Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Halo 603
Apollo
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
105W - 90L
1,548 Elo+
Party 2
Sylvanus
Sylvanus
Koogallar
Sylvanus
Level 113
God Stats
6W - 3L
1,238 SR
Queue Stats
62W - 55L
1,513 Elo+
Party 2
Set
Set
Microtransaction
Set
Level 111
God Stats
9W - 6L
1,649 SR
Queue Stats
55W - 45L
1,512 Elo+
Party 2
Achilles
Achilles
jiar__
Achilles
Level 128
God Stats
13W - 13L
1,529 SR
Queue Stats
442W - 499L
1,506 Elo+
Solo
Team Averages
Level 117
1,483 SR
1,516 Elo+

VS

Team Averages
Level 120
1,556 SR
1,490 Elo+
Neith
Neith
A_Wild_LingLing
Neith
Level 125
God Stats
3W - 2L
1,654 SR
Queue Stats
206W - 218L
1,480 Elo+
Solo
Scylla
Scylla
Borghini-77
Scylla
Level 120
God Stats
16W - 15L
1,563 SR
Queue Stats
306W - 290L
1,473 Elo+
Party 1
Heimdallr
Heimdallr
EdinardoSouza
Heimdallr
Level 139
God Stats
10W - 16L
1,282 SR
Queue Stats
273W - 287L
1,509 Elo+
Solo
Mercury
Mercury
JonaVSalmon
Mercury
Level 121
God Stats
4W - 4L
1,780 SR
Queue Stats
350W - 332L
1,479 Elo+
Party 1
Sylvanus
Sylvanus
Mx-Prince-
Sylvanus
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 93L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
0 / 2 / 2
7,181
449
7,143
8,442
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Halo 603
Apollo
14
2 / 3 / 2
8,367
523
8,028
11,844
3,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Koogallar
Sylvanus
13
0 / 3 / 4
8,078
505
2,570
12,419
7,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
5 / 0 / 2
9,133
571
6,071
8,611
3,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
jiar__
Achilles
16
4 / 0 / 1
9,002
563
5,234
9,661
6,601
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 4
8,656
541
7,750
8,081
3,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
15
3 / 0 / 0
8,436
527
9,759
7,254
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
EdinardoSouza
Heimdallr
12
0 / 5 / 0
7,256
454
4,203
8,772
3,035
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
JonaVSalmon
Mercury
16
2 / 1 / 3
8,599
537
5,009
8,692
2,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Mx-Prince-
Sylvanus
9
2 / 4 / 1
6,345
397
5,651
9,601
4,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
11
Kills
8
8
Deaths
11
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
0
2
2
0.5
L
1
1
4
3
L
Scylla
3
0
0
3
L
Heimdallr
EdinardoSouza
Heimdallr
0
5
0
0
W
Apollo
Halo 603
Apollo
2
3
2
1
L
Mercury
JonaVSalmon
Mercury
2
1
3
3.5
W
Sylvanus
Koogallar
Sylvanus
0
3
4
0.67
W
5
0
2
6
L
Sylvanus
Mx-Prince-
Sylvanus
2
4
1
0.63
W
Achilles
jiar__
Achilles
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,046
Damage
32,372
50,977
Taken
42,400
24,677
Mitigated
15,383
19,587
Healing
9,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
7,143
433
0
1,957
8,442
2,908
599
4,501
3,941
41,646
0
L
7,750
2,670
0
3,519
8,081
3,316
372
267
7,814
0
67,529
L
Scylla
9,759
715
0
2,399
7,254
1,919
275
4,370
2,884
62,538
0
L
Heimdallr
EdinardoSouza
Heimdallr
4,203
1,780
0
1,206
8,772
3,035
0
0
8,772
0
35,440
W
Apollo
Halo 603
Apollo
8,028
5,224
0
2,886
11,844
3,673
1,078
1,880
9,964
0
56,545
L
Mercury
JonaVSalmon
Mercury
5,009
900
0
500
8,692
2,887
0
2,055
6,637
0
60,917
W
Sylvanus
Koogallar
Sylvanus
2,570
1,032
3,338
4,061
12,419
7,949
204
5,511
6,908
24,299
0
W
6,071
2,173
0
2,155
8,611
3,546
292
2,264
6,347
0
69,333
L
Sylvanus
Mx-Prince-
Sylvanus
5,651
2,470
303
1,444
9,601
4,226
0
3,021
6,580
14,735
6,293
W
Achilles
jiar__
Achilles
5,234
327
67
5,123
9,661
6,601
399
0
9,661
0
45,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,761
Gold Earned
39,292
438
Minions Killed
492
0
Camps Cleared
0
1,663,623
Distance Traveled
1,397,239
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,181
449
87
5
0
259,447
1
L
Neith
8,656
541
124
8
0
313,686
6
L
Scylla
8,436
527
127
8
0
274,931
6
L
Heimdallr
7,256
454
89
6
0
250,368
3
W
Apollo
8,367
523
115
7
0
302,961
1
L
Mercury
8,599
537
109
7
0
378,167
0
W
Sylvanus
8,078
505
46
3
0
299,961
2
W
Set
9,133
571
99
6
0
383,902
3
L
Sylvanus
6,345
397
43
3
0
180,087
1
W
Achilles
9,002
563
91
6
0
417,352
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role