Player Matchup

Chang'e
Chang'e
Blassi03
Chang'e
Level 26
God Stats
3W - 0L
1,796 SR
Queue Stats
56W - 61L
1,520 Elo+
Party 2
Horus
Horus
Boogie the OG
Horus
Level 127
God Stats
11W - 5L
1,485 SR
Queue Stats
529W - 471L
1,553 Elo+
Party 2
Chiron
Chiron
KnightOfCatarina
Chiron
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 74L
1,479 Elo+
Party 2
Team Averages
Level 92
1,594 SR
1,517 Elo+

VS

Team Averages
Level 46
1,767 SR
1,548 Elo+
Mercury
Mercury
Arotiraslex117
Mercury
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,317 Elo+
Solo
Cabrakan
Cabrakan
BackwoodsxOni
Cabrakan
Level 77
God Stats
27W - 10L
1,811 SR
Queue Stats
143W - 104L
1,654 Elo+
Party 1
Sol
Sol
DarksideCrow
Sol
Level 26
God Stats
7W - 3L
1,989 SR
Queue Stats
80W - 42L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Blassi03
Chang'e
17
1 / 5 / 10
12,348
617
7,353
15,029
4,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 2 / 8
13,061
653
14,814
21,624
20,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
8 / 3 / 6
15,184
759
17,135
19,331
7,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 3
11,555
578
6,083
17,226
4,952
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
BackwoodsxOni
Cabrakan
17
3 / 3 / 7
12,661
633
16,760
20,506
31,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 3 / 6
13,558
678
22,697
12,745
3,504
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
13
Kills
10
10
Deaths
14
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
8
3
0.56
L
Cabrakan
BackwoodsxOni
Cabrakan
3
3
7
2.17
W
Chang'e
Blassi03
Chang'e
1
5
10
1.2
W
4
2
8
4
L
4
3
6
2.33
W
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,302
Damage
45,540
55,984
Taken
50,477
33,315
Mitigated
39,796
26,224
Healing
10,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,083
1,926
607
941
17,226
4,952
1,019
2,469
14,336
0
21,960
L
Cabrakan
BackwoodsxOni
Cabrakan
16,760
1,424
0
5,296
20,506
31,340
186
3,519
16,454
46,034
0
W
Chang'e
Blassi03
Chang'e
7,353
735
3,934
4,676
15,029
4,951
144
12,142
2,887
48,263
0
W
14,814
6,174
1,829
6,615
21,624
20,572
141
14,099
7,525
0
27,594
L
22,697
7,647
312
2,977
12,745
3,504
696
2,353
10,257
78,333
0
W
17,135
8,522
1,447
7,723
19,331
7,792
2,218
14,150
5,181
0
82,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,593
Gold Earned
37,774
214
Minions Killed
202
9
Camps Cleared
8
1,064,700
Distance Traveled
1,007,446
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,555
578
38
2
1
340,770
6
L
Cabrakan
12,661
633
52
3
1
320,118
2
W
Chang'e
12,348
617
74
4
2
333,464
3
W
Horus
13,061
653
19
1
0
391,294
8
L
Sol
13,558
678
112
6
6
346,558
3
W
Chiron
15,184
759
121
6
7
339,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role