Player Matchup

Shiva
Shiva
Bobbyojoesph
Shiva
Level 88
God Stats
48W - 41L
1,493 SR
Queue Stats
214W - 229L
1,551 Elo+
Party 1
Merlin
Merlin
LarryDaLobster74
Merlin
Level 143
God Stats
3W - 0L
1,500 SR
Queue Stats
71W - 85L
1,692 Elo+
Party 1
Gilgamesh
Gilgamesh
RequiredLotus10
Gilgamesh
Level 127
God Stats
7W - 1L
1,797 SR
Queue Stats
110W - 119L
1,468 Elo+
Solo
Ullr
Ullr
VivaceVolcano75
Ullr
Level 106
God Stats
6W - 3L
1,593 SR
Queue Stats
25W - 13L
1,569 Elo+
Solo
Loki
Loki
Wachin
Loki
Level 135
God Stats
174W - 125L
1,642 SR
Queue Stats
205W - 186L
1,521 Elo+
Solo
Team Averages
Level 120
1,605 SR
1,560 Elo+

VS

Team Averages
Level 129
1,482 SR
1,494 Elo+
Ra
Ra
Borghini-77
Ra
Level 120
God Stats
6W - 10L
1,235 SR
Queue Stats
306W - 290L
1,484 Elo+
Party 2
Chernobog
Chernobog
DFC Viisionz
Chernobog
Level 120
God Stats
4W - 5L
1,688 SR
Queue Stats
231W - 223L
1,414 Elo+
Solo
King Arthur
King Arthur
DrgonMster-DZ-
King Arthur
Level 160
God Stats
3W - 3L
1,488 SR
Queue Stats
151W - 148L
1,567 Elo+
Solo
Susano
Susano
Eebsibderbob
Susano
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,515 Elo+
Solo
Ymir
Ymir
JonaVSalmon
Ymir
Level 121
God Stats
20W - 11L
1,500 SR
Queue Stats
350W - 332L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 11
7,904
465
11,536
13,142
7,372
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 2 / 4
8,790
517
5,417
5,189
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
RequiredLotus10
Gilgamesh
16
3 / 1 / 4
9,915
583
10,233
11,139
11,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 3 / 7
9,044
532
9,061
11,115
3,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
Wachin
Loki
16
11 / 0 / 4
10,375
610
11,441
10,688
4,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 4
7,789
458
1,886
6,699
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
DFC Viisionz
Chernobog
11
3 / 5 / 3
7,533
443
9,121
10,228
2,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
DrgonMster-DZ-
King Arthur
15
3 / 3 / 1
8,581
505
9,113
16,657
13,123
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
10
2 / 7 / 2
7,032
414
7,276
11,826
3,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 5 / 7
7,276
428
5,554
16,499
12,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
22
Kills
9
9
Deaths
22
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
3
11
2.83
L
0
2
4
1
L
Chernobog
DFC Viisionz
Chernobog
3
5
3
0.9
L
King Arthur
DrgonMster-DZ-
King Arthur
3
3
1
1.17
L
Susano
2
7
2
0.43
L
1
5
7
0.9
W
2
2
4
2
W
Gilgamesh
RequiredLotus10
Gilgamesh
3
1
4
5
W
3
3
7
2.17
W
Loki
Wachin
Loki
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,688
Damage
32,950
51,273
Taken
61,909
28,171
Mitigated
33,453
19,671
Healing
15,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,536
1,641
984
5,255
13,142
7,372
792
3,418
9,724
0
30,814
L
1,886
140
924
3,016
6,699
2,208
0
1,297
5,402
52,266
0
L
Chernobog
DFC Viisionz
Chernobog
9,121
4,847
404
2,435
10,228
2,525
0
76
10,152
0
36,483
L
King Arthur
DrgonMster-DZ-
King Arthur
9,113
1,291
0
4,128
16,657
13,123
0
483
16,174
0
54,914
L
Susano
7,276
845
0
2,132
11,826
3,395
0
1,118
10,708
0
27,254
L
5,554
1,260
0
2,302
16,499
12,202
0
2,443
14,056
17,475
0
W
5,417
360
0
250
5,189
1,819
1,389
702
4,487
48,975
0
W
Gilgamesh
RequiredLotus10
Gilgamesh
10,233
3,282
0
3,257
11,139
11,131
0
598
10,541
0
71,014
W
9,061
2,883
0
4,263
11,115
3,772
2,887
996
10,119
0
64,796
W
Loki
Wachin
Loki
11,441
4,076
0
5,662
10,688
4,077
92
1,726
8,962
0
63,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,028
Gold Earned
38,211
498
Minions Killed
352
0
Camps Cleared
0
1,648,311
Distance Traveled
1,430,323
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,904
465
32
2
0
334,793
0
L
Ra
7,789
458
115
7
0
279,110
6
L
Chernobog
7,533
443
68
4
0
292,162
1
L
King Arthur
8,581
505
100
6
0
303,020
3
L
Susano
7,032
414
44
3
0
282,754
1
L
Ymir
7,276
428
25
1
0
273,277
0
W
Merlin
8,790
517
106
6
0
295,791
7
W
Gilgamesh
9,915
583
128
8
0
310,349
1
W
Ullr
9,044
532
123
7
0
307,027
2
W
Loki
10,375
610
109
6
0
400,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role