Player Matchup

Jormungandr
Jormungandr
HappiestMantis
Jormungandr
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 39L
1,587 Elo+
Party 2
He Bo
He Bo
Kingofbladez
He Bo
Level 27
God Stats
4W - 2L
1,740 SR
Queue Stats
58W - 42L
1,548 Elo+
Party 2
Da Ji
Da Ji
TurnkeyHeart468
Da Ji
Level 72
God Stats
2W - 1L
1,102 SR
Queue Stats
38W - 33L
1,549 Elo+
Party 2
Team Averages
Level 60
1,447 SR
1,561 Elo+

VS

Team Averages
Level 72
1,424 SR
1,398 Elo+
Ares
Ares
Daddy_Dakt
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,306 Elo+
Party 1
Ra
Ra
Gramdalf5485
Ra
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,500 Elo+
Solo
Neith
Neith
NoImNotGod
Neith
Level 145
God Stats
2W - 5L
1,271 SR
Queue Stats
21W - 31L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HappiestMantis
Jormungandr
14
4 / 1 / 13
9,518
865
7,870
10,548
9,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
11 / 2 / 6
9,986
908
10,562
6,561
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 3 / 12
8,333
758
8,761
8,008
3,088
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,647
604
2,514
12,478
10,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
4 / 7 / 1
8,178
743
4,367
10,238
4,142
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
11
2 / 7 / 4
7,771
706
7,805
9,768
4,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
18
Kills
6
6
Deaths
18
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
4
7
1
0.64
W
Jormungandr
HappiestMantis
Jormungandr
4
1
13
10.5
W
11
2
6
7
L
Neith
2
7
4
0.57
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,193
Damage
14,686
25,117
Taken
32,484
14,938
Mitigated
18,928
6,609
Healing
3,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,514
163
0
579
12,478
10,632
0
6,020
6,458
7,555
0
L
4,367
490
1,099
1,961
10,238
4,142
0
6,962
3,276
23,270
0
W
Jormungandr
HappiestMantis
Jormungandr
7,870
1,543
344
3,018
10,548
9,670
548
3,927
6,621
32,612
0
W
10,562
760
0
2,607
6,561
2,180
736
1,393
5,168
30,867
0
L
Neith
7,805
2,896
0
360
9,768
4,154
0
5,677
4,091
0
18,830
W
8,761
1,914
0
640
8,008
3,088
640
2,068
5,940
0
21,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,837
Gold Earned
22,596
121
Minions Killed
59
9
Camps Cleared
1
615,976
Distance Traveled
484,750
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,647
604
11
1
0
181,281
3
L
Ra
8,178
743
25
2
1
147,380
0
W
Jormungandr
9,518
865
47
4
2
208,890
1
W
He Bo
9,986
908
54
5
6
204,292
3
L
Neith
7,771
706
23
2
0
156,089
2
W
Da Ji
8,333
758
20
2
1
202,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role