Player Matchup

Nu Wa
Nu Wa
FalseBootycide
Nu Wa
Level 114
God Stats
8W - 4L
1,375 SR
Queue Stats
54W - 58L
1,465 Elo+
Party 1
Freya
Freya
FalseGenocide
Freya
Level 149
God Stats
5W - 5L
1,394 SR
Queue Stats
26W - 30L
1,458 Elo+
Party 1
Aphrodite
Aphrodite
distantbing7
Aphrodite
Level 26
God Stats
8W - 5L
1,281 SR
Queue Stats
69W - 66L
1,406 Elo+
Party 2
Izanami
Izanami
distantsage
Izanami
Level 128
God Stats
49W - 41L
1,504 SR
Queue Stats
127W - 130L
1,439 Elo+
Party 2
Tyr
Tyr
happyguy518
Tyr
Level 67
God Stats
1W - 1L
1,394 SR
Queue Stats
13W - 15L
1,479 Elo+
Party 2
Team Averages
Level 97
1,390 SR
1,449 Elo+

VS

Team Averages
Level 76
1,520 SR
1,433 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ChewedSleeve
Fenrir
Level 29
God Stats
22W - 43L
1,362 SR
Queue Stats
30W - 67L
1,358 Elo+
Solo
Gilgamesh
Gilgamesh
ckcpm
Gilgamesh
Level 139
God Stats
0W - 2L
1,726 SR
Queue Stats
390W - 413L
1,422 Elo+
Solo
Nu Wa
Nu Wa
xGiux4065
Nu Wa
Level 46
God Stats
8W - 6L
1,435 SR
Queue Stats
30W - 19L
1,525 Elo+
Solo
Odin
Odin
zinker42
Odin
Level 17
God Stats
2W - 3L
1,579 SR
Queue Stats
26W - 38L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 11
11,454
764
13,889
8,315
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
5 / 2 / 8
11,520
768
18,350
12,698
4,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
distantbing7
Aphrodite
18
4 / 3 / 8
10,873
725
7,116
9,568
3,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
distantsage
Izanami
18
4 / 4 / 7
11,769
785
14,962
13,195
4,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 4 / 11
10,939
729
11,251
14,016
10,753
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
9 / 5 / 5
11,091
739
11,623
13,615
4,643
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
14
3 / 3 / 2
9,324
622
3,472
13,284
9,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
ckcpm
Gilgamesh
16
0 / 4 / 11
9,519
635
8,135
20,848
11,156
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nu Wa
xGiux4065
Nu Wa
18
3 / 3 / 4
10,168
678
13,687
11,719
3,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Odin
16
3 / 3 / 10
10,364
691
9,224
19,676
16,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
50
18
Kills
18
18
Deaths
18
45
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
9
5
5
2.3
L
Fenrir
3
3
2
1.33
W
3
5
11
1.7
W
5
2
8
4.5
L
Gilgamesh
ckcpm
Gilgamesh
0
4
11
1.38
W
Aphrodite
distantbing7
Aphrodite
4
3
8
2.67
W
Izanami
distantsage
Izanami
4
4
7
1.88
W
2
4
11
1.88
L
Nu Wa
xGiux4065
Nu Wa
3
3
4
1.67
L
Odin
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,568
Damage
46,141
57,792
Taken
79,142
26,050
Mitigated
45,745
18,971
Healing
11,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
11,623
3,399
0
1,919
13,615
4,643
0
5,945
7,372
0
34,651
L
Fenrir
3,472
535
430
1,381
13,284
9,210
0
6,640
6,458
62
16,038
W
13,889
2,172
0
804
8,315
2,254
2,158
1,389
6,810
42,364
0
W
18,350
6,754
0
4,854
12,698
4,757
2,837
2,497
10,053
55,450
0
L
Gilgamesh
ckcpm
Gilgamesh
8,135
1,236
0
404
20,848
11,156
51
10,569
10,107
0
31,381
W
Aphrodite
distantbing7
Aphrodite
7,116
853
4,635
4,463
9,568
3,786
360
3,026
6,302
26,839
0
W
Izanami
distantsage
Izanami
14,962
10,553
0
1,658
13,195
4,500
3,200
3,168
9,687
0
50,098
W
11,251
1,956
0
2,557
14,016
10,753
277
2,661
11,191
0
32,990
L
Nu Wa
xGiux4065
Nu Wa
13,687
3,138
404
1,825
11,719
3,790
200
7,581
3,808
48,656
0
L
Odin
9,224
1,299
58
4,839
19,676
16,946
0
7,400
12,042
0
22,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,555
Gold Earned
50,466
288
Minions Killed
231
0
Camps Cleared
0
1,500,097
Distance Traveled
1,278,588
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,091
739
57
4
0
248,276
1
L
Fenrir
9,324
622
27
2
0
206,294
1
W
Nu Wa
11,454
764
60
4
0
257,439
3
W
Freya
11,520
768
68
5
0
307,081
1
L
Gilgamesh
9,519
635
44
3
0
268,832
1
W
Aphrodite
10,873
725
46
3
0
274,430
0
W
Izanami
11,769
785
65
4
0
328,456
2
W
Tyr
10,939
729
49
3
0
332,691
2
L
Nu Wa
10,168
678
73
5
0
260,963
1
L
Odin
10,364
691
30
2
0
294,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role