Player Matchup

Ullr
Ullr
 
Ullr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Alexbrighost
Anubis
Level 160
God Stats
2W - 1L
1,487 SR
Queue Stats
107W - 117L
1,526 Elo+
Party 1
Baron Samedi
Baron Samedi
maurystreet690
Baron Samedi
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 37L
1,559 Elo+
Party 1
Team Averages
Level 156
1,496 SR
1,528 Elo+

VS

Team Averages
Level 86
1,428 SR
1,460 Elo+
Artemis
Artemis
 
Artemis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
CapitãoOco
Zeus
Level 68
God Stats
0W - 2L
1,285 SR
Queue Stats
18W - 40L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
1 / 1 / 7
7,195
720
3,133
7,192
2,966
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
14
8 / 2 / 3
8,571
857
9,384
7,062
3,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
maurystreet690
Baron Samedi
12
2 / 1 / 6
7,621
762
5,545
10,082
13,148
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
2 / 5 / 1
7,279
728
4,866
8,675
1,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
 
Cthulhu
6
0 / 1 / 2
5,813
581
1,612
4,118
1,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 5 / 2
7,189
719
3,782
7,625
1,446
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
11
Kills
4
4
Deaths
11
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
1
7
4.5
L
Artemis
 
Artemis
2
5
1
0.5
L
Cthulhu
 
Cthulhu
0
1
2
1
W
Anubis
8
2
3
4.75
L
2
5
2
0.6
W
Baron Samedi
maurystreet690
Baron Samedi
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,062
Damage
10,260
24,336
Taken
20,418
19,507
Mitigated
4,538
10,216
Healing
729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
3,133
681
0
1,149
7,192
2,966
899
1,725
5,443
0
23,245
L
Artemis
 
Artemis
4,866
1,411
0
337
8,675
1,587
0
7,342
1,333
0
14,967
L
Cthulhu
 
Cthulhu
1,612
0
0
202
4,118
1,505
0
1,900
2,218
4,075
0
W
Anubis
9,384
511
0
2,770
7,062
3,393
1,144
2,201
4,785
32,568
0
L
3,782
602
0
190
7,625
1,446
0
5,836
1,789
23,180
0
W
Baron Samedi
maurystreet690
Baron Samedi
5,545
196
1,743
4,554
10,082
13,148
204
1,664
8,390
16,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,387
Gold Earned
20,281
124
Minions Killed
68
6
Camps Cleared
2
485,632
Distance Traveled
352,713
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,195
720
47
5
2
167,250
3
L
Artemis
7,279
728
23
2
1
148,336
3
L
Cthulhu
5,813
581
0
0
0
54,106
1
W
Anubis
8,571
857
58
6
3
157,082
1
L
Zeus
7,189
719
45
5
1
150,271
0
W
Baron Samedi
7,621
762
19
2
1
161,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role