Player Matchup

Bastet
Bastet
 
Bastet
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Blazebl00d
Neith
Level 149
God Stats
1W - 2L
1,202 SR
Queue Stats
172W - 156L
1,612 Elo+
Solo
Artio
Artio
NickChocula
Artio
Level 125
God Stats
9W - 10L
1,558 SR
Queue Stats
98W - 88L
1,575 Elo+
Party 2
Ymir
Ymir
smalls951
Ymir
Level 129
God Stats
3W - 4L
1,818 SR
Queue Stats
196W - 193L
1,603 Elo+
Party 2
Yu Huang
Yu Huang
thelegitcelery
Yu Huang
Level 127
God Stats
1W - 3L
1,440 SR
Queue Stats
91W - 67L
1,626 Elo+
Party 2
Team Averages
Level 130
1,504 SR
1,583 Elo+

VS

Team Averages
Level 135
1,584 SR
1,579 Elo+
Loki
Loki
 
Loki
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Amenal
Medusa
Level 153
God Stats
1W - 2L
1,676 SR
Queue Stats
124W - 116L
1,625 Elo+
Solo
Tsukuyomi
Tsukuyomi
LiterallySad
Tsukuyomi
Level 130
God Stats
10W - 5L
1,500 SR
Queue Stats
155W - 116L
1,629 Elo+
Party 1
Ymir
Ymir
ThiccyB
Ymir
Level 127
God Stats
2W - 0L
1,745 SR
Queue Stats
114W - 85L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
2 / 10 / 5
7,882
464
9,789
18,563
7,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
14
1 / 6 / 4
8,803
518
8,098
10,819
4,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 2 / 5
7,794
458
4,675
10,724
10,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
17
3 / 3 / 0
9,928
584
10,881
13,455
12,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yu Huang
14
7 / 6 / 4
9,147
538
13,034
10,055
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
15 / 1 / 5
10,851
638
15,077
13,021
4,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
 
Yu Huang
14
4 / 4 / 7
8,990
529
8,500
10,949
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Amenal
Medusa
17
5 / 3 / 4
10,090
594
7,597
12,887
4,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
LiterallySad
Tsukuyomi
16
2 / 3 / 3
8,978
528
8,165
14,066
7,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
ThiccyB
Ymir
13
1 / 3 / 10
8,857
521
7,274
15,788
9,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
56
14
Kills
27
27
Deaths
14
18
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
10
5
0.45
W
Loki
 
Loki
15
1
5
17.5
W
Yu Huang
 
Yu Huang
4
4
7
1.88
W
Medusa
Amenal
Medusa
5
3
4
2.33
L
Neith
1
6
4
0.5
W
Tsukuyomi
LiterallySad
Tsukuyomi
2
3
3
1.17
L
1
2
5
1.75
W
Ymir
ThiccyB
Ymir
1
3
10
2
L
Ymir
3
3
0
1
L
Yu Huang
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,477
Damage
46,613
63,616
Taken
66,711
38,481
Mitigated
29,227
15,328
Healing
18,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
9,789
2,217
0
5,971
18,563
7,939
0
3,345
15,218
0
42,183
W
Loki
 
Loki
15,077
5,073
0
4,279
13,021
4,459
0
2,168
10,853
0
62,330
W
Yu Huang
 
Yu Huang
8,500
761
0
270
10,949
2,885
0
7,460
3,489
49,222
0
W
Medusa
Amenal
Medusa
7,597
3,228
0
5,109
12,887
4,540
1,200
3,269
9,618
0
81,223
L
Neith
8,098
2,963
0
2,293
10,819
4,005
0
1,423
9,396
0
62,559
W
Tsukuyomi
LiterallySad
Tsukuyomi
8,165
2,343
0
2,959
14,066
7,774
102
9,030
5,036
0
50,262
L
4,675
375
810
2,247
10,724
10,817
0
3,221
7,503
16,479
0
W
Ymir
ThiccyB
Ymir
7,274
1,780
2,225
3,762
15,788
9,569
0
6,663
9,125
31,596
0
L
Ymir
10,881
2,217
0
3,492
13,455
12,958
0
2,402
11,053
72,677
0
L
Yu Huang
13,034
1,364
0
515
10,055
2,762
0
5,383
4,672
54,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,554
Gold Earned
47,766
472
Minions Killed
465
0
Camps Cleared
0
1,495,145
Distance Traveled
1,619,882
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,882
464
73
4
0
299,399
0
W
Loki
10,851
638
82
5
0
367,623
4
W
Yu Huang
8,990
529
100
6
0
318,433
0
W
Medusa
10,090
594
139
8
0
325,823
7
L
Neith
8,803
518
109
6
0
254,973
2
W
Tsukuyomi
8,978
528
92
5
0
310,150
8
L
Artio
7,794
458
31
2
0
345,244
10
W
Ymir
8,857
521
52
3
0
297,853
7
L
Ymir
9,928
584
161
9
0
289,687
7
L
Yu Huang
9,147
538
98
6
0
305,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role