Player Matchup

Artio
Artio
 
Artio
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
Eterna1Le9end
Poseidon
Level 105
God Stats
4W - 3L
1,242 SR
Queue Stats
416W - 501L
1,466 Elo+
Party 1
Ah Puch
Ah Puch
SmokinYoHomie420
Ah Puch
Level 17
God Stats
7W - 4L
1,541 SR
Queue Stats
144W - 171L
1,372 Elo+
Party 3
Nox
Nox
vOsteoporosisv
Nox
Level 27
God Stats
1W - 0L
1,726 SR
Queue Stats
27W - 36L
1,521 Elo+
Party 1
Team Averages
Level 70
1,502 SR
1,472 Elo+

VS

Team Averages
Level 52
1,425 SR
1,444 Elo+
Chronos
Chronos
Arrow23232323
Chronos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 27L
1,376 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Deboshed
Ah Muzen Cab
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,376 Elo+
Party 2
Bakasura
Bakasura
IAMLOLCXTS123
Bakasura
Level 54
God Stats
0W - 1L
1,197 SR
Queue Stats
91W - 125L
1,489 Elo+
Party 4
Geb
Geb
M0J0 REL0ADED
Geb
Level 128
God Stats
2W - 3L
1,427 SR
Queue Stats
300W - 313L
1,503 Elo+
Solo
Aphrodite
Aphrodite
YRMOMSFAV
Aphrodite
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 126L
1,477 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
19
4 / 2 / 25
12,960
762
10,763
33,944
48,349
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
 
Yemoja
18
1 / 1 / 14
12,131
714
3,700
13,890
14,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Poseidon
Eterna1Le9end
Poseidon
20
12 / 6 / 11
13,039
767
30,595
18,014
8,433
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
9 / 3 / 17
12,940
761
25,894
14,252
7,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
9 / 3 / 14
12,721
748
12,887
14,811
8,002
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
15
0 / 7 / 2
9,016
530
3,858
13,847
9,876
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Deboshed
Ah Muzen Cab
17
0 / 8 / 6
9,711
571
10,659
16,886
4,771
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
IAMLOLCXTS123
Bakasura
20
10 / 8 / 1
12,504
736
24,490
20,826
7,344
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
3 / 7 / 5
10,147
597
16,187
29,031
21,652
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
YRMOMSFAV
Aphrodite
18
1 / 5 / 6
9,865
580
10,360
15,865
7,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
34
35
Kills
14
15
Deaths
35
81
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
2
25
8.25
W
Yemoja
 
Yemoja
1
1
14
8
L
Chronos
0
7
2
0.14
L
Ah Muzen Cab
Deboshed
Ah Muzen Cab
0
8
6
0.38
W
Poseidon
Eterna1Le9end
Poseidon
12
6
11
2.92
L
Bakasura
IAMLOLCXTS123
Bakasura
10
8
1
1.31
L
3
7
5
0.79
W
9
3
17
5.83
L
Aphrodite
YRMOMSFAV
Aphrodite
1
5
6
0.8
W
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,839
Damage
65,554
94,911
Taken
96,455
86,207
Mitigated
51,280
50,953
Healing
35,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
10,763
1,218
5,689
12,556
33,944
48,349
832
10,274
21,490
24,417
0
W
Yemoja
 
Yemoja
3,700
1,548
20,686
4,811
13,890
14,373
1,529
4,976
8,358
13,072
0
L
Chronos
3,858
1,875
0
2,928
13,847
9,876
0
12,179
1,668
12,421
0
L
Ah Muzen Cab
Deboshed
Ah Muzen Cab
10,659
4,681
0
2,170
16,886
4,771
0
16,190
696
0
27,096
W
Poseidon
Eterna1Le9end
Poseidon
30,595
6,534
939
1,145
18,014
8,433
1,449
6,156
11,414
51,776
0
L
Bakasura
IAMLOLCXTS123
Bakasura
24,490
15,731
395
4,984
20,826
7,344
0
17,682
3,144
0
27,198
L
16,187
851
659
8,460
29,031
21,652
0
22,750
6,281
25,468
0
W
25,894
191
432
2,232
14,252
7,050
33
2,585
11,185
51,469
0
L
Aphrodite
YRMOMSFAV
Aphrodite
10,360
694
7,064
8,556
15,865
7,637
0
15,038
827
28,158
0
W
12,887
713
1,304
1,159
14,811
8,002
1,242
6,414
7,614
26,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,791
Gold Earned
51,243
194
Minions Killed
152
0
Camps Cleared
0
1,504,531
Distance Traveled
1,477,529
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,960
762
27
2
0
354,266
0
W
Yemoja
12,131
714
28
2
0
271,954
0
L
Chronos
9,016
530
19
1
0
328,220
2
L
Ah Muzen Cab
9,711
571
44
3
0
253,502
0
W
Poseidon
13,039
767
49
3
0
262,046
0
L
Bakasura
12,504
736
40
2
0
280,666
0
L
Geb
10,147
597
11
1
0
316,324
3
W
Ah Puch
12,940
761
63
4
0
296,361
0
L
Aphrodite
9,865
580
38
2
0
298,817
0
W
Nox
12,721
748
27
2
0
319,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role