Player Matchup

Odin
Odin
Funnyrnan
Odin
Level 153
God Stats
0W - 1L
1,354 SR
Queue Stats
236W - 213L
1,656 Elo+
Party 1
Thor
Thor
SynthAlchemist
Thor
Level 148
God Stats
7W - 6L
1,349 SR
Queue Stats
169W - 169L
1,596 Elo+
Party 1
Ymir
Ymir
ToastedCutlery8
Ymir
Level 24
God Stats
3W - 4L
1,640 SR
Queue Stats
87W - 50L
1,689 Elo+
Party 1
Anhur
Anhur
Uthaesson
Anhur
Level 145
God Stats
0W - 4L
1,062 SR
Queue Stats
121W - 117L
1,596 Elo+
Party 1
Ganesha
Ganesha
ourrockk
Ganesha
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
200W - 176L
1,666 Elo+
Party 1
Team Averages
Level 119
1,381 SR
1,641 Elo+

VS

Team Averages
Level 65
1,532 SR
1,614 Elo+
Izanami
Izanami
Hybrin0
Izanami
Level 114
God Stats
10W - 4L
1,864 SR
Queue Stats
329W - 318L
1,599 Elo+
Party 3
Sylvanus
Sylvanus
RyzenKyld
Sylvanus
Level 26
God Stats
23W - 24L
1,390 SR
Queue Stats
127W - 130L
1,461 Elo+
Party 3
Guan Yu
Guan Yu
SaggyMommy
Guan Yu
Level 33
God Stats
2W - 1L
1,249 SR
Queue Stats
60W - 72L
1,742 Elo+
Solo
The Morrigan
The Morrigan
TheGooreo
The Morrigan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 49L
1,634 Elo+
Party 2
Loki
Loki
Tike22
Loki
Level 125
God Stats
4W - 3L
1,654 SR
Queue Stats
220W - 203L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
4 / 5 / 4
10,755
566
16,806
14,497
13,520
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
9 / 3 / 5
10,813
569
10,654
13,470
5,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 5 / 0
10,045
529
6,471
19,257
9,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anhur
Uthaesson
Anhur
16
3 / 5 / 7
9,561
503
9,031
12,931
4,724
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ganesha
ourrockk
Ganesha
15
0 / 5 / 11
9,385
494
8,971
18,400
20,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hybrin0
Izanami
19
4 / 4 / 9
12,437
655
22,280
15,274
5,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
RyzenKyld
Sylvanus
14
1 / 5 / 11
9,417
496
5,507
17,333
14,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Guan Yu
SaggyMommy
Guan Yu
19
5 / 2 / 7
11,661
614
8,644
21,657
26,511
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Morrigan
TheGooreo
The Morrigan
18
5 / 2 / 8
11,443
602
9,875
9,726
3,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
Tike22
Loki
19
8 / 5 / 8
11,776
620
8,922
15,369
5,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
66
18
Kills
23
23
Deaths
18
27
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Odin
4
5
4
1.2
W
Izanami
Hybrin0
Izanami
4
4
9
2.13
W
Sylvanus
RyzenKyld
Sylvanus
1
5
11
1.3
W
Guan Yu
SaggyMommy
Guan Yu
5
2
7
4.25
L
9
3
5
3.83
W
The Morrigan
TheGooreo
The Morrigan
5
2
8
4.5
W
Loki
Tike22
Loki
8
5
8
2.4
L
2
5
0
0.4
L
Anhur
Uthaesson
Anhur
3
5
7
1.3
L
Ganesha
ourrockk
Ganesha
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,933
Damage
55,228
78,555
Taken
79,359
53,358
Mitigated
55,854
15,230
Healing
29,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
16,806
3,918
0
950
14,497
13,520
0
2,400
12,097
15,288
57,013
W
Izanami
Hybrin0
Izanami
22,280
13,179
0
6,827
15,274
5,497
1,632
7,005
8,269
0
125,155
W
Sylvanus
RyzenKyld
Sylvanus
5,507
1,706
623
3,113
17,333
14,697
0
5,300
12,033
18,432
0
W
Guan Yu
SaggyMommy
Guan Yu
8,644
888
992
10,027
21,657
26,511
0
4,157
17,500
0
67,784
L
10,654
3,900
0
4,029
13,470
5,352
871
1,193
11,563
0
68,835
W
The Morrigan
TheGooreo
The Morrigan
9,875
1,958
252
2,999
9,726
3,609
150
2,067
7,659
78,097
2,493
W
Loki
Tike22
Loki
8,922
3,394
0
4,845
15,369
5,540
519
2,030
13,339
0
70,864
L
6,471
1,401
0
5,808
19,257
9,617
0
3,445
15,812
75,851
4,597
L
Anhur
Uthaesson
Anhur
9,031
6,187
0
1,671
12,931
4,724
512
3,300
9,631
0
79,829
L
Ganesha
ourrockk
Ganesha
8,971
656
0
2,772
18,400
20,145
16
3,530
14,870
32,047
2,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,559
Gold Earned
56,734
612
Minions Killed
618
0
Camps Cleared
0
1,811,209
Distance Traveled
1,845,684
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,755
566
133
7
0
377,015
0
W
Izanami
12,437
655
197
10
0
345,696
7
W
Sylvanus
9,417
496
26
1
0
347,621
7
W
Guan Yu
11,661
614
148
8
0
370,741
3
L
Thor
10,813
569
117
6
0
412,475
3
W
The Morrigan
11,443
602
132
7
0
380,668
7
W
Loki
11,776
620
115
6
0
400,958
2
L
Ymir
10,045
529
180
9
0
343,402
4
L
Anhur
9,561
503
176
9
0
323,669
7
L
Ganesha
9,385
494
6
0
0
354,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role