Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
JkReims
Hades
Level 27
God Stats
12W - 6L
1,449 SR
Queue Stats
19W - 14L
1,406 Elo+
Party 1
Baron Samedi
Baron Samedi
MrWhopperMan
Baron Samedi
Level 55
God Stats
12W - 13L
1,647 SR
Queue Stats
41W - 45L
1,567 Elo+
Party 1
Ymir
Ymir
XxInosukexX4559
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 59
1,519 SR
1,495 Elo+

VS

Team Averages
Level 86
1,538 SR
1,542 Elo+
Achilles
Achilles
CosmicGirls
Achilles
Level 89
God Stats
5W - 2L
1,843 SR
Queue Stats
167W - 147L
1,619 Elo+
Party 3
Hun Batz
Hun Batz
Cozy Ninja72
Hun Batz
Level 123
God Stats
4W - 3L
1,632 SR
Queue Stats
175W - 168L
1,586 Elo+
Party 3
Ares
Ares
NachoMilanesio
Ares
Level 89
God Stats
3W - 3L
1,168 SR
Queue Stats
297W - 322L
1,380 Elo+
Solo
Charybdis
Charybdis
SportyChief285
Charybdis
Level 48
God Stats
13W - 11L
1,491 SR
Queue Stats
46W - 28L
1,607 Elo+
Party 3
Nu Wa
Nu Wa
Strwbbery
Nu Wa
Level 83
God Stats
14W - 17L
1,554 SR
Queue Stats
93W - 88L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
4 / 5 / 1
6,731
518
4,267
7,915
2,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fenrir
 
Fenrir
10
2 / 2 / 3
6,281
483
3,470
8,175
2,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
JkReims
Hades
9
0 / 6 / 0
5,429
418
897
7,905
2,122
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
MrWhopperMan
Baron Samedi
11
1 / 4 / 0
6,211
478
2,716
8,139
2,379
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 2 / 5
6,762
520
2,139
7,371
6,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CosmicGirls
Achilles
14
7 / 1 / 1
8,674
667
5,836
7,522
5,027
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Cozy Ninja72
Hun Batz
12
3 / 1 / 5
7,359
566
3,890
6,079
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 2 / 5
6,498
500
1,846
5,459
2,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
SportyChief285
Charybdis
12
6 / 4 / 2
7,364
566
7,842
8,604
2,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Strwbbery
Nu Wa
13
3 / 1 / 9
7,738
595
8,181
3,794
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
9
Kills
19
19
Deaths
9
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
4
5
1
0.9
L
Fenrir
 
Fenrir
2
2
3
1.75
W
Achilles
CosmicGirls
Achilles
7
1
1
7.5
W
Hun Batz
Cozy Ninja72
Hun Batz
3
1
5
5.5
L
Hades
JkReims
Hades
0
6
0
0
L
Baron Samedi
MrWhopperMan
Baron Samedi
1
4
0
0.25
W
0
2
5
1.25
W
Charybdis
SportyChief285
Charybdis
6
4
2
1.75
W
Nu Wa
Strwbbery
Nu Wa
3
1
9
7.5
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,489
Damage
27,595
39,505
Taken
31,458
15,702
Mitigated
13,587
10,960
Healing
9,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
4,267
2,663
0
1,491
7,915
2,107
0
1,538
6,249
0
39,695
L
Fenrir
 
Fenrir
3,470
1,298
0
3,395
8,175
2,464
0
1,564
6,505
0
27,588
W
Achilles
CosmicGirls
Achilles
5,836
2,067
0
2,035
7,522
5,027
51
897
6,625
0
48,712
W
Hun Batz
Cozy Ninja72
Hun Batz
3,890
560
0
3,846
6,079
2,029
318
1,076
5,003
0
42,560
L
Hades
JkReims
Hades
897
274
0
2,041
7,905
2,122
0
650
7,165
24,912
0
L
Baron Samedi
MrWhopperMan
Baron Samedi
2,716
158
0
2,653
8,139
2,379
692
3,112
4,783
41,274
0
W
1,846
40
0
851
5,459
2,974
0
564
4,895
16,809
0
W
Charybdis
SportyChief285
Charybdis
7,842
3,505
0
2,646
8,604
2,356
169
1,404
7,200
0
41,854
W
Nu Wa
Strwbbery
Nu Wa
8,181
2,366
0
500
3,794
1,201
0
1,811
1,983
37,292
0
L
2,139
744
0
1,380
7,371
6,630
0
2,405
4,776
10,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,414
Gold Earned
37,633
287
Minions Killed
374
0
Camps Cleared
0
1,201,090
Distance Traveled
1,227,929
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,731
518
84
6
0
238,310
2
L
Fenrir
6,281
483
56
4
0
266,873
3
W
Achilles
8,674
667
114
9
0
268,700
5
W
Hun Batz
7,359
566
82
6
0
250,754
1
L
Hades
5,429
418
52
4
0
257,441
0
L
Baron Samedi
6,211
478
70
5
0
213,082
3
W
Ares
6,498
500
31
2
0
236,362
6
W
Charybdis
7,364
566
72
6
0
233,931
1
W
Nu Wa
7,738
595
75
6
0
238,182
3
L
Ymir
6,762
520
25
2
0
225,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role