Player Matchup

Khepri
Khepri
RemotePainter70
Khepri
Level 125
God Stats
24W - 23L
1,446 SR
Queue Stats
219W - 229L
1,462 Elo+
Party 1
Tyr
Tyr
Rossiebutts2
Tyr
Level 61
God Stats
2W - 0L
1,651 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SaltyOpal
Danzaburou
Level 145
God Stats
3W - 2L
1,727 SR
Queue Stats
554W - 535L
1,523 Elo+
Party 1
Chaac
Chaac
Simp1Actual
Chaac
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 45L
1,424 Elo+
Party 1
Hera
Hera
theHURTknockers
Hera
Level 158
God Stats
9W - 10L
1,742 SR
Queue Stats
204W - 214L
1,486 Elo+
Party 1
Team Averages
Level 114
1,613 SR
1,479 Elo+

VS

Team Averages
Level 103
1,379 SR
1,454 Elo+
Medusa
Medusa
ARCHANGEL601
Medusa
Level 146
God Stats
7W - 17L
1,104 SR
Queue Stats
269W - 290L
1,466 Elo+
Solo
Guan Yu
Guan Yu
Awtonsity
Guan Yu
Level 53
God Stats
1W - 2L
1,272 SR
Queue Stats
40W - 40L
1,473 Elo+
Solo
Hera
Hera
GIGGiTY2gOO11
Hera
Level 122
God Stats
9W - 6L
1,744 SR
Queue Stats
447W - 406L
1,482 Elo+
Solo
Thor
Thor
Sigtre_
Thor
Level 80
God Stats
0W - 2L
1,275 SR
Queue Stats
187W - 212L
1,437 Elo+
Party 2
Jormungandr
Jormungandr
facio_02
Jormungandr
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
249W - 265L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 9
9,199
438
6,415
19,135
18,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 3 / 2
9,769
465
7,152
19,395
13,427
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
SaltyOpal
Danzaburou
18
7 / 1 / 3
11,658
555
14,919
18,208
7,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
3 / 2 / 9
11,296
538
13,708
19,226
11,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
10 / 3 / 3
12,216
582
15,299
8,812
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
1 / 4 / 5
9,778
466
9,516
14,266
4,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Awtonsity
Guan Yu
18
4 / 0 / 0
11,178
532
10,850
14,977
19,951
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
3 / 6 / 4
10,666
508
17,234
15,057
4,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Sigtre_
Thor
15
3 / 6 / 1
9,916
472
7,650
16,290
5,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Jormungandr
facio_02
Jormungandr
15
3 / 5 / 6
10,238
488
14,886
22,975
25,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
21
Kills
14
14
Deaths
21
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
4
5
0.88
L
Guan Yu
Awtonsity
Guan Yu
4
0
0
4
L
3
6
4
0.83
W
0
5
9
0.9
W
1
3
2
0.67
W
Danzaburou
SaltyOpal
Danzaburou
7
1
3
8.5
L
Thor
Sigtre_
Thor
3
6
1
0.58
W
3
2
9
3.75
L
Jormungandr
facio_02
Jormungandr
3
5
6
1.2
W
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,493
Damage
60,136
84,776
Taken
83,565
53,457
Mitigated
60,057
30,562
Healing
23,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
9,516
4,367
0
4,306
14,266
4,817
2,014
2,736
11,518
0
66,967
L
Guan Yu
Awtonsity
Guan Yu
10,850
2,145
1,008
5,646
14,977
19,951
402
4,578
10,193
0
72,657
L
17,234
5,274
199
3,076
15,057
4,264
1,120
7,863
6,987
79,412
0
W
6,415
657
573
4,103
19,135
18,592
0
8,123
10,823
26,988
0
W
7,152
1,318
0
6,869
19,395
13,427
738
1,890
17,452
7,024
49,373
W
Danzaburou
SaltyOpal
Danzaburou
14,919
7,457
0
7,831
18,208
7,046
3,998
9,893
8,259
0
84,450
L
Thor
Sigtre_
Thor
7,650
1,663
0
3,984
16,290
5,513
0
2,272
13,976
0
54,457
W
13,708
2,713
0
9,591
19,226
11,573
0
6,542
12,566
0
89,658
L
Jormungandr
facio_02
Jormungandr
14,886
3,917
225
5,106
22,975
25,512
491
4,614
18,291
58,068
7,859
W
15,299
4,607
0
1,595
8,812
2,819
150
3,975
4,539
82,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,138
Gold Earned
51,776
593
Minions Killed
587
0
Camps Cleared
0
2,174,105
Distance Traveled
1,919,302
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,778
466
102
5
0
378,760
9
L
Guan Yu
11,178
532
141
7
0
391,827
0
L
Hera
10,666
508
135
6
0
384,385
13
W
Khepri
9,199
438
43
2
0
407,580
6
W
Tyr
9,769
465
111
5
0
463,253
1
W
Danzaburou
11,658
555
150
7
0
433,123
3
L
Thor
9,916
472
95
5
0
402,977
1
W
Chaac
11,296
538
138
7
0
453,398
3
L
Jormungandr
10,238
488
114
5
0
361,353
1
W
Hera
12,216
582
151
7
0
416,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role