Player Matchup

Hera
Hera
FreeHandHolding
Hera
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
111W - 48L
1,631 Elo+
Party 2
Cernunnos
Cernunnos
RythmicRick
Cernunnos
Level 126
God Stats
4W - 0L
1,500 SR
Queue Stats
110W - 81L
1,500 Elo+
Party 2
Atlas
Atlas
itzNOVACAiNE
Atlas
Level 4
God Stats
18W - 10L
1,500 SR
Queue Stats
109W - 56L
1,690 Elo+
Party 2
Team Averages
Level 65
1,500 SR
1,607 Elo+

VS

Team Averages
Level 96
1,296 SR
1,300 Elo+
Yu Huang
Yu Huang
AngeljrCM-Z-
Yu Huang
Level 108
God Stats
2W - 5L
1,500 SR
Queue Stats
38W - 35L
1,385 Elo+
Solo
Chiron
Chiron
REdwardsJr
Chiron
Level 145
God Stats
0W - 4L
1,071 SR
Queue Stats
235W - 311L
1,292 Elo+
Party 1
Hercules
Hercules
iapplypressure96
Hercules
Level 34
God Stats
28W - 45L
1,317 SR
Queue Stats
122W - 195L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 9
8,902
742
7,433
6,207
1,926
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
RythmicRick
Cernunnos
14
8 / 0 / 3
9,348
779
8,519
6,733
2,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 0 / 12
8,308
692
6,491
12,844
8,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AngeljrCM-Z-
Yu Huang
13
0 / 4 / 1
7,854
655
5,670
7,441
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chiron
REdwardsJr
Chiron
5
0 / 5 / 1
6,234
520
0
5,728
1,505
7
0 / 4 / 1
6,427
536
580
10,867
5,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
13
Kills
0
1
Deaths
13
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
AngeljrCM-Z-
Yu Huang
0
4
1
0.13
W
4
1
9
8.5
L
Chiron
REdwardsJr
Chiron
0
5
1
0.1
W
Cernunnos
RythmicRick
Cernunnos
8
0
3
9.5
L
0
4
1
0.13
W
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,443
Damage
6,250
25,784
Taken
24,036
12,809
Mitigated
9,551
9,980
Healing
549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
AngeljrCM-Z-
Yu Huang
5,670
284
0
453
7,441
2,450
0
3,748
3,289
41,057
0
W
7,433
1,659
0
2,962
6,207
1,926
410
1,748
4,459
46,186
0
L
Chiron
REdwardsJr
Chiron
0
0
0
0
5,728
1,505
0
4,627
975
0
0
W
Cernunnos
RythmicRick
Cernunnos
8,519
3,847
0
4,086
6,733
2,655
579
1,377
5,144
0
30,414
L
580
151
0
96
10,867
5,596
0
4,739
5,848
0
580
W
6,491
1,788
0
2,932
12,844
8,228
415
3,554
8,050
17,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,558
Gold Earned
20,515
133
Minions Killed
50
12
Camps Cleared
0
705,305
Distance Traveled
240,155
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,854
655
50
4
0
213,688
3
W
Hera
8,902
742
67
6
5
228,247
3
L
Chiron
6,234
520
0
0
0
308
0
W
Cernunnos
9,348
779
49
4
5
232,417
0
L
Hercules
6,427
536
0
0
0
26,159
0
W
Atlas
8,308
692
17
1
2
244,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role