Player Matchup

Baron Samedi
Baron Samedi
Not validman
Baron Samedi
Level 99
God Stats
4W - 1L
1,765 SR
Queue Stats
313W - 219L
1,582 Elo+
Party 2
Danzaburou
Danzaburou
Sol Novo
Danzaburou
Level 23
God Stats
23W - 17L
1,581 SR
Queue Stats
40W - 39L
1,519 Elo+
Party 2
Achilles
Achilles
SuperRentACop
Achilles
Level 101
God Stats
12W - 6L
1,758 SR
Queue Stats
318W - 216L
1,584 Elo+
Party 2
Team Averages
Level 74
1,701 SR
1,562 Elo+

VS

Team Averages
Level 23
1,615 SR
1,427 Elo+
Chernobog
Chernobog
Nola crumb
Chernobog
Level 40
God Stats
23W - 14L
1,846 SR
Queue Stats
135W - 146L
1,455 Elo+
Party 1
Jormungandr
Jormungandr
VikaTTV
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,455 Elo+
Party 1
Yu Huang
Yu Huang
lightonhisfeet
Yu Huang
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Not validman
Baron Samedi
15
8 / 3 / 13
10,195
850
12,343
9,170
4,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Sol Novo
Danzaburou
15
8 / 2 / 10
10,058
838
11,845
8,068
3,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Achilles
SuperRentACop
Achilles
15
7 / 3 / 13
9,806
817
10,490
14,738
14,397
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Nola crumb
Chernobog
13
4 / 7 / 2
8,899
742
8,377
11,529
4,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
VikaTTV
Jormungandr
11
0 / 9 / 4
7,852
654
3,662
16,901
13,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yu Huang
12
4 / 7 / 0
8,850
738
6,590
9,991
3,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
23
Kills
8
8
Deaths
23
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Nola crumb
Chernobog
4
7
2
0.71
W
Baron Samedi
Not validman
Baron Samedi
8
3
13
4.83
W
Danzaburou
Sol Novo
Danzaburou
8
2
10
6.5
W
Achilles
SuperRentACop
Achilles
7
3
13
4.5
L
Jormungandr
VikaTTV
Jormungandr
0
9
4
0.22
L
Yu Huang
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,678
Damage
18,629
31,976
Taken
38,421
22,011
Mitigated
22,132
8,162
Healing
3,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Nola crumb
Chernobog
8,377
4,381
0
2,269
11,529
4,379
33
4,991
6,538
0
28,768
W
Baron Samedi
Not validman
Baron Samedi
12,343
1,273
2,873
2,830
9,170
4,416
557
2,492
6,579
27,748
0
W
Danzaburou
Sol Novo
Danzaburou
11,845
4,682
0
1,546
8,068
3,198
782
2,812
5,100
0
37,720
W
Achilles
SuperRentACop
Achilles
10,490
4,138
0
913
14,738
14,397
823
4,784
9,482
0
27,120
L
Jormungandr
VikaTTV
Jormungandr
3,662
946
0
506
16,901
13,822
0
4,480
12,421
14,760
0
L
Yu Huang
6,590
735
0
250
9,991
3,931
0
3,003
6,988
16,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,059
Gold Earned
25,601
133
Minions Killed
101
4
Camps Cleared
4
629,437
Distance Traveled
536,694
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,899
742
42
4
2
188,254
2
W
Baron Samedi
10,195
850
43
4
1
199,052
1
W
Danzaburou
10,058
838
59
5
0
208,153
1
W
Achilles
9,806
817
31
3
3
222,232
1
L
Jormungandr
7,852
654
28
2
1
178,890
0
L
Yu Huang
8,850
738
31
3
1
169,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role