Player Matchup

Bacchus
Bacchus
Gregorycoelho
Bacchus
Level 63
God Stats
1W - 2L
1,061 SR
Queue Stats
69W - 89L
1,451 Elo+
Party 2
Mercury
Mercury
IjoeeI
Mercury
Level 123
God Stats
5W - 5L
1,706 SR
Queue Stats
424W - 384L
1,454 Elo+
Solo
Sobek
Sobek
Jesseman1121
Sobek
Level 98
God Stats
3W - 3L
1,483 SR
Queue Stats
329W - 318L
1,463 Elo+
Solo
Camazotz
Camazotz
Mheyra
Camazotz
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 65L
1,522 Elo+
Party 2
Vamana
Vamana
MrKyDrAgOn713
Vamana
Level 69
God Stats
1W - 1L
1,267 SR
Queue Stats
76W - 76L
1,479 Elo+
Solo
Team Averages
Level 92
1,403 SR
1,474 Elo+

VS

Team Averages
Level 54
1,451 SR
1,364 Elo+
Fenrir
Fenrir
AliasNastyPR
Fenrir
Level 61
God Stats
3W - 6L
1,500 SR
Queue Stats
242W - 291L
1,429 Elo+
Party 1
Cerberus
Cerberus
LaceGame
Cerberus
Level 46
God Stats
1W - 2L
1,290 SR
Queue Stats
121W - 113L
1,410 Elo+
Solo
Hera
Hera
MissBops
Hera
Level 124
God Stats
4W - 2L
1,467 SR
Queue Stats
209W - 214L
1,455 Elo+
Solo
Izanami
Izanami
Shun098765
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,354 Elo+
Solo
Xing Tian
Xing Tian
TrashPanda94824
Xing Tian
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
200W - 266L
1,174 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
20
9 / 1 / 21
14,654
771
19,931
21,962
36,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mercury
IjoeeI
Mercury
20
12 / 3 / 10
14,105
742
26,671
19,832
8,114
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
4 / 3 / 18
13,065
688
12,756
30,458
40,535
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Camazotz
Mheyra
Camazotz
19
4 / 2 / 17
12,034
633
15,601
23,176
19,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
7 / 5 / 21
12,646
666
21,951
26,103
28,103
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
3 / 8 / 8
11,251
592
10,444
17,545
12,745
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
LaceGame
Cerberus
20
7 / 6 / 7
12,297
647
20,885
29,479
44,644
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hera
20
3 / 4 / 9
12,544
660
37,729
13,453
7,064
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Shun098765
Izanami
14
1 / 13 / 7
9,834
518
19,081
17,566
7,959
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
TrashPanda94824
Xing Tian
18
0 / 5 / 7
10,487
552
5,016
28,665
26,825
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
52
36
Kills
14
14
Deaths
36
87
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
8
8
0.88
W
Bacchus
9
1
21
19.5
W
Mercury
IjoeeI
Mercury
12
3
10
5.67
W
4
3
18
4.33
L
Cerberus
LaceGame
Cerberus
7
6
7
1.75
W
Camazotz
Mheyra
Camazotz
4
2
17
6.25
L
Hera
3
4
9
1.88
W
7
5
21
3.5
L
Izanami
Shun098765
Izanami
1
13
7
0.35
L
Xing Tian
TrashPanda94824
Xing Tian
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,910
Damage
93,155
121,531
Taken
106,708
132,564
Mitigated
99,237
51,493
Healing
27,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
10,444
2,539
1,251
1,821
17,545
12,745
0
6,301
10,934
0
15,954
W
Bacchus
19,931
2,327
4,952
6,717
21,962
36,043
207
13,157
8,805
41,318
0
W
Mercury
IjoeeI
Mercury
26,671
13,920
4,570
3,071
19,832
8,114
956
10,850
8,982
0
55,960
W
12,756
1,322
3,874
8,152
30,458
40,535
103
14,850
15,608
23,457
0
L
Cerberus
LaceGame
Cerberus
20,885
1,186
1,150
10,024
29,479
44,644
0
7,415
21,550
41,056
0
W
Camazotz
Mheyra
Camazotz
15,601
4,901
2,205
10,110
23,176
19,769
753
12,065
11,111
0
32,928
L
Hera
37,729
11,653
1,259
2,882
13,453
7,064
500
3,773
9,611
78,534
0
W
21,951
10,588
1,712
6,130
26,103
28,103
3,063
12,708
13,395
0
39,352
L
Izanami
Shun098765
Izanami
19,081
11,226
0
0
17,566
7,959
1,014
6,232
11,140
0
25,720
L
Xing Tian
TrashPanda94824
Xing Tian
5,016
591
557
8,746
28,665
26,825
50
8,966
19,219
14,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,504
Gold Earned
56,413
164
Minions Killed
193
0
Camps Cleared
0
1,765,571
Distance Traveled
1,500,574
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,251
592
14
1
0
334,355
0
W
Bacchus
14,654
771
29
2
0
359,541
2
W
Mercury
14,105
742
69
4
0
392,677
2
W
Sobek
13,065
688
17
1
0
337,088
0
L
Cerberus
12,297
647
60
3
0
314,284
0
W
Camazotz
12,034
633
22
1
0
343,210
2
L
Hera
12,544
660
95
5
0
341,717
3
W
Vamana
12,646
666
27
1
0
333,055
0
L
Izanami
9,834
518
13
1
0
243,724
1
L
Xing Tian
10,487
552
11
1
0
266,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role