Player Matchup

Sylvanus
Sylvanus
BrutallyBrian
Sylvanus
Level 133
God Stats
2W - 0L
1,734 SR
Queue Stats
43W - 44L
1,369 Elo+
Party 2
Bastet
Bastet
FRIEND C0MPUTER
Bastet
Level 127
God Stats
2W - 3L
1,389 SR
Queue Stats
147W - 157L
1,426 Elo+
Party 2
Xing Tian
Xing Tian
Gr8byStereO
Xing Tian
Level 151
God Stats
2W - 0L
1,790 SR
Queue Stats
103W - 109L
1,538 Elo+
Party 3
Jormungandr
Jormungandr
JohnnyNoSpleen
Jormungandr
Level 158
God Stats
4W - 4L
1,500 SR
Queue Stats
251W - 247L
1,536 Elo+
Party 3
Vamana
Vamana
ionic-honeydew3
Vamana
Level 93
God Stats
5W - 1L
1,725 SR
Queue Stats
175W - 193L
1,521 Elo+
Solo
Team Averages
Level 132
1,628 SR
1,478 Elo+

VS

Team Averages
Level 136
1,473 SR
1,414 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BunofFae
Zhong Kui
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 89L
1,407 Elo+
Party 1
Sylvanus
Sylvanus
Dah Bush Wookie
Sylvanus
Level 126
God Stats
0W - 3L
1,264 SR
Queue Stats
55W - 79L
1,388 Elo+
Party 1
Janus
Janus
Lonely Escaped
Janus
Level 160
God Stats
4W - 6L
1,796 SR
Queue Stats
355W - 360L
1,393 Elo+
Party 1
Anubis
Anubis
WakeofaDream
Anubis
Level 108
God Stats
0W - 2L
1,307 SR
Queue Stats
42W - 64L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BrutallyBrian
Sylvanus
16
4 / 3 / 14
9,784
753
9,708
15,957
11,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 1 / 17
11,162
859
18,286
15,628
7,745
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Gr8byStereO
Xing Tian
16
3 / 4 / 13
10,033
772
4,600
11,438
11,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jormungandr
JohnnyNoSpleen
Jormungandr
18
4 / 4 / 14
10,681
822
10,653
15,599
18,619
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 5 / 8
10,475
806
10,517
17,565
17,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
5 / 5 / 8
9,667
744
12,249
11,370
4,962
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
BunofFae
Zhong Kui
15
4 / 7 / 4
9,703
746
8,763
13,469
8,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
18
3 / 4 / 10
9,731
749
6,472
13,787
15,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
3 / 2 / 9
10,402
800
15,743
8,867
4,077
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
15
2 / 6 / 8
8,818
678
8,572
10,490
5,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
56
24
Kills
17
17
Deaths
24
66
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
5
5
8
1.8
W
Sylvanus
BrutallyBrian
Sylvanus
4
3
14
3.67
L
Zhong Kui
BunofFae
Zhong Kui
4
7
4
0.86
L
Sylvanus
3
4
10
2
W
5
1
17
13.5
W
Xing Tian
Gr8byStereO
Xing Tian
3
4
13
2.38
W
Jormungandr
JohnnyNoSpleen
Jormungandr
4
4
14
2.75
L
3
2
9
3.75
L
Anubis
2
6
8
1
W
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,764
Damage
51,799
76,187
Taken
57,983
67,507
Mitigated
37,473
32,462
Healing
15,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
12,249
4,186
14
1,649
11,370
4,962
394
6,431
4,939
0
17,392
W
Sylvanus
BrutallyBrian
Sylvanus
9,708
826
7,720
7,127
15,957
11,816
630
9,553
6,404
15,168
0
L
Zhong Kui
BunofFae
Zhong Kui
8,763
522
0
2,289
13,469
8,179
346
4,421
9,048
17,197
0
L
Sylvanus
6,472
1,574
4,067
4,509
13,787
15,092
320
4,780
9,007
10,577
1,032
W
18,286
4,674
1,739
5,624
15,628
7,745
851
6,879
8,749
0
27,304
W
Xing Tian
Gr8byStereO
Xing Tian
4,600
168
347
744
11,438
11,557
170
6,334
5,104
9,199
0
W
Jormungandr
JohnnyNoSpleen
Jormungandr
10,653
979
401
1,237
15,599
18,619
64
6,346
9,253
37,307
0
L
15,743
1,531
464
353
8,867
4,077
528
4,560
4,307
45,124
0
L
Anubis
8,572
30
589
1,332
10,490
5,163
0
4,769
5,721
17,750
0
W
10,517
6,899
1,811
5,712
17,565
17,770
1,896
9,873
7,692
0
25,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,135
Gold Earned
48,321
139
Minions Killed
162
0
Camps Cleared
0
1,233,355
Distance Traveled
1,050,274
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,667
744
14
1
0
197,289
2
W
Sylvanus
9,784
753
21
2
0
231,960
0
L
Zhong Kui
9,703
746
27
2
0
220,623
1
L
Sylvanus
9,731
749
19
1
0
196,365
0
W
Bastet
11,162
859
15
1
0
300,293
0
W
Xing Tian
10,033
772
9
1
0
232,763
0
W
Jormungandr
10,681
822
54
4
0
231,663
0
L
Janus
10,402
800
72
6
0
235,951
5
L
Anubis
8,818
678
30
2
0
200,046
0
W
Vamana
10,475
806
40
3
0
236,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role