Player Matchup

Vulcan
Vulcan
FknZilver
Vulcan
Level 137
God Stats
3W - 5L
1,216 SR
Queue Stats
245W - 215L
1,522 Elo+
Party 1
Osiris
Osiris
Hazyexe
Osiris
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 48L
1,523 Elo+
Party 3
Cabrakan
Cabrakan
ThatLegoMan73
Cabrakan
Level 105
God Stats
5W - 4L
1,797 SR
Queue Stats
168W - 172L
1,498 Elo+
Party 3
Ullr
Ullr
gabol33
Ullr
Level 64
God Stats
3W - 4L
1,733 SR
Queue Stats
131W - 108L
1,553 Elo+
Party 1
Serqet
Serqet
jotaosvaldo
Serqet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 39L
1,553 Elo+
Party 1
Team Averages
Level 82
1,549 SR
1,530 Elo+

VS

Team Averages
Level 58
1,633 SR
1,720 Elo+
Nu Wa
Nu Wa
Awgie420
Nu Wa
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,760 Elo+
Party 4
Horus
Horus
IgnisInLux
Horus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
293W - 304L
1,607 Elo+
Party 4
Sobek
Sobek
Symnel
Sobek
Level 85
God Stats
2W - 0L
1,914 SR
Queue Stats
82W - 58L
1,633 Elo+
Party 2
Chiron
Chiron
saac450
Chiron
Level 44
God Stats
1W - 0L
1,465 SR
Queue Stats
7W - 6L
1,690 Elo+
Party 2
Mercury
Mercury
thierry9512
Mercury
Level 59
God Stats
3W - 2L
1,789 SR
Queue Stats
5W - 3L
1,910 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
FknZilver
Vulcan
14
2 / 3 / 3
9,262
487
12,278
9,399
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
Hazyexe
Osiris
13
0 / 5 / 1
8,469
446
8,394
16,489
16,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
ThatLegoMan73
Cabrakan
15
6 / 4 / 1
9,751
513
9,373
15,521
8,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
gabol33
Ullr
16
3 / 3 / 1
10,276
541
8,689
11,744
4,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
10
1 / 3 / 4
7,638
402
3,840
13,844
6,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Awgie420
Nu Wa
14
2 / 5 / 9
8,593
452
7,753
9,756
3,037
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
15
6 / 1 / 5
9,803
516
13,158
17,528
12,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sobek
Symnel
Sobek
14
1 / 0 / 8
8,932
470
6,439
17,704
17,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
saac450
Chiron
17
4 / 4 / 4
10,276
541
7,150
10,656
3,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
thierry9512
Mercury
18
5 / 2 / 3
10,323
543
9,756
13,771
5,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
12
Kills
18
18
Deaths
12
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Awgie420
Nu Wa
2
5
9
1.3
L
Vulcan
FknZilver
Vulcan
2
3
3
1.17
L
Osiris
Hazyexe
Osiris
0
5
1
0.1
W
Horus
6
1
5
8.5
W
Sobek
Symnel
Sobek
1
0
8
5
L
Cabrakan
ThatLegoMan73
Cabrakan
6
4
1
1.63
L
Ullr
gabol33
Ullr
3
3
1
1.17
L
Serqet
1
3
4
1
W
Chiron
saac450
Chiron
4
4
4
1.5
W
Mercury
thierry9512
Mercury
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,574
Damage
44,256
66,997
Taken
69,415
39,388
Mitigated
42,029
13,300
Healing
18,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Awgie420
Nu Wa
7,753
1,439
0
1,559
9,756
3,037
1,644
5,564
4,124
29,351
0
L
Vulcan
FknZilver
Vulcan
12,278
4,428
81
1,817
9,399
3,021
100
3,161
5,926
64,141
0
L
Osiris
Hazyexe
Osiris
8,394
3,056
0
4,819
16,489
16,618
0
3,181
12,661
0
48,087
W
Horus
13,158
4,939
826
6,187
17,528
12,384
0
5,579
11,949
4,818
46,466
W
Sobek
Symnel
Sobek
6,439
1,064
0
6,568
17,704
17,052
180
6,225
11,479
30,524
0
L
Cabrakan
ThatLegoMan73
Cabrakan
9,373
1,347
0
4,576
15,521
8,226
0
3,670
11,673
55,824
0
L
Ullr
gabol33
Ullr
8,689
3,801
0
340
11,744
4,870
262
2,328
9,416
0
72,037
L
Serqet
3,840
849
0
1,667
13,844
6,653
0
2,761
9,859
0
14,058
W
Chiron
saac450
Chiron
7,150
2,080
834
2,660
10,656
3,810
822
1,890
8,562
0
69,178
W
Mercury
thierry9512
Mercury
9,756
3,185
0
254
13,771
5,746
0
2,393
11,378
0
89,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,396
Gold Earned
47,927
440
Minions Killed
413
0
Camps Cleared
0
1,810,525
Distance Traveled
1,854,479
30
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,593
452
42
2
0
305,213
2
L
Vulcan
9,262
487
108
6
0
363,325
8
L
Osiris
8,469
446
97
5
0
376,719
6
W
Horus
9,803
516
70
4
0
364,436
6
W
Sobek
8,932
470
32
2
0
375,551
9
L
Cabrakan
9,751
513
92
5
0
351,067
4
L
Ullr
10,276
541
120
6
0
336,475
4
L
Serqet
7,638
402
23
1
0
382,939
8
W
Chiron
10,276
541
132
7
0
369,111
6
W
Mercury
10,323
543
137
7
0
440,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role