Player Matchup

Erlang Shen
Erlang Shen
HEXX04
Erlang Shen
Level 83
God Stats
5W - 3L
1,500 SR
Queue Stats
56W - 44L
1,512 Elo+
Party 2
Arachne
Arachne
JOTAYLOR69
Arachne
Level 65
God Stats
11W - 10L
1,237 SR
Queue Stats
16W - 14L
1,358 Elo+
Solo
Zeus
Zeus
Notime4shells
Zeus
Level 121
God Stats
1W - 1L
1,651 SR
Queue Stats
77W - 45L
1,583 Elo+
Party 2
Team Averages
Level 90
1,463 SR
1,485 Elo+

VS

Team Averages
Level 150
1,519 SR
1,434 Elo+
Sol
Sol
TokeyMcSmokerton
Sol
Level 148
God Stats
4W - 6L
1,526 SR
Queue Stats
27W - 34L
1,363 Elo+
Party 1
Ullr
Ullr
Uchiha Vibe
Ullr
Level 154
God Stats
31W - 38L
1,532 SR
Queue Stats
398W - 401L
1,563 Elo+
Solo
Cthulhu
Cthulhu
lk2711
Cthulhu
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HEXX04
Erlang Shen
16
4 / 1 / 12
10,939
781
12,938
13,678
11,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
JOTAYLOR69
Arachne
14
6 / 5 / 12
10,366
740
7,989
13,672
7,055
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
11 / 1 / 10
12,092
864
17,586
8,057
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 2
9,745
696
10,927
11,971
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 7 / 3
9,260
661
7,063
16,236
4,984
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
lk2711
Cthulhu
14
2 / 8 / 3
9,341
667
7,961
16,280
16,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
21
Kills
7
7
Deaths
21
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
HEXX04
Erlang Shen
4
1
12
10
W
Arachne
JOTAYLOR69
Arachne
6
5
12
2.4
W
11
1
10
16
L
3
6
2
0.67
L
2
7
3
0.5
L
Cthulhu
lk2711
Cthulhu
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,513
Damage
25,951
35,407
Taken
44,487
21,286
Mitigated
24,879
6,972
Healing
3,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
HEXX04
Erlang Shen
12,938
7,169
0
3,777
13,678
11,478
373
6,575
6,930
0
37,114
W
Arachne
JOTAYLOR69
Arachne
7,989
6,802
0
2,266
13,672
7,055
735
7,909
4,249
0
17,387
W
17,586
1,501
0
929
8,057
2,753
1,216
4,815
3,028
61,935
0
L
10,927
1,996
0
1,083
11,971
3,624
333
4,518
7,453
36,640
0
L
7,063
2,853
0
605
16,236
4,984
0
7,176
9,060
0
32,498
L
Cthulhu
lk2711
Cthulhu
7,961
692
375
980
16,280
16,271
0
6,509
9,771
30,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,397
Gold Earned
28,346
156
Minions Killed
169
9
Camps Cleared
4
794,344
Distance Traveled
706,283
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,939
781
42
3
4
292,788
1
W
Arachne
10,366
740
13
1
1
244,752
3
W
Zeus
12,092
864
101
7
4
256,804
2
L
Sol
9,745
696
63
5
1
239,361
2
L
Ullr
9,260
661
57
4
2
229,569
0
L
Cthulhu
9,341
667
49
4
1
237,353
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role