Player Matchup

Chronos
Chronos
My Little Lando
Chronos
Level 125
God Stats
8W - 5L
1,722 SR
Queue Stats
706W - 735L
1,466 Elo+
Solo
Baron Samedi
Baron Samedi
iThePinkiePie
Baron Samedi
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 52L
1,508 Elo+
Solo
Chaac
Chaac
mintdiesel
Chaac
Level 80
God Stats
1W - 2L
1,660 SR
Queue Stats
124W - 119L
1,477 Elo+
Party 3
Bellona
Bellona
ssuiiside
Bellona
Level 83
God Stats
1W - 3L
1,772 SR
Queue Stats
167W - 161L
1,465 Elo+
Party 3
Mercury
Mercury
unnecessary-12
Mercury
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 96L
1,494 Elo+
Solo
Team Averages
Level 100
1,631 SR
1,482 Elo+

VS

Team Averages
Level 114
1,353 SR
1,456 Elo+
Shiva
Shiva
Gacco
Shiva
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 41L
1,482 Elo+
Party 2
Sobek
Sobek
GruntMaster6552
Sobek
Level 110
God Stats
3W - 5L
1,174 SR
Queue Stats
143W - 147L
1,410 Elo+
Party 1
Zhong Kui
Zhong Kui
Sac2Loo2Sac
Zhong Kui
Level 129
God Stats
2W - 0L
1,348 SR
Queue Stats
49W - 61L
1,426 Elo+
Party 1
Odin
Odin
Stephenoide
Odin
Level 127
God Stats
1W - 0L
1,243 SR
Queue Stats
15W - 19L
1,442 Elo+
Party 2
Chiron
Chiron
ThatRandomDude4
Chiron
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 34L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 14
9,453
675
10,831
12,809
5,872
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
iThePinkiePie
Baron Samedi
18
5 / 4 / 12
10,885
778
14,851
12,211
5,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
19
9 / 3 / 8
11,791
842
17,894
22,723
20,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
ssuiiside
Bellona
17
4 / 6 / 11
9,724
695
11,929
17,381
14,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 8 / 13
9,764
697
8,444
14,139
5,182
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Gacco
Shiva
16
1 / 7 / 15
10,056
718
13,214
18,252
23,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
2 / 5 / 15
10,332
738
9,822
23,095
31,442
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zhong Kui
Sac2Loo2Sac
Zhong Kui
20
9 / 3 / 9
11,863
847
17,399
13,954
19,010
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 6 / 13
10,008
715
9,563
17,693
21,870
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

20
12 / 2 / 11
13,004
929
21,452
12,332
6,418
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
89
22
Kills
26
26
Deaths
23
58
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Shiva
Gacco
Shiva
1
7
15
1.21
W
2
5
15
1.9
L
2
5
14
1.8
W
Zhong Kui
Sac2Loo2Sac
Zhong Kui
9
3
9
4.5
W
2
6
13
1.42
W
12
2
11
8.75
L
Baron Samedi
iThePinkiePie
Baron Samedi
5
4
12
2.75
L
Chaac
9
3
8
4.33
L
Bellona
ssuiiside
Bellona
4
6
11
1.58
L
2
8
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,949
Damage
71,450
79,263
Taken
85,326
51,597
Mitigated
101,974
31,487
Healing
31,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Gacco
Shiva
13,214
538
1,545
5,732
18,252
23,234
0
6,047
11,995
0
22,276
W
9,822
461
1,066
4,573
23,095
31,442
416
7,034
15,829
16,744
0
L
10,831
3,908
1,065
2,272
12,809
5,872
1,115
3,360
9,193
19,983
0
W
Zhong Kui
Sac2Loo2Sac
Zhong Kui
17,399
1,514
2,494
4,739
13,954
19,010
962
4,348
9,300
38,958
0
W
9,563
906
1,000
2,358
17,693
21,870
114
4,398
13,056
0
16,724
W
21,452
8,308
2,001
5,712
12,332
6,418
3,833
3,855
8,287
0
47,827
L
Baron Samedi
iThePinkiePie
Baron Samedi
14,851
1,592
4,348
4,187
12,211
5,476
240
3,338
8,555
26,888
0
L
Chaac
17,894
5,536
1,489
10,420
22,723
20,257
0
7,415
14,667
0
38,599
L
Bellona
ssuiiside
Bellona
11,929
5,115
1,028
3,566
17,381
14,810
76
7,548
9,375
0
19,724
L
8,444
3,007
1,073
2,039
14,139
5,182
499
4,696
9,241
0
20,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,617
Gold Earned
55,263
142
Minions Killed
149
0
Camps Cleared
0
1,239,732
Distance Traveled
1,286,865
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,056
718
12
1
0
268,074
0
W
Sobek
10,332
738
19
1
0
277,963
0
L
Chronos
9,453
675
26
2
0
235,374
0
W
Zhong Kui
11,863
847
51
4
0
235,337
1
W
Odin
10,008
715
10
1
0
260,835
0
W
Chiron
13,004
929
57
4
0
244,656
0
L
Baron Samedi
10,885
778
26
2
0
255,984
2
L
Chaac
11,791
842
43
3
0
244,402
3
L
Bellona
9,724
695
17
1
0
251,541
0
L
Mercury
9,764
697
30
2
0
252,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role