Player Matchup

Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yu Huang
Yu Huang
ChadoftheSad
Yu Huang
Level 127
God Stats
6W - 5L
1,322 SR
Queue Stats
186W - 187L
1,568 Elo+
Party 2
Camazotz
Camazotz
Cloudisking
Camazotz
Level 47
God Stats
2W - 6L
1,673 SR
Queue Stats
25W - 30L
1,506 Elo+
Solo
Ymir
Ymir
LeQuebecois95
Ymir
Level 46
God Stats
15W - 18L
1,495 SR
Queue Stats
125W - 123L
1,542 Elo+
Party 3
Hun Batz
Hun Batz
SloppySanch
Hun Batz
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 69L
1,538 Elo+
Party 2
Team Averages
Level 79
1,498 SR
1,531 Elo+

VS

Team Averages
Level 88
1,612 SR
1,549 Elo+
Achilles
Achilles
GoofyAhhUncle
Achilles
Level 129
God Stats
7W - 7L
1,524 SR
Queue Stats
325W - 281L
1,609 Elo+
Party 1
Hachiman
Hachiman
MexicansEww
Hachiman
Level 115
God Stats
14W - 19L
1,550 SR
Queue Stats
147W - 141L
1,560 Elo+
Party 1
Horus
Horus
MrBeastBurger
Horus
Level 22
God Stats
4W - 4L
1,500 SR
Queue Stats
214W - 184L
1,583 Elo+
Party 1
Nu Wa
Nu Wa
TheFemBoyBandit
Nu Wa
Level 142
God Stats
2W - 1L
1,836 SR
Queue Stats
183W - 176L
1,482 Elo+
Party 1
Ymir
Ymir
goopy321
Ymir
Level 33
God Stats
3W - 0L
1,653 SR
Queue Stats
21W - 23L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 3 / 5
7,789
487
7,291
9,310
3,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Yu Huang
ChadoftheSad
Yu Huang
14
3 / 4 / 1
8,562
535
6,388
10,072
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Cloudisking
Camazotz
14
2 / 4 / 4
8,729
546
9,614
17,384
13,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
3 / 5 / 4
7,563
473
4,826
14,982
9,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
SloppySanch
Hun Batz
15
6 / 6 / 4
9,281
580
6,004
12,589
3,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GoofyAhhUncle
Achilles
18
12 / 3 / 5
10,734
671
14,958
12,594
5,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
MexicansEww
Hachiman
12
1 / 4 / 2
7,300
456
7,228
8,750
2,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 5 / 1
9,192
575
7,728
12,526
6,967
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
4 / 2 / 4
10,253
641
13,908
8,999
2,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
12
3 / 3 / 1
7,413
463
3,883
11,512
8,742
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
35
16
Kills
22
22
Deaths
17
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
3
5
1.5
L
Yu Huang
ChadoftheSad
Yu Huang
3
4
1
0.88
L
Camazotz
Cloudisking
Camazotz
2
4
4
1
W
Achilles
GoofyAhhUncle
Achilles
12
3
5
4.83
L
3
5
4
1
W
Hachiman
MexicansEww
Hachiman
1
4
2
0.5
W
2
5
1
0.5
L
Hun Batz
SloppySanch
Hun Batz
6
6
4
1.33
W
4
2
4
3
W
Ymir
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,123
Damage
47,705
64,337
Taken
54,381
31,908
Mitigated
26,089
17,222
Healing
10,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,291
2,277
0
3,689
9,310
3,019
1,099
2,166
6,959
0
59,972
L
Yu Huang
ChadoftheSad
Yu Huang
6,388
351
0
540
10,072
2,687
483
5,711
4,027
55,975
0
L
Camazotz
Cloudisking
Camazotz
9,614
2,432
0
9,960
17,384
13,023
0
1,538
15,656
0
46,761
W
Achilles
GoofyAhhUncle
Achilles
14,958
5,211
0
1,551
12,594
5,741
56
1,166
11,343
0
72,234
L
4,826
985
0
2,578
14,982
9,816
0
4,487
10,355
22,521
0
W
Hachiman
MexicansEww
Hachiman
7,228
3,044
0
1,801
8,750
2,441
1,279
1,345
7,405
0
49,096
W
7,728
3,912
246
2,376
12,526
6,967
0
0
11,706
0
61,526
L
Hun Batz
SloppySanch
Hun Batz
6,004
2,097
0
455
12,589
3,363
0
2,758
9,549
0
45,085
W
13,908
2,026
0
2,198
8,999
2,198
198
5,309
3,690
77,817
0
W
Ymir
3,883
506
141
2,271
11,512
8,742
519
3,566
7,946
31,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,924
Gold Earned
44,892
426
Minions Killed
530
0
Camps Cleared
0
1,457,988
Distance Traveled
1,575,879
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,789
487
94
6
0
312,596
3
L
Yu Huang
8,562
535
113
7
0
319,168
6
L
Camazotz
8,729
546
101
6
0
260,577
1
W
Achilles
10,734
671
102
6
0
331,585
1
L
Ymir
7,563
473
40
3
0
274,849
2
W
Hachiman
7,300
456
78
5
0
315,744
4
W
Horus
9,192
575
139
9
0
336,736
2
L
Hun Batz
9,281
580
78
5
0
290,798
5
W
Nu Wa
10,253
641
145
9
0
299,191
0
W
Ymir
7,413
463
66
4
0
292,623
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role