394
252
Minions Killed
311
0
Camps Cleared
0
1,586,279
Distance Traveled
1,843,728
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,146
714
83
5
0
350,852
0
L
Chiron
11,305
665
49
3
0
298,266
4
L
Janus
11,452
674
50
3
0
294,064
3
L
Horus
10,722
631
15
1
0
313,582
0
W
Jing Wei
12,353
727
76
4
0
355,976
4
L
Cthulhu
12,747
750
69
4
0
333,261
0
L
Mercury
11,980
705
69
4
0
347,106
1
W
Ne Zha
13,136
773
61
4
0
370,488
0
W
Freya
12,235
720
54
3
0
350,428
4
W
Chaac
12,524
737
37
2
0
415,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role