Player Matchup

Janus
Janus
Codename Karma
Janus
Level 95
God Stats
30W - 49L
1,456 SR
Queue Stats
249W - 280L
1,475 Elo+
Solo
Bellona
Bellona
DiaBeatEzz
Bellona
Level 62
God Stats
44W - 33L
1,678 SR
Queue Stats
115W - 123L
1,446 Elo+
Party 1
Ne Zha
Ne Zha
ETMxBrumak20
Ne Zha
Level 68
God Stats
7W - 9L
1,772 SR
Queue Stats
360W - 370L
1,390 Elo+
Solo
Danzaburou
Danzaburou
GhostAlienWorld
Danzaburou
Level 106
God Stats
90W - 54L
1,539 SR
Queue Stats
340W - 343L
1,502 Elo+
Party 1
Ares
Ares
SkillfulGames87
Ares
Level 77
God Stats
2W - 2L
1,547 SR
Queue Stats
120W - 91L
1,549 Elo+
Solo
Team Averages
Level 82
1,598 SR
1,472 Elo+

VS

Team Averages
Level 117
1,512 SR
1,480 Elo+
Hou Yi
Hou Yi
DjWolverine189
Hou Yi
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 85L
1,504 Elo+
Solo
Athena
Athena
EhhPhinRownd
Athena
Level 132
God Stats
9W - 9L
1,669 SR
Queue Stats
174W - 187L
1,474 Elo+
Solo
Anubis
Anubis
NINJATMC
Anubis
Level 128
God Stats
3W - 3L
1,382 SR
Queue Stats
339W - 342L
1,536 Elo+
Solo
Cliodhna
Cliodhna
ThisIsEmerica
Cliodhna
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 91L
1,447 Elo+
Solo
Chang'e
Chang'e
seasaltbottle
Chang'e
Level 155
God Stats
51W - 38L
1,509 SR
Queue Stats
401W - 380L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 8
12,509
481
13,706
16,901
5,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
DiaBeatEzz
Bellona
18
2 / 9 / 5
11,489
442
10,569
23,031
20,184
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
6
0 / 3 / 2
7,840
302
1,569
4,232
870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Danzaburou
GhostAlienWorld
Danzaburou
20
20 / 7 / 8
16,298
627
35,114
24,974
10,529
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
5 / 5 / 15
13,055
502
13,752
30,700
45,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 11
13,480
518
16,423
18,697
5,145
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Athena
17
1 / 5 / 16
11,943
459
8,068
21,483
20,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
NINJATMC
Anubis
20
12 / 9 / 4
14,685
565
21,149
24,978
12,481
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
ThisIsEmerica
Cliodhna
20
6 / 8 / 3
15,153
583
12,324
23,712
9,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
20
9 / 6 / 10
14,879
572
22,053
20,838
11,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
75
32
Kills
31
31
Deaths
33
38
Assists
44
Player
Kills
Deaths
Assists
KDA
L
5
7
8
1.29
L
Bellona
DiaBeatEzz
Bellona
2
9
5
0.5
W
3
5
11
1.7
L
Ne Zha
0
3
2
0.33
W
Athena
1
5
16
1.8
L
Danzaburou
GhostAlienWorld
Danzaburou
20
7
8
3.43
W
Anubis
NINJATMC
Anubis
12
9
4
1.56
L
5
5
15
2.5
W
Cliodhna
ThisIsEmerica
Cliodhna
6
8
3
0.94
W
Chang'e
9
6
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,710
Damage
80,017
99,838
Taken
109,708
82,151
Mitigated
58,563
20,886
Healing
35,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,706
1,106
0
2,829
16,901
5,181
1,137
10,806
6,095
76,741
0
L
Bellona
DiaBeatEzz
Bellona
10,569
4,120
0
2,906
23,031
20,184
1,891
14,588
8,443
0
54,840
W
16,423
8,837
0
5,487
18,697
5,145
1,858
6,178
12,405
0
101,851
L
Ne Zha
1,569
888
0
586
4,232
870
0
575
3,657
0
10,752
W
Athena
8,068
2,867
349
3,324
21,483
20,083
422
5,447
15,976
30,983
1,945
L
Danzaburou
GhostAlienWorld
Danzaburou
35,114
19,399
0
8,033
24,974
10,529
2,794
11,928
13,046
0
115,286
W
Anubis
NINJATMC
Anubis
21,149
522
0
8,550
24,978
12,481
1,790
3,795
21,143
81,506
0
L
13,752
1,943
0
6,532
30,700
45,387
108
13,043
17,657
34,801
0
W
Cliodhna
ThisIsEmerica
Cliodhna
12,324
1,721
0
5,374
23,712
9,475
34
3,125
20,509
0
149,475
W
Chang'e
22,053
590
4,605
8,206
20,838
11,379
2,549
8,321
12,217
79,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,191
Gold Earned
70,140
477
Minions Killed
629
0
Camps Cleared
0
1,835,457
Distance Traveled
2,358,418
24
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,509
481
142
5
0
387,760
9
L
Bellona
11,489
442
111
4
0
425,537
2
W
Hou Yi
13,480
518
122
5
0
457,865
5
L
Ne Zha
7,840
302
24
1
0
113,696
0
W
Athena
11,943
459
54
2
0
523,672
13
L
Danzaburou
16,298
627
168
6
0
440,874
1
W
Anubis
14,685
565
136
5
0
339,545
3
L
Ares
13,055
502
32
1
0
467,590
12
W
Cliodhna
15,153
583
205
8
0
518,071
6
W
Chang'e
14,879
572
112
4
0
519,265
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role