Player Matchup

Morgan Le Fay
Morgan Le Fay
Isshin Misen
Morgan Le Fay
Level 23
God Stats
8W - 6L
1,230 SR
Queue Stats
445W - 415L
1,504 Elo+
Party 2
Heimdallr
Heimdallr
Shunnedwisard
Heimdallr
Level 127
God Stats
0W - 1L
1,736 SR
Queue Stats
147W - 149L
1,526 Elo+
Party 1
Mercury
Mercury
TeferiTemporal
Mercury
Level 117
God Stats
1W - 2L
1,525 SR
Queue Stats
139W - 110L
1,546 Elo+
Party 1
Chaac
Chaac
alfredo2511
Chaac
Level 89
God Stats
19W - 18L
1,712 SR
Queue Stats
459W - 393L
1,544 Elo+
Party 2
Athena
Athena
temp-827041
Athena
Level 29
God Stats
1W - 4L
1,433 SR
Queue Stats
7W - 9L
1,358 Elo+
Party 1
Team Averages
Level 77
1,527 SR
1,495 Elo+

VS

Team Averages
Level 67
1,551 SR
1,476 Elo+
Chiron
Chiron
DashaqnTheGreat
Chiron
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
213W - 151L
1,504 Elo+
Party 3
Geb
Geb
Khufu is King
Geb
Level 141
God Stats
2W - 0L
1,767 SR
Queue Stats
236W - 191L
1,530 Elo+
Party 3
Cliodhna
Cliodhna
Mel_17k
Cliodhna
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,269 Elo+
Party 3
Zeus
Zeus
iSplxshGreenbexn
Zeus
Level 23
God Stats
3W - 5L
1,500 SR
Queue Stats
178W - 146L
1,569 Elo+
Party 3
Tyr
Tyr
zero4242
Tyr
Level 145
God Stats
35W - 28L
1,487 SR
Queue Stats
253W - 207L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Isshin Misen
Morgan Le Fay
17
1 / 12 / 8
11,870
424
16,308
21,465
8,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Shunnedwisard
Heimdallr
20
3 / 7 / 5
13,721
490
13,128
22,637
6,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 9 / 6
15,057
538
22,102
25,536
10,697
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
7 / 3 / 1
14,198
507
29,250
33,169
39,495
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Athena
14
3 / 5 / 8
11,433
408
7,143
25,733
25,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 14
15,508
554
23,118
18,808
8,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

17
2 / 6 / 16
13,017
465
12,591
33,166
36,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
Mel_17k
Cliodhna
20
9 / 4 / 13
14,731
526
21,836
27,026
13,103
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
16 / 8 / 7
15,993
571
36,659
26,150
12,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 4 / 14
12,440
444
12,069
27,357
33,335
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
100
24
Kills
36
36
Deaths
24
28
Assists
64
Player
Kills
Deaths
Assists
KDA
W
7
2
14
7
L
Morgan Le Fay
Isshin Misen
Morgan Le Fay
1
12
8
0.42
W
2
6
16
1.67
W
Cliodhna
Mel_17k
Cliodhna
9
4
13
3.88
L
Heimdallr
Shunnedwisard
Heimdallr
3
7
5
0.79
L
10
9
6
1.44
L
7
3
1
2.5
W
16
8
7
2.44
L
Athena
3
5
8
1.4
W
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,931
Damage
106,273
128,540
Taken
132,507
90,680
Mitigated
102,784
30,624
Healing
48,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,118
9,493
2,486
6,470
18,808
8,142
3,781
3,081
15,687
0
135,742
L
Morgan Le Fay
Isshin Misen
Morgan Le Fay
16,308
2,279
134
3,367
21,465
8,175
0
9,504
11,542
73,958
0
W
12,591
2,296
3,594
5,601
33,166
36,202
111
7,818
24,626
36,166
0
W
Cliodhna
Mel_17k
Cliodhna
21,836
1,943
0
10,255
27,026
13,103
1,005
8,636
18,219
0
122,187
L
Heimdallr
Shunnedwisard
Heimdallr
13,128
5,656
0
4,102
22,637
6,787
799
6,421
16,025
0
89,093
L
22,102
11,335
0
1,929
25,536
10,697
415
11,837
13,342
0
153,162
L
29,250
6,285
0
18,075
33,169
39,495
0
9,812
23,159
0
105,815
W
36,659
4,532
1,426
9,342
26,150
12,002
221
6,789
19,317
125,924
0
L
Athena
7,143
1,030
0
3,017
25,733
25,526
0
10,213
15,222
15,438
0
W
12,069
2,095
0
9,176
27,357
33,335
594
3,131
23,100
0
59,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,279
Gold Earned
71,689
609
Minions Killed
600
0
Camps Cleared
0
2,668,508
Distance Traveled
2,822,757
31
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
15,508
554
182
7
0
551,838
7
L
Morgan Le Fay
11,870
424
113
4
0
467,377
2
W
Geb
13,017
465
35
1
0
558,550
8
W
Cliodhna
14,731
526
153
5
0
642,090
6
L
Heimdallr
13,721
490
148
5
0
507,282
4
L
Mercury
15,057
538
155
6
0
613,476
12
L
Chaac
14,198
507
169
6
0
571,127
3
W
Zeus
15,993
571
132
5
0
519,908
6
L
Athena
11,433
408
24
1
0
509,246
10
W
Tyr
12,440
444
98
4
0
550,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role