Player Matchup

Chiron
Chiron
 
Chiron
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
BarackORama2020
Cerberus
Level 125
God Stats
6W - 0L
1,913 SR
Queue Stats
150W - 92L
1,665 Elo+
Party 1
Chang'e
Chang'e
ECBrophy
Chang'e
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 1
Mulan
Mulan
JiminyCriminal
Mulan
Level 25
God Stats
3W - 3L
1,589 SR
Queue Stats
46W - 21L
1,646 Elo+
Party 1
Eset
Eset
RealHornyGirl69
Eset
Level 25
God Stats
1W - 1L
1,588 SR
Queue Stats
28W - 8L
1,708 Elo+
Party 1
Team Averages
Level 65
1,618 SR
1,604 Elo+

VS

Team Averages
Level 53
1,430 SR
1,479 Elo+
Chang'e
Chang'e
Syko Sphinx
Chang'e
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 201L
1,458 Elo+
Solo
Yu Huang
Yu Huang
TheHamnHam
Yu Huang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,498 Elo+
Party 2
Cthulhu
Cthulhu
YouLeftMeNoNames
Cthulhu
Level 47
God Stats
9W - 7L
1,373 SR
Queue Stats
314W - 345L
1,487 Elo+
Solo
Cliodhna
Cliodhna
Zatanna101
Cliodhna
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 49L
1,493 Elo+
Party 2
Freya
Freya
drakebane
Freya
Level 26
God Stats
2W - 2L
1,278 SR
Queue Stats
19W - 23L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
19 / 4 / 13
15,257
1,271
36,390
16,050
5,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
20
2 / 0 / 35
14,404
1,200
21,089
19,386
24,049
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
ECBrophy
Chang'e
20
3 / 3 / 26
12,309
1,026
10,446
10,713
3,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
11 / 3 / 18
14,446
1,204
18,320
16,883
19,351
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 4 / 27
15,014
1,251
22,662
11,279
6,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

230

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Syko Sphinx
Chang'e
17
0 / 11 / 6
11,144
929
10,550
21,028
5,133
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Yu Huang
TheHamnHam
Yu Huang
18
3 / 6 / 7
12,196
1,016
12,443
19,038
5,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
1 / 7 / 13
12,689
1,057
16,056
28,202
30,897
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Zatanna101
Cliodhna
17
7 / 8 / 3
13,241
1,103
17,598
23,581
5,845
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Freya
drakebane
Freya
17
3 / 12 / 7
12,357
1,030
12,693
22,934
6,443
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
50
44
Kills
14
14
Deaths
44
119
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
19
4
13
6.38
W
Cerberus
2
0
35
19.5
W
Chang'e
ECBrophy
Chang'e
3
3
26
5.33
W
11
3
18
6.67
W
9
4
27
5.63
L
Chang'e
Syko Sphinx
Chang'e
0
11
6
0.27
L
Yu Huang
TheHamnHam
Yu Huang
3
6
7
1.08
L
1
7
13
1.07
L
Cliodhna
Zatanna101
Cliodhna
7
8
3
1.06
L
Freya
drakebane
Freya
3
12
7
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,907
Damage
69,340
74,311
Taken
114,783
59,206
Mitigated
53,675
23,216
Healing
10,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
36,390
15,022
1,656
2,323
16,050
5,796
0
10,140
5,910
0
67,270
W
Cerberus
21,089
927
0
5,258
19,386
24,049
0
13,601
5,785
32,269
0
W
Chang'e
ECBrophy
Chang'e
10,446
1,577
4,619
3,120
10,713
3,936
0
7,064
3,649
22,128
0
W
18,320
2,567
0
2,349
16,883
19,351
0
11,500
5,383
698
32,157
W
22,662
526
1,754
2,137
11,279
6,074
0
9,437
1,842
45,426
0
L
Chang'e
Syko Sphinx
Chang'e
10,550
620
2,180
3,062
21,028
5,133
0
9,602
11,426
40,809
0
L
Yu Huang
TheHamnHam
Yu Huang
12,443
1,228
0
0
19,038
5,357
0
9,562
9,476
32,078
0
L
16,056
795
401
904
28,202
30,897
0
14,477
13,725
35,395
0
L
Cliodhna
Zatanna101
Cliodhna
17,598
2,943
0
1,622
23,581
5,845
0
10,587
12,994
0
28,049
L
Freya
drakebane
Freya
12,693
4,047
0
2,138
22,934
6,443
0
10,667
12,267
22,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,430
Gold Earned
61,627
209
Minions Killed
193
8
Camps Cleared
7
1,186,846
Distance Traveled
1,073,445
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
15,257
1,271
90
8
3
227,846
1
W
Cerberus
14,404
1,200
32
3
1
254,174
0
W
Chang'e
12,309
1,026
20
2
0
221,460
0
W
Mulan
14,446
1,204
18
2
4
248,087
4
W
Eset
15,014
1,251
49
4
0
235,279
0
L
Chang'e
11,144
929
63
5
1
189,929
1
L
Yu Huang
12,196
1,016
46
4
0
220,693
1
L
Cthulhu
12,689
1,057
28
2
1
229,048
3
L
Cliodhna
13,241
1,103
34
3
1
221,986
1
L
Freya
12,357
1,030
22
2
4
211,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role