Player Matchup

Bellona
Bellona
BlowDartGunner
Bellona
Level 6
God Stats
1W - 2L
1,369 SR
Queue Stats
5W - 13L
1,500 Elo+
Party 1
Neith
Neith
Dante4146
Neith
Level 100
God Stats
7W - 7L
1,500 SR
Queue Stats
23W - 37L
1,644 Elo+
Solo
Zeus
Zeus
Static_Trip
Zeus
Level 65
God Stats
1W - 3L
1,516 SR
Queue Stats
9W - 15L
1,307 Elo+
Party 1
Team Averages
Level 57
1,462 SR
1,484 Elo+

VS

Team Averages
Level 66
1,549 SR
1,403 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
MarkGoCrazyy-
Mercury
Level 47
God Stats
1W - 2L
1,684 SR
Queue Stats
66W - 87L
1,319 Elo+
Solo
Bastet
Bastet
ruggedxXxninja
Bastet
Level 47
God Stats
9W - 10L
1,464 SR
Queue Stats
9W - 10L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 11
10,654
761
6,486
10,686
9,210
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
Dante4146
Neith
15
7 / 2 / 11
10,781
770
14,369
12,750
5,147
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
10 / 0 / 7
11,576
827
21,717
3,697
1,356
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
3 / 5 / 2
9,490
678
9,795
20,446
10,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Magic Focus

Magic Focus

+20
Magical Power

Mercury
14
2 / 7 / 2
9,500
679
4,118
16,052
9,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 10 / 3
7,651
547
1,673
14,792
3,422
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
22
Kills
5
5
Deaths
22
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
5
2
0.8
W
5
3
11
3.5
W
Neith
Dante4146
Neith
7
2
11
6.25
L
Mercury
2
7
2
0.43
W
10
0
7
13.5
L
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,572
Damage
15,586
27,133
Taken
51,290
15,713
Mitigated
22,724
8,565
Healing
3,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
9,795
805
604
2,309
20,446
10,088
0
8,565
11,881
33,627
0
W
6,486
715
0
2,454
10,686
9,210
261
5,053
5,633
0
21,469
W
Neith
Dante4146
Neith
14,369
5,329
479
4,423
12,750
5,147
852
4,201
8,549
0
46,770
L
Mercury
4,118
2,311
0
0
16,052
9,214
0
6,460
9,592
0
27,848
W
21,717
1,425
413
796
3,697
1,356
450
1,197
2,500
46,737
0
L
1,673
226
169
803
14,792
3,422
0
7,076
7,716
0
8,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,011
Gold Earned
26,641
141
Minions Killed
80
6
Camps Cleared
4
717,107
Distance Traveled
669,758
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,490
678
26
2
2
245,248
3
W
Bellona
10,654
761
33
2
2
243,509
3
W
Neith
10,781
770
48
3
4
225,488
3
L
Mercury
9,500
679
48
3
2
234,767
1
W
Zeus
11,576
827
60
4
0
248,110
2
L
Bastet
7,651
547
6
0
0
189,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role