Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ItsNeon
Chaac
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 157L
1,406 Elo+
Party 1
Osiris
Osiris
LOVEROFP33N
Osiris
Level 25
God Stats
1W - 6L
1,500 SR
Queue Stats
124W - 140L
1,327 Elo+
Party 1
Ares
Ares
PreComeDeluxe
Ares
Level 21
God Stats
3W - 6L
1,500 SR
Queue Stats
19W - 24L
1,338 Elo+
Party 1
Neith
Neith
unkn0wnpin34p13
Neith
Level 23
God Stats
1W - 4L
1,426 SR
Queue Stats
2W - 9L
1,227 Elo+
Party 1
Team Averages
Level 61
1,485 SR
1,360 Elo+

VS

Team Averages
Level 82
1,535 SR
1,500 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
 
Ares
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Lykanroc
Bellona
Level 121
God Stats
5W - 2L
1,674 SR
Queue Stats
46W - 34L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
8
0 / 5 / 1
5,116
465
5,241
5,992
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
ItsNeon
Chaac
10
3 / 4 / 0
5,985
544
4,895
9,266
4,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
9
0 / 3 / 0
4,835
440
2,012
5,745
4,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

8
1 / 4 / 0
4,784
435
2,436
8,410
4,407
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 3 / 0
5,270
479
2,573
4,773
1,264
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
5 / 1 / 2
7,143
649
5,779
4,903
1,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
 
Fenrir
12
7 / 2 / 1
7,080
644
6,051
7,697
3,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
 
Discordia
11
0 / 2 / 8
6,286
571
5,173
4,587
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ares
 
Ares
9
2 / 1 / 4
6,031
548
2,172
6,781
4,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bellona
Lykanroc
Bellona
12
5 / 0 / 2
7,100
645
4,574
7,229
5,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
5
Kills
19
19
Deaths
6
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
5
1
0.1
W
Heimdallr
 
Heimdallr
5
1
2
6
W
Fenrir
 
Fenrir
7
2
1
3.75
W
Discordia
 
Discordia
0
2
8
2
W
Ares
 
Ares
2
1
4
4
L
Chaac
ItsNeon
Chaac
3
4
0
0.75
L
Osiris
0
3
0
0
W
Bellona
Lykanroc
Bellona
5
0
2
6
L
1
4
0
0.25
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,157
Damage
23,749
34,186
Taken
31,197
16,550
Mitigated
15,892
7,715
Healing
8,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
5,241
127
0
992
5,992
1,610
0
1,693
4,299
29,448
0
W
Heimdallr
 
Heimdallr
5,779
2,822
0
2,371
4,903
1,675
556
608
4,295
0
44,271
W
Fenrir
 
Fenrir
6,051
1,348
0
1,262
7,697
3,203
0
1,467
6,166
0
37,197
W
Discordia
 
Discordia
5,173
321
0
595
4,587
1,375
0
2,599
1,988
32,780
0
W
Ares
 
Ares
2,172
143
0
979
6,781
4,052
103
1,955
4,826
11,475
0
L
Chaac
ItsNeon
Chaac
4,895
761
0
1,490
9,266
4,310
0
2,956
6,310
0
31,458
L
Osiris
2,012
371
0
1,676
5,745
4,959
0
669
5,076
0
19,881
W
Bellona
Lykanroc
Bellona
4,574
1,944
0
2,968
7,229
5,587
192
1,048
5,897
0
38,740
L
2,436
268
223
1,759
8,410
4,407
0
1,660
6,750
11,942
0
L
2,573
1,118
130
1,445
4,773
1,264
55
367
4,406
0
27,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,990
Gold Earned
33,640
228
Minions Killed
349
0
Camps Cleared
0
1,105,463
Distance Traveled
1,039,643
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,116
465
53
5
0
202,364
4
W
Heimdallr
7,143
649
85
8
0
199,378
3
W
Fenrir
7,080
644
70
6
0
238,258
1
W
Discordia
6,286
571
75
7
0
204,959
3
W
Ares
6,031
548
22
2
0
196,981
1
L
Chaac
5,985
544
61
6
0
231,954
2
L
Osiris
4,835
440
29
3
0
220,048
0
W
Bellona
7,100
645
97
9
0
200,067
1
L
Ares
4,784
435
26
2
0
205,592
0
L
Neith
5,270
479
59
5
0
245,505
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role