Player Matchup

Nemesis
Nemesis
Gold V
trey2000
Nemesis
Gold V
Level 123
God Stats
0W - 1L
1,766 SR
Queue Stats
34W - 36L
1,392 MMR
Party 1
Terra
Terra
Gold V
ujot26
Terra
Gold V
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,392 MMR
Party 1
Sol
Sol
Silver I
xLiL_Kah
Sol
Silver I
Level 84
God Stats
1W - 1L
1,346 SR
Queue Stats
11W - 6L
1,630 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 102
1,537 SR
1,472 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,714 SR
1,487 MMR
Thoth
Thoth
Gold II
Hardy04
Thoth
Gold II
Level 137
God Stats
9W - 14L
1,719 SR
Queue Stats
167W - 172L
1,364 MMR
Solo
Horus
Horus
Silver I
TFNDrizzy
Horus
Silver I
Level 109
God Stats
2W - 3L
1,464 SR
Queue Stats
19W - 22L
1,548 MMR
Party 2
Bastet
Bastet
Silver I
xlrrip
Bastet
Silver I
Level 142
God Stats
1W - 0L
1,958 SR
Queue Stats
7W - 6L
1,548 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
trey2000
Nemesis
17
5 / 5 / 4
11,957
629
15,819
22,356
12,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Terra
ujot26
Terra
15
1 / 4 / 9
11,099
584
9,402
19,674
18,721
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 4 / 5
11,901
626
18,191
20,306
6,822
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
GebAthenaGilgameshChaacShiva

VS

Bans
ZeusAnubisAresPersephoneCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Hardy04
Thoth
19
4 / 5 / 8
13,544
713
16,894
16,118
7,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
TFNDrizzy
Horus
17
3 / 3 / 9
12,198
642
10,563
21,675
23,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
xlrrip
Bastet
18
6 / 2 / 7
12,978
683
26,596
17,081
10,114
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
37
10
Kills
13
13
Deaths
10
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thoth
Hardy04
Thoth
4
5
8
1.6
W
Horus
TFNDrizzy
Horus
3
3
9
2.5
L
Nemesis
trey2000
Nemesis
5
5
4
1.4
L
Terra
ujot26
Terra
1
4
9
1.38
L
4
4
5
1.63
W
Bastet
xlrrip
Bastet
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,412
Damage
54,053
62,336
Taken
54,874
38,409
Mitigated
40,834
25,596
Healing
20,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Hardy04
Thoth
16,894
707
63
2,658
16,118
7,038
1,416
9,251
6,867
82,774
0
W
Horus
TFNDrizzy
Horus
10,563
4,785
3,459
8,032
21,675
23,682
516
10,777
10,898
0
25,677
L
Nemesis
trey2000
Nemesis
15,819
5,664
0
4,223
22,356
12,866
54
5,681
16,352
0
39,649
L
Terra
ujot26
Terra
9,402
1,358
6,577
6,180
19,674
18,721
0
4,284
15,002
22,486
0
L
18,191
6,960
0
8,616
20,306
6,822
1,232
7,044
13,182
56,699
0
W
Bastet
xlrrip
Bastet
26,596
5,153
0
6,364
17,081
10,114
1,459
8,616
8,465
0
53,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,957
Gold Earned
38,720
188
Minions Killed
209
5
Camps Cleared
11
1,021,292
Distance Traveled
1,083,862
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,544
713
128
7
5
316,951
3
W
Horus
12,198
642
35
2
1
347,490
3
L
Nemesis
11,957
629
66
3
3
349,501
3
L
Terra
11,099
584
30
2
0
363,964
4
L
Sol
11,901
626
92
5
2
307,827
3
W
Bastet
12,978
683
46
2
5
419,421
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role