Player Matchup

Agni
Agni
 
Agni
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
SAWDII
Ymir
Level 66
God Stats
2W - 5L
1,461 SR
Queue Stats
6W - 13L
1,309 Elo+
Party 1
Izanami
Izanami
expert2795
Izanami
Level 79
God Stats
3W - 6L
1,268 SR
Queue Stats
75W - 86L
1,399 Elo+
Party 1
Ra
Ra
iambacke
Ra
Level 6
God Stats
2W - 0L
1,741 SR
Queue Stats
8W - 9L
1,469 Elo+
Party 1
Mercury
Mercury
ϵxpϵгt
Mercury
Level 154
God Stats
19W - 12L
1,642 SR
Queue Stats
156W - 150L
1,653 Elo+
Party 1
Team Averages
Level 84
1,522 SR
1,466 Elo+

VS

Team Averages
Level 55
1,439 SR
1,310 Elo+
Bacchus
Bacchus
El_D-Noz_oR
Bacchus
Level 107
God Stats
7W - 13L
1,446 SR
Queue Stats
103W - 147L
1,419 Elo+
Party 2
Cliodhna
Cliodhna
FennekJr
Cliodhna
Level 35
God Stats
1W - 3L
1,398 SR
Queue Stats
1W - 11L
1,172 Elo+
Solo
Yu Huang
Yu Huang
SoBrush
Yu Huang
Level 26
God Stats
8W - 14L
1,356 SR
Queue Stats
84W - 105L
1,294 Elo+
Party 3
Shiva
Shiva
Viting91
Shiva
Level 64
God Stats
10W - 22L
1,324 SR
Queue Stats
40W - 57L
1,257 Elo+
Party 3
Charybdis
Charybdis
buggbunnyy
Charybdis
Level 45
God Stats
4W - 5L
1,672 SR
Queue Stats
76W - 112L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
3 / 2 / 5
5,880
588
4,823
4,240
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
SAWDII
Ymir
8
0 / 2 / 4
5,112
511
1,952
6,357
2,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
expert2795
Izanami
11
2 / 0 / 3
6,331
633
3,137
4,216
1,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 0 / 4
6,512
651
5,708
4,123
1,534
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mercury
ϵxpϵгt
Mercury
13
10 / 0 / 1
7,490
749
7,575
6,927
2,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
El_D-Noz_oR
Bacchus
6
0 / 3 / 1
4,358
436
2,059
7,573
4,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
FennekJr
Cliodhna
8
3 / 3 / 1
5,262
526
2,799
7,245
1,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Yu Huang
SoBrush
Yu Huang
8
1 / 4 / 1
4,957
496
2,109
3,963
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Viting91
Shiva
7
0 / 5 / 0
4,835
484
2,147
7,550
3,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
buggbunnyy
Charybdis
7
0 / 4 / 2
4,531
453
1,602
6,300
1,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
19
Kills
4
4
Deaths
19
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
2
5
2.75
L
Bacchus
El_D-Noz_oR
Bacchus
0
3
1
0.17
L
Cliodhna
FennekJr
Cliodhna
3
3
1
1.17
W
Ymir
SAWDII
Ymir
0
2
4
1
L
Yu Huang
SoBrush
Yu Huang
1
4
1
0.38
L
Shiva
Viting91
Shiva
0
5
0
0
L
Charybdis
buggbunnyy
Charybdis
0
4
2
0.25
W
Izanami
expert2795
Izanami
2
0
3
3.5
W
4
0
4
6
W
Mercury
ϵxpϵгt
Mercury
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,195
Damage
10,716
25,863
Taken
32,631
9,284
Mitigated
13,141
6,553
Healing
5,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,823
241
0
538
4,240
1,204
253
410
3,778
24,467
0
L
Bacchus
El_D-Noz_oR
Bacchus
2,059
215
76
1,205
7,573
4,864
0
2,549
5,024
10,156
0
L
Cliodhna
FennekJr
Cliodhna
2,799
438
0
1,560
7,245
1,837
0
1,885
5,360
0
19,116
W
Ymir
SAWDII
Ymir
1,952
436
42
902
6,357
2,981
0
1,524
4,757
12,560
0
L
Yu Huang
SoBrush
Yu Huang
2,109
200
0
173
3,963
1,254
0
1,367
2,596
17,086
0
L
Shiva
Viting91
Shiva
2,147
531
0
166
7,550
3,630
0
5,242
2,308
0
18,853
L
Charybdis
buggbunnyy
Charybdis
1,602
1,140
0
1,840
6,300
1,556
0
1,440
4,860
0
17,296
W
Izanami
expert2795
Izanami
3,137
2,333
0
1,854
4,216
1,213
194
1,074
3,142
0
43,706
W
5,708
545
113
2,854
4,123
1,534
400
254
3,857
35,077
0
W
Mercury
ϵxpϵгt
Mercury
7,575
4,788
0
250
6,927
2,352
0
682
6,161
0
51,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,325
Gold Earned
23,943
330
Minions Killed
179
0
Camps Cleared
0
1,031,323
Distance Traveled
948,055
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,880
588
54
5
0
196,244
3
L
Bacchus
4,358
436
15
2
0
185,951
1
L
Cliodhna
5,262
526
30
3
0
214,084
3
W
Ymir
5,112
511
12
1
0
194,824
2
L
Yu Huang
4,957
496
45
5
0
199,270
2
L
Shiva
4,835
484
49
5
0
176,400
1
L
Charybdis
4,531
453
40
4
0
172,350
1
W
Izanami
6,331
633
103
10
0
189,337
2
W
Ra
6,512
651
70
7
0
201,631
3
W
Mercury
7,490
749
91
9
0
249,287
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role