Player Matchup

Odin
Odin
 
Odin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
ItZ Xtasyyy
Jormungandr
Level 127
God Stats
15W - 12L
1,593 SR
Queue Stats
455W - 393L
1,538 Elo+
Party 1
Jing Wei
Jing Wei
MeKa Enjoi
Jing Wei
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
307W - 263L
1,540 Elo+
Party 1
Team Averages
Level 129
1,531 SR
1,526 Elo+

VS

Team Averages
Level 40
1,373 SR
1,216 Elo+
Atlas
Atlas
AncientDemon562
Atlas
Level 55
God Stats
0W - 3L
1,375 SR
Queue Stats
48W - 83L
1,175 Elo+
Party 2
Thoth
Thoth
Larecrag
Thoth
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 50L
1,243 Elo+
Party 2
Neith
Neith
leemei97
Neith
Level 2
God Stats
0W - 2L
1,246 SR
Queue Stats
7W - 26L
1,230 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
2 / 3 / 12
8,039
731
6,983
10,046
9,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
ItZ Xtasyyy
Jormungandr
14
8 / 0 / 6
9,595
872
11,651
6,808
4,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jing Wei
MeKa Enjoi
Jing Wei
14
5 / 2 / 10
8,911
810
11,295
8,081
3,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 0
8,195
745
4,064
16,829
15,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
Larecrag
Thoth
11
0 / 6 / 3
6,851
623
3,796
10,745
3,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
leemei97
Neith
10
0 / 5 / 3
6,725
611
2,087
7,089
2,114
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
15
Kills
4
5
Deaths
15
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
3
12
2.67
L
4
4
0
1
W
Jormungandr
ItZ Xtasyyy
Jormungandr
8
0
6
11
L
Thoth
Larecrag
Thoth
0
6
3
0.25
W
Jing Wei
MeKa Enjoi
Jing Wei
5
2
10
5
L
Neith
leemei97
Neith
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,929
Damage
9,947
24,935
Taken
34,663
17,056
Mitigated
21,304
5,317
Healing
1,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,983
1,066
0
833
10,046
9,164
305
2,383
7,663
0
20,583
L
4,064
1,423
168
916
16,829
15,753
0
4,883
11,805
11,705
0
W
Jormungandr
ItZ Xtasyyy
Jormungandr
11,651
2,888
497
1,643
6,808
4,604
699
2,140
4,668
45,801
0
L
Thoth
Larecrag
Thoth
3,796
414
0
192
10,745
3,437
0
3,640
6,869
27,481
0
W
Jing Wei
MeKa Enjoi
Jing Wei
11,295
8,600
481
1,863
8,081
3,288
1,548
3,718
4,363
0
25,676
L
Neith
leemei97
Neith
2,087
1,109
0
166
7,089
2,114
0
3,302
3,666
0
9,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,545
Gold Earned
21,771
130
Minions Killed
86
8
Camps Cleared
1
599,484
Distance Traveled
526,973
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,039
731
24
2
2
196,788
1
L
Atlas
8,195
745
19
2
1
194,775
1
W
Jormungandr
9,595
872
74
7
5
199,144
4
L
Thoth
6,851
623
53
5
0
184,003
0
W
Jing Wei
8,911
810
32
3
1
203,552
1
L
Neith
6,725
611
14
1
0
148,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role