Player Matchup

Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Fearful HD
Tiamat
Level 152
God Stats
1W - 3L
1,343 SR
Queue Stats
145W - 140L
1,549 Elo+
Party 2
Nemesis
Nemesis
GrimGrimaces
Nemesis
Level 113
God Stats
0W - 3L
1,568 SR
Queue Stats
42W - 36L
1,541 Elo+
Party 2
Arachne
Arachne
HydrogenousBase
Arachne
Level 155
God Stats
11W - 6L
1,783 SR
Queue Stats
105W - 99L
1,568 Elo+
Party 2
Fafnir
Fafnir
teel0p
Fafnir
Level 160
God Stats
14W - 12L
1,594 SR
Queue Stats
455W - 404L
1,588 Elo+
Party 2
Team Averages
Level 138
1,558 SR
1,549 Elo+

VS

Team Averages
Level 109
1,836 SR
1,856 Elo+
Heimdallr
Heimdallr
DontHaveBeads
Heimdallr
Level 34
God Stats
1W - 0L
1,944 SR
Queue Stats
39W - 3L
1,900 Elo+
Party 1
Shiva
Shiva
FCrhino
Shiva
Level 158
God Stats
2W - 1L
1,709 SR
Queue Stats
31W - 34L
1,588 Elo+
Solo
Scylla
Scylla
Feathersteppin
Scylla
Level 157
God Stats
12W - 0L
1,910 SR
Queue Stats
74W - 4L
2,106 Elo+
Party 1
Sobek
Sobek
Ratmilk
Sobek
Level 160
God Stats
19W - 3L
1,994 SR
Queue Stats
121W - 12L
2,087 Elo+
Party 1
Awilix
Awilix
ZeroBelief2830
Awilix
Level 37
God Stats
12W - 8L
1,624 SR
Queue Stats
190W - 179L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 7 / 2
8,522
852
7,768
12,167
3,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Fearful HD
Tiamat
14
0 / 6 / 1
7,325
733
6,441
12,638
6,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
GrimGrimaces
Nemesis
12
0 / 8 / 4
6,937
694
4,974
12,803
3,278
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
4 / 8 / 1
8,031
803
6,863
14,594
6,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
teel0p
Fafnir
13
0 / 5 / 5
7,837
784
4,835
12,797
11,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DontHaveBeads
Heimdallr
14
2 / 1 / 12
8,256
826
8,318
7,571
3,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
FCrhino
Shiva
15
3 / 0 / 10
8,294
829
7,395
8,019
6,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
17 / 1 / 10
10,327
1,033
20,772
6,293
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Ratmilk
Sobek
15
4 / 3 / 18
9,064
906
9,607
13,730
15,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
8 / 2 / 11
9,443
944
11,050
8,646
3,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
95
7
Kills
34
34
Deaths
7
13
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
7
2
0.57
W
Heimdallr
DontHaveBeads
Heimdallr
2
1
12
8
W
Shiva
FCrhino
Shiva
3
0
10
8
L
Tiamat
Fearful HD
Tiamat
0
6
1
0.08
W
17
1
10
22
L
Nemesis
GrimGrimaces
Nemesis
0
8
4
0.25
L
4
8
1
0.56
W
Sobek
Ratmilk
Sobek
4
3
18
4.33
W
8
2
11
6.75
L
Fafnir
teel0p
Fafnir
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,881
Damage
57,142
64,999
Taken
44,259
31,581
Mitigated
32,523
10,652
Healing
12,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,768
4,587
0
2,179
12,167
3,390
152
6,506
5,511
0
22,230
W
Heimdallr
DontHaveBeads
Heimdallr
8,318
3,873
0
1,346
7,571
3,384
1,899
371
7,200
0
26,306
W
Shiva
FCrhino
Shiva
7,395
1,070
1,333
3,703
8,019
6,739
750
2,542
5,477
3,229
19,350
L
Tiamat
Fearful HD
Tiamat
6,441
533
0
2,469
12,638
6,940
448
5,574
6,946
26,792
0
W
20,772
2,698
0
485
6,293
2,497
318
2,834
3,459
44,053
0
L
Nemesis
GrimGrimaces
Nemesis
4,974
1,275
0
1,629
12,803
3,278
0
4,634
8,138
0
17,475
L
6,863
4,247
0
3,392
14,594
6,737
36
7,102
7,382
0
15,873
W
Sobek
Ratmilk
Sobek
9,607
719
0
4,590
13,730
15,937
34
1,905
11,825
20,250
0
W
11,050
3,917
0
1,122
8,646
3,966
229
3,624
5,022
0
42,757
L
Fafnir
teel0p
Fafnir
4,835
1,021
0
983
12,797
11,236
0
7,498
5,107
14,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,652
Gold Earned
45,384
148
Minions Killed
241
0
Camps Cleared
0
1,014,557
Distance Traveled
1,037,465
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,522
852
31
3
0
180,884
0
W
Heimdallr
8,256
826
34
3
0
154,432
1
W
Shiva
8,294
829
48
5
0
229,059
2
L
Tiamat
7,325
733
46
5
0
191,484
0
W
Scylla
10,327
1,033
68
7
0
225,078
1
L
Nemesis
6,937
694
25
3
0
231,101
3
L
Arachne
8,031
803
24
2
0
220,916
2
W
Sobek
9,064
906
25
3
0
206,081
2
W
Awilix
9,443
944
66
7
0
222,815
1
L
Fafnir
7,837
784
22
2
0
190,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role