Player Matchup

Yemoja
Yemoja
BananaAlt
Yemoja
Level 26
God Stats
18W - 0L
1,899 SR
Queue Stats
167W - 12L
2,093 Elo+
Party 1
Ah Puch
Ah Puch
GodlessOverkill
Ah Puch
Level 160
God Stats
7W - 3L
1,761 SR
Queue Stats
328W - 195L
1,752 Elo+
Party 1
Hercules
Hercules
GrunT 379kM
Hercules
Level 126
God Stats
22W - 13L
1,540 SR
Queue Stats
263W - 120L
1,806 Elo+
Party 1
Neith
Neith
ShadowRyuTTV
Neith
Level 160
God Stats
8W - 7L
1,525 SR
Queue Stats
296W - 138L
1,774 Elo+
Party 1
Gilgamesh
Gilgamesh
Staydead22
Gilgamesh
Level 141
God Stats
6W - 1L
1,857 SR
Queue Stats
314W - 136L
1,845 Elo+
Party 1
Team Averages
Level 123
1,717 SR
1,854 Elo+

VS

Team Averages
Level 73
1,548 SR
1,524 Elo+
Ra
Ra
TheSoulEater1960
Ra
Level 49
God Stats
1W - 1L
1,713 SR
Queue Stats
23W - 16L
1,600 Elo+
Party 2
Medusa
Medusa
TwistLight20
Medusa
Level 64
God Stats
0W - 1L
1,178 SR
Queue Stats
38W - 48L
1,451 Elo+
Solo
Cupid
Cupid
cupiddd
Cupid
Level 48
God Stats
2W - 5L
1,531 SR
Queue Stats
6W - 14L
1,431 Elo+
Solo
Nike
Nike
jorjax185
Nike
Level 109
God Stats
6W - 4L
1,634 SR
Queue Stats
25W - 20L
1,560 Elo+
Party 2
Ares
Ares
nickthetormentor
Ares
Level 95
God Stats
7W - 5L
1,684 SR
Queue Stats
21W - 16L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BananaAlt
Yemoja
18
3 / 1 / 24
12,650
1,150
6,179
10,869
14,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
8 / 0 / 18
13,263
1,206
37,553
7,778
3,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
GrunT 379kM
Hercules
18
4 / 2 / 20
11,648
1,059
15,639
17,292
18,316
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
16 / 2 / 14
14,402
1,309
27,990
12,290
5,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Staydead22
Gilgamesh
19
6 / 3 / 20
12,612
1,147
14,778
16,996
13,318
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

230

VS

Team 2 Tickets

57

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 3
10,868
988
15,550
19,063
8,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
16
1 / 10 / 4
10,666
970
11,411
21,330
10,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cupid
cupiddd
Cupid
16
0 / 11 / 6
10,271
934
7,735
19,539
8,422
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
16
0 / 4 / 7
10,572
961
12,794
25,247
21,854
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 4 / 2
11,824
1,075
12,671
19,554
28,387
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
30
37
Kills
8
8
Deaths
37
96
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BananaAlt
Yemoja
3
1
24
15
W
8
0
18
17
W
Hercules
GrunT 379kM
Hercules
4
2
20
7
W
16
2
14
11.5
W
Gilgamesh
Staydead22
Gilgamesh
6
3
20
5.33
L
2
8
3
0.44
L
Medusa
1
10
4
0.3
L
Cupid
cupiddd
Cupid
0
11
6
0.27
L
Nike
0
4
7
0.88
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,139
Damage
60,161
65,225
Taken
104,733
55,507
Mitigated
78,061
21,835
Healing
9,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BananaAlt
Yemoja
6,179
1,686
6,202
4,100
10,869
14,266
0
6,571
4,298
11,399
0
W
37,553
274
0
2,493
7,778
3,746
0
2,398
5,380
71,365
0
W
Hercules
GrunT 379kM
Hercules
15,639
3,001
0
4,914
17,292
18,316
0
8,818
8,474
0
20,902
W
27,990
14,261
0
3,153
12,290
5,861
0
6,264
6,026
0
56,383
W
Gilgamesh
Staydead22
Gilgamesh
14,778
3,506
0
973
16,996
13,318
0
5,050
11,812
0
33,501
L
15,550
706
2,455
2,217
19,063
8,999
0
7,437
11,626
37,200
0
L
Medusa
11,411
3,900
0
1,685
21,330
10,399
0
4,977
16,353
0
32,873
L
Cupid
cupiddd
Cupid
7,735
4,711
966
1,622
19,539
8,422
0
7,031
12,508
0
25,056
L
Nike
12,794
1,156
0
438
25,247
21,854
0
13,788
11,283
2,759
31,601
L
12,671
775
0
0
19,554
28,387
0
10,499
9,055
21,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,575
Gold Earned
54,201
212
Minions Killed
227
14
Camps Cleared
3
1,110,848
Distance Traveled
1,094,527
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,650
1,150
9
1
1
207,201
0
W
Ah Puch
13,263
1,206
86
8
2
230,991
0
W
Hercules
11,648
1,059
13
1
0
233,309
0
W
Neith
14,402
1,309
78
7
1
201,361
0
W
Gilgamesh
12,612
1,147
26
2
10
237,986
1
L
Ra
10,868
988
67
6
0
214,272
0
L
Medusa
10,666
970
57
5
2
222,696
0
L
Cupid
10,271
934
47
4
0
202,466
0
L
Nike
10,572
961
40
4
1
232,314
0
L
Ares
11,824
1,075
16
1
0
222,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role