Player Matchup

Mercury
Mercury
Edrozine
Mercury
Level 147
God Stats
2W - 1L
1,783 SR
Queue Stats
38W - 36L
1,600 Elo+
Party 4
Anhur
Anhur
FoxJaca15
Anhur
Level 148
God Stats
6W - 14L
1,188 SR
Queue Stats
315W - 324L
1,560 Elo+
Party 1
Zhong Kui
Zhong Kui
JorielAOFG27
Zhong Kui
Level 145
God Stats
20W - 30L
1,631 SR
Queue Stats
395W - 392L
1,610 Elo+
Party 1
Poseidon
Poseidon
K3v1ns4l
Poseidon
Level 109
God Stats
16W - 14L
1,694 SR
Queue Stats
376W - 317L
1,626 Elo+
Party 4
Atlas
Atlas
Knockoutt24
Atlas
Level 84
God Stats
3W - 2L
1,921 SR
Queue Stats
182W - 165L
1,648 Elo+
Solo
Team Averages
Level 127
1,643 SR
1,609 Elo+

VS

Team Averages
Level 132
1,696 SR
1,626 Elo+
Mercury
Mercury
BigSexy916
Mercury
Level 133
God Stats
23W - 18L
1,634 SR
Queue Stats
226W - 193L
1,679 Elo+
Party 2
Chaac
Chaac
JediMindJMT420
Chaac
Level 151
God Stats
17W - 10L
2,072 SR
Queue Stats
626W - 612L
1,631 Elo+
Solo
Cabrakan
Cabrakan
OrtizG97
Cabrakan
Level 129
God Stats
5W - 4L
1,651 SR
Queue Stats
279W - 245L
1,647 Elo+
Party 2
Charybdis
Charybdis
PeacePM
Charybdis
Level 119
God Stats
32W - 30L
1,508 SR
Queue Stats
327W - 290L
1,584 Elo+
Party 3
Tiamat
Tiamat
dwuhbzy
Tiamat
Level 127
God Stats
10W - 7L
1,612 SR
Queue Stats
522W - 466L
1,589 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Edrozine
Mercury
15
3 / 2 / 7
9,483
593
4,587
9,678
5,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
FoxJaca15
Anhur
16
3 / 1 / 8
9,674
605
7,262
9,433
2,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
JorielAOFG27
Zhong Kui
16
6 / 1 / 5
9,997
625
13,276
12,085
12,846
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
K3v1ns4l
Poseidon
16
8 / 2 / 5
9,926
620
10,235
9,220
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 4 / 10
8,221
514
8,841
18,530
16,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BigSexy916
Mercury
14
2 / 3 / 3
8,093
506
7,801
12,335
4,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 6 / 2
8,275
517
6,510
15,744
14,987
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
OrtizG97
Cabrakan
12
3 / 3 / 5
8,202
513
6,191
13,901
13,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
PeacePM
Charybdis
13
3 / 4 / 3
8,141
509
8,868
9,928
3,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
dwuhbzy
Tiamat
12
1 / 6 / 4
7,565
473
6,569
10,275
4,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
22
Kills
10
10
Deaths
22
35
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mercury
BigSexy916
Mercury
2
3
3
1.17
W
Mercury
Edrozine
Mercury
3
2
7
3.25
W
Anhur
FoxJaca15
Anhur
3
1
8
7
L
1
6
2
0.33
W
Zhong Kui
JorielAOFG27
Zhong Kui
6
1
5
8.5
W
Poseidon
K3v1ns4l
Poseidon
8
2
5
5.25
W
2
4
10
1.75
L
Cabrakan
OrtizG97
Cabrakan
3
3
5
1.83
L
Charybdis
PeacePM
Charybdis
3
4
3
1.13
L
Tiamat
dwuhbzy
Tiamat
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,201
Damage
35,939
58,946
Taken
62,183
40,583
Mitigated
40,937
17,805
Healing
14,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BigSexy916
Mercury
7,801
2,776
0
3,818
12,335
4,378
0
5,415
6,920
0
53,664
W
Mercury
Edrozine
Mercury
4,587
1,821
0
4,066
9,678
5,424
0
1,560
8,020
0
58,007
W
Anhur
FoxJaca15
Anhur
7,262
4,143
0
3,486
9,433
2,928
1,120
721
8,660
0
70,735
L
6,510
890
0
3,530
15,744
14,987
0
6,424
9,320
0
54,071
W
Zhong Kui
JorielAOFG27
Zhong Kui
13,276
1,049
0
6,532
12,085
12,846
0
2,054
9,951
63,171
0
W
Poseidon
K3v1ns4l
Poseidon
10,235
1,325
87
1,376
9,220
3,089
159
2,336
6,682
65,069
0
W
8,841
2,981
0
2,258
18,530
16,296
73
5,511
12,873
22,555
3,340
L
Cabrakan
OrtizG97
Cabrakan
6,191
1,146
0
3,246
13,901
13,561
0
6,890
7,011
18,913
0
L
Charybdis
PeacePM
Charybdis
8,868
3,279
0
3,149
9,928
3,120
0
5,034
4,894
0
55,886
L
Tiamat
dwuhbzy
Tiamat
6,569
399
0
1,214
10,275
4,891
0
7,182
3,093
35,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,301
Gold Earned
40,276
517
Minions Killed
422
0
Camps Cleared
0
1,595,482
Distance Traveled
1,571,728
29
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,093
506
89
6
0
391,785
6
W
Mercury
9,483
593
118
7
0
360,636
8
W
Anhur
9,674
605
126
8
0
304,594
6
L
Chaac
8,275
517
118
7
0
289,060
3
W
Zhong Kui
9,997
625
133
8
0
301,459
3
W
Poseidon
9,926
620
116
7
0
331,176
7
W
Atlas
8,221
514
24
2
0
297,617
5
L
Cabrakan
8,202
513
19
1
0
297,236
8
L
Charybdis
8,141
509
119
7
0
294,857
6
L
Tiamat
7,565
473
77
5
0
298,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role