Player Matchup

Eset
Eset
LB Concept
Eset
Level 65
God Stats
11W - 8L
1,425 SR
Queue Stats
326W - 367L
1,380 Elo+
Party 3
Cthulhu
Cthulhu
RedRiverOfDeath
Cthulhu
Level 37
God Stats
5W - 6L
1,519 SR
Queue Stats
13W - 26L
1,343 Elo+
Party 4
Vamana
Vamana
babydonk8585
Vamana
Level 26
God Stats
27W - 24L
1,466 SR
Queue Stats
267W - 314L
1,343 Elo+
Party 3
Neith
Neith
graveredux
Neith
Level 49
God Stats
3W - 10L
1,451 SR
Queue Stats
47W - 73L
1,299 Elo+
Party 3
Ravana
Ravana
rock-5001
Ravana
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,343 Elo+
Party 4
Team Averages
Level 42
1,472 SR
1,342 Elo+

VS

Team Averages
Level 48
1,609 SR
1,422 Elo+
Hercules
Hercules
CrimsonRiot8168
Hercules
Level 48
God Stats
12W - 11L
1,483 SR
Queue Stats
403W - 393L
1,453 Elo+
Party 2
Hera
Hera
Special P23
Hera
Level 54
God Stats
5W - 5L
1,738 SR
Queue Stats
394W - 442L
1,426 Elo+
Party 1
Yemoja
Yemoja
quebradamilgrau
Yemoja
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 53L
1,438 Elo+
Solo
Chernobog
Chernobog
swimmerguyDJ
Chernobog
Level 47
God Stats
57W - 48L
1,563 SR
Queue Stats
227W - 233L
1,403 Elo+
Party 2
Cliodhna
Cliodhna
uG Cyclone
Cliodhna
Level 46
God Stats
21W - 9L
1,758 SR
Queue Stats
384W - 357L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 13 / 2
11,676
467
9,864
17,742
5,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 9 / 8
10,443
418
15,996
37,923
36,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
19
2 / 7 / 3
12,192
488
15,219
21,467
20,352
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
17
2 / 6 / 8
11,405
456
17,487
18,631
6,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
rock-5001
Ravana
15
2 / 8 / 2
10,425
417
9,577
16,904
6,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
6 / 1 / 13
13,757
550
12,764
21,179
20,209
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
12 / 5 / 8
13,891
556
26,910
17,358
7,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 2 / 16
11,324
453
4,473
20,088
23,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
swimmerguyDJ
Chernobog
19
1 / 3 / 13
12,727
509
13,392
14,054
5,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
uG Cyclone
Cliodhna
20
24 / 3 / 5
16,130
645
38,029
33,462
19,599
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
98
14
Kills
43
43
Deaths
14
23
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Hercules
6
1
13
12.5
L
5
13
2
0.46
L
3
9
8
0.78
W
12
5
8
3.2
L
Vamana
2
7
3
0.5
L
Neith
2
6
8
1
W
0
2
16
4
L
Ravana
rock-5001
Ravana
2
8
2
0.38
W
Chernobog
swimmerguyDJ
Chernobog
1
3
13
2.5
W
Cliodhna
uG Cyclone
Cliodhna
24
3
5
8.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,143
Damage
95,568
112,667
Taken
106,141
75,342
Mitigated
76,848
25,426
Healing
46,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
12,764
3,750
0
4,530
21,179
20,209
1,530
1,309
19,870
0
71,487
L
9,864
355
981
1,569
17,742
5,734
388
8,735
8,927
36,973
0
L
15,996
1,294
545
5,812
37,923
36,717
58
10,076
27,563
33,729
0
W
26,910
8,418
0
5,150
17,358
7,810
844
6,343
11,015
103,519
0
L
Vamana
15,219
6,971
154
6,746
21,467
20,352
2,969
3,535
17,452
0
88,157
L
Neith
17,487
9,653
313
5,439
18,631
6,092
823
6,897
11,654
0
80,782
W
4,473
1,446
5,413
7,443
20,088
23,682
459
8,978
11,110
10,276
0
L
Ravana
rock-5001
Ravana
9,577
2,729
0
3,867
16,904
6,447
0
2,140
14,604
0
64,353
W
Chernobog
swimmerguyDJ
Chernobog
13,392
7,434
1
4,682
14,054
5,548
6,828
3,225
10,829
0
98,299
W
Cliodhna
uG Cyclone
Cliodhna
38,029
9,310
0
19,129
33,462
19,599
1,500
6,005
27,457
0
161,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,141
Gold Earned
67,829
486
Minions Killed
655
0
Camps Cleared
0
2,172,863
Distance Traveled
2,471,255
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,757
550
158
6
0
500,859
0
L
Eset
11,676
467
61
2
0
344,055
3
L
Cthulhu
10,443
418
25
1
0
440,671
6
W
Hera
13,891
556
128
5
0
431,453
1
L
Vamana
12,192
488
169
7
0
511,074
1
L
Neith
11,405
456
130
5
0
401,490
2
W
Yemoja
11,324
453
8
0
0
486,098
7
L
Ravana
10,425
417
101
4
0
475,573
0
W
Chernobog
12,727
509
156
6
0
501,153
2
W
Cliodhna
16,130
645
205
8
0
551,692
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role