Player Matchup

Ne Zha
Ne Zha
Deaye
Ne Zha
Level 125
God Stats
4W - 2L
1,690 SR
Queue Stats
12W - 13L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Leannebutt
Sylvanus
Level 105
God Stats
2W - 0L
1,210 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 2
Scylla
Scylla
Osinshor
Scylla
Level 17
God Stats
3W - 5L
1,846 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Chaac
Chaac
Seeyahh
Chaac
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 4L
1,500 Elo+
Party 2
Medusa
Medusa
marshx
Medusa
Level 160
God Stats
1W - 0L
1,515 SR
Queue Stats
6W - 7L
1,529 Elo+
Party 2
Team Averages
Level 107
1,552 SR
1,506 Elo+

VS

Team Averages
Level 87
1,554 SR
1,606 Elo+
Janus
Janus
Ben TeDovr69
Janus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
321W - 318L
1,488 Elo+
Party 1
Ares
Ares
Chiraqne
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,615 Elo+
Party 3
Apollo
Apollo
GSDenny
Apollo
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,648 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
MrWindyCS
Ah Muzen Cab
Level 125
God Stats
22W - 6L
1,941 SR
Queue Stats
899W - 568L
1,635 Elo+
Party 1
Awilix
Awilix
SlaveTheGraviar
Awilix
Level 17
God Stats
2W - 4L
1,330 SR
Queue Stats
142W - 69L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Deaye
Ne Zha
19
7 / 5 / 11
12,242
556
20,597
19,264
7,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Leannebutt
Sylvanus
13
1 / 3 / 5
9,389
427
8,224
17,539
19,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
Osinshor
Scylla
16
3 / 7 / 4
10,850
493
6,628
9,794
3,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Seeyahh
Chaac
18
5 / 2 / 9
12,031
547
17,938
27,664
27,843
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
marshx
Medusa
20
11 / 5 / 4
13,561
616
24,274
21,024
8,654
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 7
9,300
423
6,993
12,901
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
14
4 / 5 / 8
10,261
466
12,482
28,919
27,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
GSDenny
Apollo
18
5 / 8 / 5
11,476
522
14,442
19,254
6,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Muzen Cab
MrWindyCS
Ah Muzen Cab
18
2 / 4 / 8
11,843
538
20,012
22,683
8,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
8 / 3 / 3
12,276
558
11,222
18,340
7,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
52
27
Kills
21
22
Deaths
28
33
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
8
7
0.69
L
Ares
4
5
8
1.6
W
Ne Zha
Deaye
Ne Zha
7
5
11
2.5
L
Apollo
GSDenny
Apollo
5
8
5
0.94
W
Sylvanus
Leannebutt
Sylvanus
1
3
5
1.17
L
Ah Muzen Cab
MrWindyCS
Ah Muzen Cab
2
4
8
1.5
W
Scylla
Osinshor
Scylla
3
7
4
0.71
W
Chaac
Seeyahh
Chaac
5
2
9
4.75
L
8
3
3
3.17
W
Medusa
marshx
Medusa
11
5
4
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,661
Damage
65,151
95,285
Taken
102,097
67,033
Mitigated
53,281
35,984
Healing
27,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,993
389
0
370
12,901
3,550
123
2,798
9,885
41,984
0
L
Ares
12,482
1,444
0
6,235
28,919
27,805
0
5,500
23,359
33,255
0
W
Ne Zha
Deaye
Ne Zha
20,597
3,923
0
8,103
19,264
7,909
990
3,007
16,257
0
88,428
L
Apollo
GSDenny
Apollo
14,442
7,553
0
3,178
19,254
6,489
3,484
4,087
15,091
0
73,168
W
Sylvanus
Leannebutt
Sylvanus
8,224
2,184
2,627
4,674
17,539
19,520
127
3,464
14,075
30,209
0
L
Ah Muzen Cab
MrWindyCS
Ah Muzen Cab
20,012
6,889
0
9,385
22,683
8,355
165
1,551
21,132
0
94,855
W
Scylla
Osinshor
Scylla
6,628
590
0
0
9,794
3,107
558
3,336
6,458
59,364
0
W
Chaac
Seeyahh
Chaac
17,938
1,583
0
12,604
27,664
27,843
273
3,298
24,366
11,013
66,592
L
11,222
3,636
0
7,834
18,340
7,082
0
2,896
15,210
0
92,828
W
Medusa
marshx
Medusa
24,274
11,473
0
7,976
21,024
8,654
4,090
6,370
14,654
0
101,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,073
Gold Earned
55,156
559
Minions Killed
576
0
Camps Cleared
0
2,119,744
Distance Traveled
2,156,670
28
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,300
423
72
3
0
393,401
0
L
Ares
10,261
466
40
2
0
401,152
2
W
Ne Zha
12,242
556
114
5
0
451,714
6
L
Apollo
11,476
522
129
6
0
430,236
4
W
Sylvanus
9,389
427
38
2
0
403,113
12
L
Ah Muzen Cab
11,843
538
188
9
0
431,294
2
W
Scylla
10,850
493
110
5
0
424,896
3
W
Chaac
12,031
547
154
7
0
460,118
5
L
Awilix
12,276
558
147
7
0
500,587
2
W
Medusa
13,561
616
143
7
0
379,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role