Player Matchup

Sol
Sol
Grandmaster
ANiML
Sol
Grandmaster
Level 153
God Stats
92W - 17L
2,075 SR
Queue Stats
576W - 93L
3,186 MMR
Party 1
Ares
Ares
Masters
DRlLLZ
Ares
Masters
Level 125
God Stats
26W - 7L
1,991 SR
Queue Stats
454W - 170L
2,527 MMR
Party 1
Hou Yi
Hou Yi
Grandmaster
Gaambino
Hou Yi
Grandmaster
Level 155
God Stats
58W - 9L
1,915 SR
Queue Stats
578W - 94L
3,186 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 144
1,994 SR
2,967 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 142
1,501 SR
2,213 MMR
Xing Tian
Xing Tian
Masters
BiteTheSteez
Xing Tian
Masters
Level 160
God Stats
2W - 5L
1,489 SR
Queue Stats
304W - 222L
2,209 MMR
Solo
Achilles
Achilles
Diamond I
E1Kuernito
Achilles
Diamond I
Level 107
God Stats
1W - 7L
1,508 SR
Queue Stats
105W - 98L
2,599 MMR
Solo
Zeus
Zeus
Gold II
IDivineTyrantI
Zeus
Gold II
Level 159
God Stats
0W - 4L
1,504 SR
Queue Stats
95W - 101L
1,830 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
ANiML
Sol
18
7 / 4 / 7
13,364
742
18,295
14,573
6,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
DRlLLZ
Ares
17
5 / 4 / 8
13,350
742
9,193
18,538
24,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Gaambino
Hou Yi
16
2 / 7 / 10
11,810
656
17,903
17,928
6,698
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Ah Muzen CabBastetFenrirShivaSobek

VS

Bans
ThothPersephoneAtlasScyllaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BiteTheSteez
Xing Tian
17
4 / 3 / 7
13,042
725
10,711
20,346
33,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
E1Kuernito
Achilles
16
2 / 5 / 9
11,599
644
11,322
24,747
26,298
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
9 / 6 / 4
14,100
783
19,881
14,209
5,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
35
14
Kills
15
15
Deaths
14
25
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sol
ANiML
Sol
7
4
7
2.63
L
Xing Tian
BiteTheSteez
Xing Tian
4
3
7
2.5
W
Ares
DRlLLZ
Ares
5
4
8
2.25
L
Achilles
E1Kuernito
Achilles
2
5
9
1.3
W
Hou Yi
Gaambino
Hou Yi
2
7
10
1
L
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,391
Damage
41,914
51,039
Taken
59,302
37,023
Mitigated
65,911
10,520
Healing
6,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
ANiML
Sol
18,295
5,687
0
4,976
14,573
6,209
2,134
8,661
5,912
59,866
4,688
L
Xing Tian
BiteTheSteez
Xing Tian
10,711
592
0
2,092
20,346
33,878
523
8,462
11,884
37,556
0
W
Ares
DRlLLZ
Ares
9,193
662
0
2,194
18,538
24,116
71
11,772
6,766
20,549
0
L
Achilles
E1Kuernito
Achilles
11,322
2,092
0
4,316
24,747
26,298
1,352
8,782
15,965
0
36,260
W
Hou Yi
Gaambino
Hou Yi
17,903
9,390
0
3,350
17,928
6,698
1,161
10,559
7,369
0
48,714
L
19,881
2,181
0
250
14,209
5,735
992
8,878
5,331
68,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,524
Gold Earned
38,741
179
Minions Killed
189
5
Camps Cleared
8
915,681
Distance Traveled
952,545
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,364
742
93
5
1
297,325
4
L
Xing Tian
13,042
725
34
2
2
333,942
1
W
Ares
13,350
742
16
1
1
327,570
2
L
Achilles
11,599
644
49
3
1
335,346
5
W
Hou Yi
11,810
656
70
4
3
290,786
2
L
Zeus
14,100
783
106
6
5
283,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role