Player Matchup

Bellona
Bellona
Beta54
Bellona
Level 119
God Stats
5W - 8L
1,462 SR
Queue Stats
164W - 148L
1,451 Elo+
Party 1
Sol
Sol
DirtyMike330
Sol
Level 43
God Stats
72W - 62L
1,607 SR
Queue Stats
95W - 80L
1,539 Elo+
Party 1
Chernobog
Chernobog
Ix Syna xI
Chernobog
Level 85
God Stats
16W - 8L
1,651 SR
Queue Stats
85W - 80L
1,444 Elo+
Party 1
Chaac
Chaac
PlusThree
Chaac
Level 57
God Stats
25W - 17L
1,570 SR
Queue Stats
66W - 44L
1,547 Elo+
Party 2
Tyr
Tyr
clintonsuxbigcoc
Tyr
Level 17
God Stats
0W - 3L
1,337 SR
Queue Stats
56W - 63L
1,475 Elo+
Party 2
Team Averages
Level 64
1,526 SR
1,491 Elo+

VS

Team Averages
Level 85
1,562 SR
1,581 Elo+
Chernobog
Chernobog
Darazul
Chernobog
Level 106
God Stats
1W - 1L
1,569 SR
Queue Stats
13W - 11L
1,615 Elo+
Party 3
Charybdis
Charybdis
KenaKittan
Charybdis
Level 96
God Stats
5W - 4L
1,737 SR
Queue Stats
60W - 29L
1,699 Elo+
Party 3
Cabrakan
Cabrakan
MrDrProfessor19
Cabrakan
Level 74
God Stats
13W - 6L
1,688 SR
Queue Stats
41W - 27L
1,620 Elo+
Party 3
Agni
Agni
WaRUntold
Agni
Level 67
God Stats
3W - 4L
1,632 SR
Queue Stats
63W - 71L
1,389 Elo+
Solo
Khepri
Khepri
narcossss
Khepri
Level 83
God Stats
1W - 0L
1,185 SR
Queue Stats
72W - 42L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Beta54
Bellona
17
3 / 2 / 1
10,179
783
4,775
12,446
6,361
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 2 / 4
9,120
702
9,239
11,760
4,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
Ix Syna xI
Chernobog
16
0 / 9 / 8
9,601
739
7,028
13,360
4,612
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
PlusThree
Chaac
17
4 / 3 / 2
10,134
780
10,739
14,420
13,812
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
2 / 4 / 2
8,888
684
6,602
10,571
7,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Darazul
Chernobog
18
5 / 2 / 10
10,766
828
12,202
9,269
4,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charybdis
KenaKittan
Charybdis
18
5 / 4 / 8
10,742
826
12,460
13,425
6,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
16
3 / 4 / 10
10,129
779
8,745
16,500
19,660
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Agni
17
2 / 1 / 5
9,790
753
11,783
7,301
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Khepri
narcossss
Khepri
17
5 / 0 / 12
10,990
845
7,421
7,745
12,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
65
10
Kills
20
20
Deaths
11
17
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bellona
Beta54
Bellona
3
2
1
1.75
W
Chernobog
Darazul
Chernobog
5
2
10
5
L
1
2
4
1.5
L
Chernobog
Ix Syna xI
Chernobog
0
9
8
0.44
W
Charybdis
KenaKittan
Charybdis
5
4
8
2.25
W
Cabrakan
3
4
10
2
L
Chaac
PlusThree
Chaac
4
3
2
1.67
W
Agni
2
1
5
4.5
L
2
4
2
0.75
W
Khepri
narcossss
Khepri
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,383
Damage
52,611
62,557
Taken
54,240
36,726
Mitigated
47,219
10,285
Healing
10,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Beta54
Bellona
4,775
1,978
256
2,779
12,446
6,361
564
3,106
9,340
0
32,742
W
Chernobog
Darazul
Chernobog
12,202
6,090
0
2,751
9,269
4,920
3,651
1,091
8,075
0
43,551
L
9,239
2,593
0
3,218
11,760
4,388
2,129
5,262
6,498
32,005
3,053
L
Chernobog
Ix Syna xI
Chernobog
7,028
4,777
0
562
13,360
4,612
1,133
5,027
8,333
0
29,239
W
Charybdis
KenaKittan
Charybdis
12,460
6,910
0
4,455
13,425
6,804
4,557
3,271
10,086
0
47,701
W
Cabrakan
8,745
1,005
255
1,189
16,500
19,660
538
2,859
13,583
19,003
0
L
Chaac
PlusThree
Chaac
10,739
2,624
0
2,308
14,420
13,812
0
7,932
6,488
0
40,080
W
Agni
11,783
1,248
0
1,430
7,301
3,147
782
568
6,591
28,578
0
L
6,602
1,263
0
1,162
10,571
7,553
0
6,622
3,949
0
11,901
W
Khepri
narcossss
Khepri
7,421
1,068
0
683
7,745
12,688
202
500
7,076
24,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,922
Gold Earned
52,417
252
Minions Killed
243
0
Camps Cleared
0
1,325,421
Distance Traveled
1,379,272
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,179
783
57
4
0
281,627
0
W
Chernobog
10,766
828
66
5
0
255,252
0
L
Sol
9,120
702
59
5
0
262,179
0
L
Chernobog
9,601
739
48
4
0
242,401
0
W
Charybdis
10,742
826
70
5
0
242,660
2
W
Cabrakan
10,129
779
27
2
0
297,195
1
L
Chaac
10,134
780
71
5
0
278,526
0
W
Agni
9,790
753
48
4
0
276,289
1
L
Tyr
8,888
684
17
1
0
260,688
1
W
Khepri
10,990
845
32
2
0
307,876
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role