Player Matchup

Hachiman
Hachiman
BlazeTheSlasher
Hachiman
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 64L
1,328 Elo+
Party 2
King Arthur
King Arthur
FootlooseCrown4
King Arthur
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,419 Elo+
Party 2
Hel
Hel
NBATanner
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 60L
1,321 Elo+
Party 2
Team Averages
Level 43
1,500 SR
1,356 Elo+

VS

Team Averages
Level 54
1,460 SR
1,374 Elo+
Sylvanus
Sylvanus
CaptainRambo32
Sylvanus
Level 29
God Stats
6W - 6L
1,127 SR
Queue Stats
21W - 17L
1,414 Elo+
Party 1
Bastet
Bastet
ThriceCrispy
Bastet
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,202 Elo+
Solo
Zeus
Zeus
leprechaun1298
Zeus
Level 100
God Stats
38W - 10L
1,752 SR
Queue Stats
354W - 258L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
0 / 9 / 0
7,398
528
5,961
13,044
1,779
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
FootlooseCrown4
King Arthur
11
1 / 11 / 0
7,683
549
4,608
17,576
5,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 10 / 1
8,135
581
5,186
13,097
2,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
2 / 1 / 23
10,734
767
2,824
14,059
14,731
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
10
5 / 1 / 8
8,939
639
4,892
4,177
1,438
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
23 / 0 / 4
12,732
909
30,125
6,195
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
65
2
Kills
30
30
Deaths
2
1
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
9
0
0
W
Sylvanus
2
1
23
13.5
L
King Arthur
FootlooseCrown4
King Arthur
1
11
0
0.09
L
1
10
1
0.15
W
Bastet
5
1
8
9
W
23
0
4
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,755
Damage
37,841
43,717
Taken
24,431
9,732
Mitigated
18,971
4,374
Healing
5,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
5,961
3,426
13
826
13,044
1,779
0
9,247
3,477
0
19,811
W
Sylvanus
2,824
1,508
505
3,524
14,059
14,731
1,079
3,700
10,016
15,502
0
L
King Arthur
FootlooseCrown4
King Arthur
4,608
765
33
1,163
17,576
5,859
0
13,633
3,448
0
16,751
L
5,186
868
984
1,355
13,097
2,094
0
9,461
3,312
21,741
0
W
Bastet
4,892
1,161
0
303
4,177
1,438
0
799
3,328
0
8,773
W
30,125
1,755
0
953
6,195
2,802
696
1,191
4,909
81,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,216
Gold Earned
32,405
93
Minions Killed
146
2
Camps Cleared
9
574,989
Distance Traveled
589,383
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,398
528
40
3
0
177,868
1
W
Sylvanus
10,734
767
27
2
1
199,946
2
L
King Arthur
7,683
549
15
1
1
225,292
0
L
Hel
8,135
581
38
3
1
171,829
0
W
Bastet
8,939
639
10
1
2
152,266
1
W
Zeus
12,732
909
109
8
6
237,171
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role