Player Matchup

Bellona
Bellona
 
Bellona
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Pu3rCr1mson
Zeus
Level 98
God Stats
3W - 2L
1,673 SR
Queue Stats
129W - 116L
1,469 Elo+
Solo
Pele
Pele
VENGEANCE_X_03
Pele
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 15L
1,561 Elo+
Party 1
Neith
Neith
XKratosBladeX
Neith
Level 3
God Stats
11W - 16L
1,490 SR
Queue Stats
11W - 17L
1,455 Elo+
Party 1
Horus
Horus
xdOram
Horus
Level 93
God Stats
26W - 16L
1,629 SR
Queue Stats
229W - 220L
1,531 Elo+
Party 1
Team Averages
Level 80
1,558 SR
1,503 Elo+

VS

Team Averages
Level 73
1,516 SR
1,491 Elo+
Shiva
Shiva
GunGoBrr
Shiva
Level 41
God Stats
20W - 16L
1,586 SR
Queue Stats
194W - 170L
1,585 Elo+
Solo
Da Ji
Da Ji
Jat336967
Da Ji
Level 40
God Stats
0W - 3L
1,342 SR
Queue Stats
5W - 18L
1,383 Elo+
Solo
Merlin
Merlin
Mythicaleo
Merlin
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
435W - 450L
1,503 Elo+
Solo
Atlas
Atlas
Spence4ever
Atlas
Level 47
God Stats
4W - 6L
1,392 SR
Queue Stats
125W - 173L
1,469 Elo+
Solo
Izanami
Izanami
savajudah555
Izanami
Level 106
God Stats
10W - 14L
1,762 SR
Queue Stats
461W - 457L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
3 / 0 / 0
4,555
911
2,508
2,831
2,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

5
0 / 1 / 1
3,325
665
1,281
1,871
333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

4
0 / 1 / 1
3,161
632
1,191
2,931
566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

4
0 / 2 / 0
3,027
605
1,000
2,109
601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
xdOram
Horus
5
1 / 0 / 0
3,298
660
607
2,426
821
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
GunGoBrr
Shiva
2
0 / 1 / 0
2,681
536
262
1,315
476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
Jat336967
Da Ji
5
2 / 1 / 0
3,615
723
2,239
3,125
808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Mythicaleo
Merlin
5
0 / 1 / 0
3,269
654
491
1,835
482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 1 / 1
3,141
628
1,166
2,991
1,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
savajudah555
Izanami
6
2 / 0 / 0
3,685
737
1,542
2,062
478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
4
Kills
4
4
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
0
0
3
L
Shiva
GunGoBrr
Shiva
0
1
0
0
L
Da Ji
Jat336967
Da Ji
2
1
0
2
L
Merlin
Mythicaleo
Merlin
0
1
0
0
W
0
1
1
0.5
L
0
1
1
0.5
W
0
1
1
0.5
W
0
2
0
0
L
Izanami
savajudah555
Izanami
2
0
0
2
W
Horus
xdOram
Horus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,587
Damage
5,700
12,168
Taken
11,328
4,436
Mitigated
3,377
5,236
Healing
2,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
2,508
1,124
0
1,780
2,831
2,115
0
396
2,412
0
21,087
L
Shiva
GunGoBrr
Shiva
262
73
0
50
1,315
476
0
0
1,315
0
2,979
L
Da Ji
Jat336967
Da Ji
2,239
956
0
0
3,125
808
0
445
2,680
0
13,290
L
Merlin
Mythicaleo
Merlin
491
37
0
339
1,835
482
0
836
999
11,383
0
W
1,281
104
0
445
1,871
333
0
290
1,581
14,878
0
L
1,166
582
0
971
2,991
1,133
0
0
2,991
4,936
0
W
1,191
473
0
1,361
2,931
566
0
201
2,730
0
7,003
W
1,000
560
0
296
2,109
601
0
294
1,815
0
7,989
L
Izanami
savajudah555
Izanami
1,542
1,040
0
1,051
2,062
478
215
0
2,062
0
17,050
W
Horus
xdOram
Horus
607
298
290
1,064
2,426
821
0
476
1,950
0
8,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,366
Gold Earned
16,391
140
Minions Killed
95
0
Camps Cleared
0
534,363
Distance Traveled
421,399
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,555
911
58
12
0
103,933
0
L
Shiva
2,681
536
8
2
0
37,667
0
L
Da Ji
3,615
723
31
6
0
115,205
0
L
Merlin
3,269
654
18
4
0
92,853
2
W
Zeus
3,325
665
31
6
0
99,758
1
L
Atlas
3,141
628
3
1
0
88,530
1
W
Pele
3,161
632
21
4
0
117,494
0
W
Neith
3,027
605
17
3
0
106,079
0
L
Izanami
3,685
737
35
7
0
87,144
0
W
Horus
3,298
660
13
3
0
107,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role