Player Matchup

Geb
Geb
Awtonsity
Geb
Level 53
God Stats
1W - 2L
1,456 SR
Queue Stats
40W - 40L
1,491 Elo+
Solo
King Arthur
King Arthur
Draconian552
King Arthur
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 83L
1,418 Elo+
Party 3
Artemis
Artemis
DurpleMcJoker
Artemis
Level 117
God Stats
6W - 2L
1,698 SR
Queue Stats
126W - 145L
1,403 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Starnes977
Morgan Le Fay
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 116L
1,475 Elo+
Party 3
Gilgamesh
Gilgamesh
VoidNovaXIII
Gilgamesh
Level 82
God Stats
5W - 5L
1,573 SR
Queue Stats
122W - 136L
1,436 Elo+
Party 3
Team Averages
Level 75
1,545 SR
1,445 Elo+

VS

Team Averages
Level 96
1,543 SR
1,471 Elo+
Pele
Pele
DaWolfBoy
Pele
Level 86
God Stats
18W - 11L
1,476 SR
Queue Stats
194W - 188L
1,462 Elo+
Party 1
Horus
Horus
EmanuelGC44
Horus
Level 119
God Stats
8W - 7L
1,735 SR
Queue Stats
328W - 346L
1,421 Elo+
Party 2
Ullr
Ullr
NAILUJ11
Ullr
Level 85
God Stats
12W - 10L
1,609 SR
Queue Stats
129W - 127L
1,485 Elo+
Party 2
Ganesha
Ganesha
Queen Meztli
Ganesha
Level 83
God Stats
1W - 0L
1,585 SR
Queue Stats
86W - 111L
1,453 Elo+
Party 2
Janus
Janus
SpaceDaddyRanger
Janus
Level 109
God Stats
1W - 2L
1,308 SR
Queue Stats
163W - 132L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,780
486
6,607
12,654
10,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
Draconian552
King Arthur
13
1 / 4 / 0
7,330
458
4,909
16,161
9,968
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
12
2 / 3 / 2
7,192
450
9,544
9,727
2,970
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
Starnes977
Morgan Le Fay
13
0 / 4 / 3
7,097
444
7,565
8,230
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
VoidNovaXIII
Gilgamesh
12
2 / 4 / 0
7,247
453
3,760
9,842
5,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
4 / 3 / 7
8,292
518
6,628
13,534
4,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 0 / 5
9,744
609
10,646
11,749
6,221
Ullr
13
3 / 2 / 2
8,123
508
8,586
10,253
3,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Ganesha
Queen Meztli
Ganesha
13
0 / 1 / 6
7,930
496
3,997
9,414
7,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
8 / 1 / 0
9,453
591
10,500
7,298
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
7
Kills
18
18
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Pele
4
3
7
2.5
L
King Arthur
Draconian552
King Arthur
1
4
0
0.25
L
Artemis
2
3
2
1
W
3
0
5
5.5
W
Ullr
3
2
2
2
W
Ganesha
Queen Meztli
Ganesha
0
1
6
3
W
8
1
0
8
L
Morgan Le Fay
Starnes977
Morgan Le Fay
0
4
3
0.38
L
Gilgamesh
VoidNovaXIII
Gilgamesh
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,385
Damage
40,357
56,614
Taken
52,248
30,857
Mitigated
23,964
14,698
Healing
17,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,607
1,190
321
2,395
12,654
10,059
0
4,085
8,569
24,251
0
W
Pele
6,628
1,789
0
3,649
13,534
4,622
113
4,546
8,988
0
50,229
L
King Arthur
Draconian552
King Arthur
4,909
668
0
5,066
16,161
9,968
60
1,530
14,631
0
38,820
L
Artemis
9,544
4,552
0
3,795
9,727
2,970
0
1,729
7,998
0
46,669
W
10,646
3,991
1,130
4,891
11,749
6,221
56
0
11,749
0
68,258
W
Ullr
8,586
2,712
0
2,614
10,253
3,790
644
2,896
7,357
0
64,461
W
Ganesha
Queen Meztli
Ganesha
3,997
537
475
2,182
9,414
7,049
230
3,410
6,004
23,093
0
W
10,500
496
212
2,339
7,298
2,282
539
3,320
3,978
58,704
0
L
Morgan Le Fay
Starnes977
Morgan Le Fay
7,565
1,082
0
1,115
8,230
2,577
0
5,340
2,890
41,607
0
L
Gilgamesh
VoidNovaXIII
Gilgamesh
3,760
1,235
0
2,006
9,842
5,283
0
1,813
8,029
0
45,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,646
Gold Earned
43,542
334
Minions Killed
511
0
Camps Cleared
0
1,440,333
Distance Traveled
1,517,707
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,780
486
29
2
0
278,539
2
W
Pele
8,292
518
86
5
0
334,371
4
L
King Arthur
7,330
458
68
4
0
263,581
3
L
Artemis
7,192
450
87
5
0
271,370
4
W
Horus
9,744
609
154
10
0
311,067
1
W
Ullr
8,123
508
148
9
0
294,721
7
W
Ganesha
7,930
496
20
1
0
303,902
5
W
Janus
9,453
591
103
6
0
273,646
1
L
Morgan Le Fay
7,097
444
68
4
0
303,689
4
L
Gilgamesh
7,247
453
82
5
0
323,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role