Player Matchup

Neith
Neith
Beto_oq8
Neith
Level 105
God Stats
27W - 16L
1,585 SR
Queue Stats
157W - 153L
1,472 Elo+
Party 1
Kali
Kali
Dr3Mh101_Q8
Kali
Level 125
God Stats
1W - 5L
1,423 SR
Queue Stats
104W - 107L
1,414 Elo+
Party 1
Aphrodite
Aphrodite
Elvis_q8
Aphrodite
Level 133
God Stats
54W - 39L
1,514 SR
Queue Stats
299W - 235L
1,461 Elo+
Party 1
Chaac
Chaac
King_NAR_
Chaac
Level 48
God Stats
6W - 3L
1,610 SR
Queue Stats
17W - 19L
1,441 Elo+
Party 1
Hera
Hera
Shadow98_q8
Hera
Level 109
God Stats
1W - 3L
1,198 SR
Queue Stats
117W - 105L
1,457 Elo+
Party 1
Team Averages
Level 104
1,466 SR
1,449 Elo+

VS

Team Averages
Level 95
1,555 SR
1,508 Elo+
Set
Set
Acharnion
Set
Level 65
God Stats
2W - 1L
1,736 SR
Queue Stats
114W - 101L
1,493 Elo+
Solo
Jormungandr
Jormungandr
Frostcycle
Jormungandr
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 72L
1,468 Elo+
Solo
Yu Huang
Yu Huang
LazVegasss
Yu Huang
Level 148
God Stats
8W - 6L
1,417 SR
Queue Stats
286W - 294L
1,505 Elo+
Solo
Poseidon
Poseidon
SmurfyChris
Poseidon
Level 90
God Stats
26W - 17L
1,603 SR
Queue Stats
457W - 453L
1,503 Elo+
Solo
Neith
Neith
bilal_fi
Neith
Level 126
God Stats
7W - 7L
1,520 SR
Queue Stats
341W - 269L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Beto_oq8
Neith
10
0 / 4 / 0
5,952
425
2,204
6,482
2,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 3 / 1
6,719
480
4,085
11,047
3,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
Elvis_q8
Aphrodite
10
0 / 1 / 1
6,278
448
3,602
8,950
3,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
King_NAR_
Chaac
11
2 / 3 / 0
6,603
472
5,175
12,909
6,458
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 7 / 0
6,189
442
5,270
9,180
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 6
7,832
559
7,942
10,247
3,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Frostcycle
Jormungandr
14
2 / 1 / 2
8,702
622
7,729
7,419
6,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yu Huang
LazVegasss
Yu Huang
14
3 / 0 / 6
8,382
599
5,949
6,612
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
SmurfyChris
Poseidon
14
8 / 0 / 4
8,635
617
9,208
5,336
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
bilal_fi
Neith
12
0 / 2 / 3
7,309
522
4,092
5,883
2,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
5
Kills
18
18
Deaths
5
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
L
Neith
Beto_oq8
Neith
0
4
0
0
L
2
3
1
0.83
L
Aphrodite
Elvis_q8
Aphrodite
0
1
1
0.5
W
Jormungandr
Frostcycle
Jormungandr
2
1
2
3
L
Chaac
King_NAR_
Chaac
2
3
0
0.67
W
Yu Huang
LazVegasss
Yu Huang
3
0
6
6
L
1
7
0
0.14
W
Poseidon
SmurfyChris
Poseidon
8
0
4
10
W
Neith
bilal_fi
Neith
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,336
Damage
34,920
48,568
Taken
35,497
18,392
Mitigated
16,552
14,396
Healing
7,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,942
3,225
0
1,201
10,247
3,783
0
1,530
8,625
0
44,317
L
Neith
Beto_oq8
Neith
2,204
362
0
951
6,482
2,046
62
1,759
4,723
0
29,617
L
4,085
1,639
0
3,206
11,047
3,454
0
4,294
6,753
0
32,381
L
Aphrodite
Elvis_q8
Aphrodite
3,602
223
2,477
3,095
8,950
3,936
0
3,078
5,872
21,792
0
W
Jormungandr
Frostcycle
Jormungandr
7,729
3,270
0
2,410
7,419
6,805
39
0
7,419
54,743
0
L
Chaac
King_NAR_
Chaac
5,175
932
0
4,032
12,909
6,458
0
7,586
5,323
0
28,663
W
Yu Huang
LazVegasss
Yu Huang
5,949
309
0
1,530
6,612
2,247
0
3,097
3,319
52,243
0
L
5,270
1,123
0
635
9,180
2,498
0
5,970
3,210
33,602
0
W
Poseidon
SmurfyChris
Poseidon
9,208
585
0
927
5,336
1,478
268
1,925
3,405
60,130
1,510
W
Neith
bilal_fi
Neith
4,092
1,182
0
1,352
5,883
2,239
598
1,986
3,857
0
33,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,741
Gold Earned
40,860
306
Minions Killed
459
0
Camps Cleared
0
1,311,649
Distance Traveled
1,419,427
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,832
559
69
5
0
301,770
3
L
Neith
5,952
425
65
5
0
259,277
0
L
Kali
6,719
480
68
5
0
273,264
3
L
Aphrodite
6,278
448
42
3
0
267,649
5
W
Jormungandr
8,702
622
110
8
0
269,358
2
L
Chaac
6,603
472
65
5
0
263,989
1
W
Yu Huang
8,382
599
113
8
0
273,067
4
L
Hera
6,189
442
66
5
0
247,470
6
W
Poseidon
8,635
617
95
7
0
312,126
3
W
Neith
7,309
522
72
5
0
263,106
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role