Player Matchup

Bellona
Bellona
Lil_Joshy_Berm
Bellona
Level 99
God Stats
1W - 2L
1,524 SR
Queue Stats
116W - 100L
1,522 Elo+
Solo
Xing Tian
Xing Tian
Torexam
Xing Tian
Level 129
God Stats
0W - 4L
1,237 SR
Queue Stats
200W - 279L
1,455 Elo+
Party 1
Thoth
Thoth
Zepangu
Thoth
Level 149
God Stats
8W - 6L
1,639 SR
Queue Stats
306W - 320L
1,588 Elo+
Party 1
Apollo
Apollo
astro0489
Apollo
Level 145
God Stats
2W - 3L
1,689 SR
Queue Stats
75W - 76L
1,587 Elo+
Party 1
Arachne
Arachne
boomerdude12
Arachne
Level 140
God Stats
87W - 73L
1,624 SR
Queue Stats
125W - 122L
1,592 Elo+
Party 1
Team Averages
Level 132
1,542 SR
1,549 Elo+

VS

Team Averages
Level 120
1,567 SR
1,565 Elo+
Atlas
Atlas
Deathbear86357
Atlas
Level 89
God Stats
23W - 14L
1,623 SR
Queue Stats
102W - 97L
1,577 Elo+
Party 2
Loki
Loki
Platinum201
Loki
Level 158
God Stats
1W - 4L
1,156 SR
Queue Stats
83W - 85L
1,514 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RoyLeeLeeRoy
Ah Muzen Cab
Level 124
God Stats
4W - 3L
1,775 SR
Queue Stats
34W - 27L
1,614 Elo+
Party 3
Tiamat
Tiamat
Sandman0503
Tiamat
Level 99
God Stats
24W - 25L
1,600 SR
Queue Stats
125W - 113L
1,591 Elo+
Party 2
Artio
Artio
TurkeyThug-
Artio
Level 128
God Stats
6W - 2L
1,684 SR
Queue Stats
87W - 92L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 3
10,534
458
9,670
22,100
18,729
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Xing Tian
Torexam
Xing Tian
13
0 / 5 / 5
8,968
390
8,769
23,905
22,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
Zepangu
Thoth
20
4 / 5 / 2
12,638
549
14,804
11,567
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
astro0489
Apollo
16
4 / 7 / 3
10,885
473
12,066
21,676
7,010
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
boomerdude12
Arachne
17
3 / 6 / 5
10,485
456
11,583
23,537
7,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 14
11,210
487
8,987
22,292
25,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
6 / 3 / 11
13,356
581
12,563
19,501
8,025
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
RoyLeeLeeRoy
Ah Muzen Cab
18
6 / 2 / 10
12,648
550
17,749
14,219
6,325
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
20
12 / 1 / 10
14,209
618
24,645
14,779
9,981
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 3 / 15
11,171
486
13,608
24,830
30,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
88
12
Kills
28
28
Deaths
12
18
Assists
60
Player
Kills
Deaths
Assists
KDA
W
2
3
14
3
L
1
5
3
0.5
W
6
3
11
3.83
W
Ah Muzen Cab
RoyLeeLeeRoy
Ah Muzen Cab
6
2
10
5.5
W
Tiamat
12
1
10
17
L
Xing Tian
Torexam
Xing Tian
0
5
5
0.5
W
2
3
15
3.17
L
Thoth
Zepangu
Thoth
4
5
2
1
L
Apollo
astro0489
Apollo
4
7
3
0.79
L
Arachne
boomerdude12
Arachne
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,892
Damage
77,552
102,785
Taken
95,621
60,183
Mitigated
80,060
24,113
Healing
38,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,987
3,831
833
2,920
22,292
25,223
875
6,414
15,878
33,234
0
L
9,670
2,546
0
5,763
22,100
18,729
0
12,517
8,903
0
63,404
W
12,563
3,670
0
7,950
19,501
8,025
2,263
5,824
13,677
0
114,311
W
Ah Muzen Cab
RoyLeeLeeRoy
Ah Muzen Cab
17,749
8,998
0
7,100
14,219
6,325
7,237
3,088
11,131
0
92,455
W
Tiamat
24,645
4,292
0
5,792
14,779
9,981
2,018
3,727
11,052
119,598
0
L
Xing Tian
Torexam
Xing Tian
8,769
1,141
0
1,638
23,905
22,795
0
10,155
13,406
34,427
0
W
13,608
132
2,190
11,875
24,830
30,506
99
4,520
20,310
48,903
0
L
Thoth
Zepangu
Thoth
14,804
1,014
0
1,562
11,567
4,169
0
6,934
4,561
93,467
0
L
Apollo
astro0489
Apollo
12,066
6,674
0
6,435
21,676
7,010
1,602
8,581
12,903
0
69,707
L
Arachne
boomerdude12
Arachne
11,583
8,097
0
8,715
23,537
7,480
0
7,560
15,772
0
77,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,510
Gold Earned
62,594
668
Minions Killed
671
0
Camps Cleared
0
2,072,022
Distance Traveled
2,274,462
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,210
487
45
2
0
451,148
3
L
Bellona
10,534
458
135
6
0
447,113
5
W
Loki
13,356
581
179
8
0
485,658
4
W
Ah Muzen Cab
12,648
550
162
7
0
442,035
5
W
Tiamat
14,209
618
201
9
0
430,160
4
L
Xing Tian
8,968
390
58
3
0
430,256
5
W
Artio
11,171
486
84
4
0
465,461
1
L
Thoth
12,638
549
203
9
0
376,362
7
L
Apollo
10,885
473
141
6
0
401,119
7
L
Arachne
10,485
456
131
6
0
417,172
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role