Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Adhd333
Osiris
Level 123
God Stats
4W - 2L
1,599 SR
Queue Stats
53W - 60L
1,462 Elo+
Party 2
Kukulkan
Kukulkan
GetSaturated
Kukulkan
Level 126
God Stats
9W - 5L
1,641 SR
Queue Stats
62W - 85L
1,451 Elo+
Party 2
Cabrakan
Cabrakan
Starlencho
Cabrakan
Level 139
God Stats
18W - 10L
1,579 SR
Queue Stats
174W - 196L
1,471 Elo+
Solo
Skadi
Skadi
kafaya1
Skadi
Level 137
God Stats
230W - 222L
1,467 SR
Queue Stats
1,369W - 1,459L
1,447 Elo+
Solo
Team Averages
Level 127
1,557 SR
1,466 Elo+

VS

Team Averages
Level 43
1,340 SR
1,352 Elo+
Aphrodite
Aphrodite
ItsNeon
Aphrodite
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 157L
1,396 Elo+
Party 1
Tyr
Tyr
LOVEROFP33N
Tyr
Level 25
God Stats
1W - 4L
1,392 SR
Queue Stats
124W - 140L
1,312 Elo+
Party 1
Ares
Ares
PreComeDeluxe
Ares
Level 21
God Stats
3W - 6L
1,294 SR
Queue Stats
19W - 24L
1,317 Elo+
Party 1
Awilix
Awilix
goopy321
Awilix
Level 33
God Stats
0W - 4L
1,137 SR
Queue Stats
21W - 23L
1,529 Elo+
Solo
Neith
Neith
unkn0wnpin34p13
Neith
Level 23
God Stats
1W - 4L
1,376 SR
Queue Stats
2W - 9L
1,205 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
6 / 4 / 6
7,650
588
8,027
10,873
5,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Osiris
Adhd333
Osiris
14
5 / 0 / 4
7,973
613
6,365
10,112
8,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
GetSaturated
Kukulkan
12
3 / 2 / 8
7,416
570
9,035
4,535
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
Starlencho
Cabrakan
12
2 / 1 / 10
7,498
577
3,537
8,946
10,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
kafaya1
Skadi
14
4 / 0 / 5
7,878
606
6,782
6,195
2,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ItsNeon
Aphrodite
11
3 / 5 / 2
7,209
555
4,926
8,939
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 4 / 1
6,338
488
6,732
12,132
8,022
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 4 / 3
5,539
426
2,424
9,700
6,311
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
goopy321
Awilix
12
2 / 4 / 1
6,956
535
4,367
11,662
3,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 3 / 1
6,093
469
2,547
6,296
1,730
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
20
Kills
7
7
Deaths
20
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
4
6
2.25
W
Osiris
Adhd333
Osiris
5
0
4
7
W
Kukulkan
GetSaturated
Kukulkan
3
2
8
3.5
L
Aphrodite
ItsNeon
Aphrodite
3
5
2
0.8
L
2
4
1
0.63
L
0
4
3
0.38
W
Cabrakan
Starlencho
Cabrakan
2
1
10
7
L
Awilix
goopy321
Awilix
2
4
1
0.63
W
Skadi
kafaya1
Skadi
4
0
5
6.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,746
Damage
20,996
40,661
Taken
48,729
27,986
Mitigated
23,254
12,678
Healing
14,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,027
2,315
0
1,714
10,873
5,523
27
3,336
7,387
0
44,309
W
Osiris
Adhd333
Osiris
6,365
1,779
0
5,057
10,112
8,571
450
436
9,676
8,344
30,078
W
Kukulkan
GetSaturated
Kukulkan
9,035
1,242
0
0
4,535
1,753
411
509
4,026
46,660
0
L
Aphrodite
ItsNeon
Aphrodite
4,926
474
1,343
3,120
8,939
3,370
368
2,128
6,811
40,129
0
L
6,732
1,536
0
3,017
12,132
8,022
66
2,660
9,472
0
27,542
L
2,424
554
53
2,168
9,700
6,311
296
3,476
6,224
12,886
0
W
Cabrakan
Starlencho
Cabrakan
3,537
771
0
2,720
8,946
10,084
562
1,872
6,804
22,550
0
L
Awilix
goopy321
Awilix
4,367
1,666
0
3,528
11,662
3,821
0
4,379
7,283
0
46,551
W
Skadi
kafaya1
Skadi
6,782
3,676
0
3,187
6,195
2,055
2,189
1,197
4,519
0
49,120
L
2,547
572
0
1,674
6,296
1,730
0
1,249
5,047
0
33,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,415
Gold Earned
32,135
366
Minions Killed
329
0
Camps Cleared
0
1,252,999
Distance Traveled
1,215,043
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,650
588
74
6
0
263,617
0
W
Osiris
7,973
613
71
5
0
264,217
0
W
Kukulkan
7,416
570
86
7
0
236,297
3
L
Aphrodite
7,209
555
86
7
0
227,257
2
L
Tyr
6,338
488
54
4
0
253,345
0
L
Ares
5,539
426
30
2
0
247,666
0
W
Cabrakan
7,498
577
29
2
0
259,973
1
L
Awilix
6,956
535
91
7
0
262,320
0
W
Skadi
7,878
606
106
8
0
228,895
4
L
Neith
6,093
469
68
5
0
224,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role