Player Matchup

Anubis
Anubis
AlphaStef88
Anubis
Level 96
God Stats
38W - 28L
1,616 SR
Queue Stats
201W - 164L
1,527 Elo+
Party 2
Freya
Freya
Bwarthebeast5
Freya
Level 64
God Stats
103W - 56L
1,647 SR
Queue Stats
189W - 146L
1,516 Elo+
Party 2
Chiron
Chiron
TectonicV2
Chiron
Level 67
God Stats
1W - 1L
1,173 SR
Queue Stats
43W - 42L
1,517 Elo+
Party 3
Thanatos
Thanatos
UkraineIsRussia
Thanatos
Level 66
God Stats
63W - 45L
1,598 SR
Queue Stats
65W - 56L
1,513 Elo+
Party 2
Sylvanus
Sylvanus
tosober
Sylvanus
Level 59
God Stats
3W - 5L
1,513 SR
Queue Stats
43W - 42L
1,517 Elo+
Party 3
Team Averages
Level 70
1,509 SR
1,518 Elo+

VS

Team Averages
Level 125
1,582 SR
1,518 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Benjanin
Ares
Level 102
God Stats
0W - 1L
1,841 SR
Queue Stats
22W - 23L
1,551 Elo+
Solo
Hou Yi
Hou Yi
HYBRIDDB35
Hou Yi
Level 89
God Stats
14W - 8L
1,571 SR
Queue Stats
305W - 319L
1,524 Elo+
Party 1
Gilgamesh
Gilgamesh
LacedCatnip
Gilgamesh
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
510W - 545L
1,508 Elo+
Party 1
Cliodhna
Cliodhna
SleepingLion19
Cliodhna
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
374W - 387L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
4 / 1 / 6
7,968
569
6,084
8,669
3,637
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 0 / 5
9,355
668
11,105
10,621
3,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
TectonicV2
Chiron
14
11 / 2 / 3
8,985
642
12,230
10,609
3,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
14
5 / 1 / 8
8,156
583
9,035
10,622
3,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
tosober
Sylvanus
12
2 / 3 / 10
7,302
522
6,108
8,665
5,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
0 / 3 / 2
7,267
519
7,129
8,960
3,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
10
3 / 7 / 2
6,851
489
4,933
15,359
10,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hou Yi
HYBRIDDB35
Hou Yi
11
2 / 5 / 2
6,976
498
5,874
10,246
2,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
LacedCatnip
Gilgamesh
10
0 / 7 / 0
6,315
451
5,683
12,807
6,531
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cliodhna
11
2 / 7 / 2
6,854
490
7,017
12,504
3,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
29
Kills
7
7
Deaths
29
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
3
2
0.33
W
Anubis
4
1
6
7
L
Ares
3
7
2
0.57
W
7
0
5
9.5
L
Hou Yi
HYBRIDDB35
Hou Yi
2
5
2
0.6
L
Gilgamesh
LacedCatnip
Gilgamesh
0
7
0
0
L
Cliodhna
2
7
2
0.43
W
Chiron
TectonicV2
Chiron
11
2
3
6.25
W
Thanatos
5
1
8
9
W
Sylvanus
tosober
Sylvanus
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,562
Damage
30,636
49,186
Taken
59,876
19,850
Mitigated
25,545
29,437
Healing
8,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
7,129
573
0
1,789
8,960
3,120
0
2,327
6,633
54,080
0
W
Anubis
6,084
526
0
5,332
8,669
3,637
406
4,505
4,164
52,429
0
L
Ares
4,933
112
0
2,880
15,359
10,289
0
6,828
8,531
11,729
0
W
11,105
4,525
0
6,506
10,621
3,511
22
1,956
8,665
57,478
0
L
Hou Yi
HYBRIDDB35
Hou Yi
5,874
2,822
0
2,325
10,246
2,117
114
2,059
8,187
0
31,414
L
Gilgamesh
LacedCatnip
Gilgamesh
5,683
878
0
1,132
12,807
6,531
0
8,334
4,473
0
31,721
L
Cliodhna
7,017
825
0
865
12,504
3,488
0
2,892
9,612
0
41,873
W
Chiron
TectonicV2
Chiron
12,230
6,470
677
3,544
10,609
3,351
151
1,119
9,490
0
49,658
W
Thanatos
9,035
2,335
0
10,669
10,622
3,568
0
2,248
8,374
0
42,656
W
Sylvanus
tosober
Sylvanus
6,108
2,533
760
1,949
8,665
5,783
172
2,234
6,431
20,919
6,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,766
Gold Earned
34,263
419
Minions Killed
305
0
Camps Cleared
0
1,416,477
Distance Traveled
1,233,201
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,267
519
92
7
0
251,643
6
W
Anubis
7,968
569
95
7
0
255,828
5
L
Ares
6,851
489
11
1
0
264,423
2
W
Freya
9,355
668
104
7
0
287,858
4
L
Hou Yi
6,976
498
61
4
0
250,343
5
L
Gilgamesh
6,315
451
64
5
0
198,249
0
L
Cliodhna
6,854
490
77
6
0
268,543
0
W
Chiron
8,985
642
94
7
0
277,337
0
W
Thanatos
8,156
583
81
6
0
338,306
0
W
Sylvanus
7,302
522
45
3
0
257,148
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role