Player Matchup

Atlas
Atlas
Brutal420
Atlas
Level 77
God Stats
7W - 5L
1,628 SR
Queue Stats
25W - 23L
1,526 Elo+
Party 1
Artio
Artio
DoverVia
Artio
Level 29
God Stats
72W - 42L
1,613 SR
Queue Stats
200W - 155L
1,548 Elo+
Party 1
Fenrir
Fenrir
EASTERNWOLFKING
Fenrir
Level 75
God Stats
27W - 25L
1,605 SR
Queue Stats
153W - 145L
1,466 Elo+
Party 1
Aphrodite
Aphrodite
FatFreakinHorse
Aphrodite
Level 130
God Stats
12W - 8L
1,656 SR
Queue Stats
163W - 174L
1,508 Elo+
Party 1
Hachiman
Hachiman
VFAFornax
Hachiman
Level 139
God Stats
6W - 1L
1,333 SR
Queue Stats
287W - 233L
1,568 Elo+
Party 1
Team Averages
Level 90
1,567 SR
1,523 Elo+

VS

Team Averages
Level 72
1,617 SR
1,520 Elo+
Chaac
Chaac
Mayor of NTown
Chaac
Level 152
God Stats
0W - 1L
1,456 SR
Queue Stats
70W - 59L
1,526 Elo+
Party 3
Anubis
Anubis
Twist3d Gh0ul
Anubis
Level 5
God Stats
1W - 2L
1,725 SR
Queue Stats
1W - 3L
1,652 Elo+
Party 3
Neith
Neith
Twist3d fliper
Neith
Level 57
God Stats
3W - 2L
1,680 SR
Queue Stats
69W - 62L
1,415 Elo+
Party 3
Hel
Hel
aboutJosh
Hel
Level 102
God Stats
1W - 1L
1,725 SR
Queue Stats
131W - 144L
1,512 Elo+
Party 2
Danzaburou
Danzaburou
heyitsmattchu
Danzaburou
Level 42
God Stats
0W - 5L
1,500 SR
Queue Stats
97W - 108L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Brutal420
Atlas
12
2 / 3 / 10
8,090
506
7,208
14,787
13,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
DoverVia
Artio
14
4 / 0 / 6
8,479
530
7,371
16,311
7,617
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
7 / 6 / 5
8,716
545
12,704
13,410
5,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Aphrodite
FatFreakinHorse
Aphrodite
15
7 / 2 / 4
9,078
567
10,117
12,493
4,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
VFAFornax
Hachiman
15
7 / 2 / 5
10,141
634
10,710
9,017
2,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 5
9,131
571
13,053
17,846
8,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
2 / 7 / 2
7,827
489
5,523
12,063
5,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 4 / 1
8,380
524
5,970
9,338
2,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 9 / 4
7,173
448
4,284
13,502
9,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
heyitsmattchu
Danzaburou
11
1 / 6 / 3
7,487
468
6,330
13,851
4,617
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
27
Kills
12
13
Deaths
27
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Atlas
Brutal420
Atlas
2
3
10
2.33
W
Artio
DoverVia
Artio
4
0
6
7
W
7
6
5
1.58
W
Aphrodite
FatFreakinHorse
Aphrodite
7
2
4
4.5
L
4
1
5
6.5
L
2
7
2
0.43
L
4
4
1
1.13
W
Hachiman
VFAFornax
Hachiman
7
2
5
4.75
L
1
9
4
0.33
L
Danzaburou
heyitsmattchu
Danzaburou
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,110
Damage
35,160
66,018
Taken
66,600
33,853
Mitigated
30,570
33,329
Healing
21,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Brutal420
Atlas
7,208
2,697
0
2,658
14,787
13,581
50
2,861
11,926
18,167
6,247
W
Artio
DoverVia
Artio
7,371
194
1,012
10,727
16,311
7,617
90
1,506
14,805
39,496
0
W
12,704
3,245
0
1,889
13,410
5,258
0
932
12,478
0
51,144
W
Aphrodite
FatFreakinHorse
Aphrodite
10,117
1,583
4,038
8,393
12,493
4,557
518
4,023
8,470
62,573
0
L
13,053
3,572
0
7,263
17,846
8,486
0
5,327
12,519
0
60,354
L
5,523
833
0
2,804
12,063
5,673
698
6,357
5,706
37,915
0
L
5,970
1,258
0
1,438
9,338
2,743
552
1,545
7,793
0
50,173
W
Hachiman
VFAFornax
Hachiman
10,710
5,713
0
4,612
9,017
2,840
120
485
8,532
0
71,610
L
4,284
483
2,983
2,638
13,502
9,051
0
6,379
7,123
17,391
0
L
Danzaburou
heyitsmattchu
Danzaburou
6,330
3,851
0
4,769
13,851
4,617
750
4,126
9,725
0
35,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,504
Gold Earned
39,998
396
Minions Killed
347
0
Camps Cleared
0
1,526,937
Distance Traveled
1,480,952
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,090
506
27
2
0
307,880
0
W
Artio
8,479
530
64
4
0
314,852
5
W
Fenrir
8,716
545
74
5
0
326,638
2
W
Aphrodite
9,078
567
114
7
0
293,133
6
L
Chaac
9,131
571
105
7
0
361,424
1
L
Anubis
7,827
489
76
5
0
256,777
0
L
Neith
8,380
524
88
6
0
288,679
2
W
Hachiman
10,141
634
117
7
0
284,434
6
L
Hel
7,173
448
9
1
0
294,586
3
L
Danzaburou
7,487
468
69
4
0
279,486
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role