Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
BobVingador
Kukulkan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,499 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ElbaGinon
Ah Muzen Cab
Level 152
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 35L
1,433 Elo+
Party 1
Geb
Geb
Nightmare23DS
Geb
Level 69
God Stats
0W - 1L
1,744 SR
Queue Stats
26W - 37L
1,398 Elo+
Solo
Ne Zha
Ne Zha
crizalion
Ne Zha
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,386 Elo+
Solo
Team Averages
Level 106
1,549 SR
1,443 Elo+

VS

Team Averages
Level 132
1,563 SR
1,499 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lio_Lacer
Morgan Le Fay
Level 126
God Stats
6W - 4L
1,351 SR
Queue Stats
157W - 139L
1,445 Elo+
Solo
Ganesha
Ganesha
Maxus295
Ganesha
Level 126
God Stats
4W - 0L
1,732 SR
Queue Stats
34W - 38L
1,499 Elo+
Party 2
Danzaburou
Danzaburou
bynico28
Danzaburou
Level 159
God Stats
3W - 1L
1,732 SR
Queue Stats
117W - 100L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
3 / 5 / 5
9,082
699
16,274
14,181
5,829
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
BobVingador
Kukulkan
16
1 / 5 / 5
8,821
679
9,991
10,234
4,441
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
ElbaGinon
Ah Muzen Cab
16
2 / 3 / 4
9,171
705
9,667
10,015
4,640
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 6 / 5
9,342
719
6,065
24,459
25,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
crizalion
Ne Zha
13
3 / 9 / 4
8,423
648
5,774
13,639
4,864
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
17
4 / 2 / 14
10,650
819
12,635
9,821
5,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
 
Discordia
18
5 / 4 / 14
10,531
810
16,201
10,004
4,407
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Lio_Lacer
Morgan Le Fay
17
6 / 2 / 14
10,733
826
13,155
8,104
4,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
Maxus295
Ganesha
16
1 / 3 / 17
10,339
795
4,687
16,851
18,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
bynico28
Danzaburou
19
12 / 1 / 9
11,751
904
20,126
14,467
6,676
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
96
12
Kills
28
28
Deaths
12
23
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
5
5
1.1
W
Baba Yaga
 
Baba Yaga
4
2
14
5.5
W
Discordia
 
Discordia
5
4
14
3
L
Kukulkan
BobVingador
Kukulkan
1
5
5
0.7
L
Ah Muzen Cab
ElbaGinon
Ah Muzen Cab
2
3
4
1.33
W
Morgan Le Fay
Lio_Lacer
Morgan Le Fay
6
2
14
6.5
W
Ganesha
Maxus295
Ganesha
1
3
17
3.17
L
3
6
5
0.92
W
Danzaburou
bynico28
Danzaburou
12
1
9
16.5
L
Ne Zha
crizalion
Ne Zha
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,771
Damage
66,804
72,528
Taken
59,247
45,398
Mitigated
39,122
21,809
Healing
26,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
16,274
780
1,294
4,266
14,181
5,829
0
11,275
2,906
25,952
0
W
Baba Yaga
 
Baba Yaga
12,635
407
3,352
4,100
9,821
5,188
774
6,381
3,440
36,013
0
W
Discordia
 
Discordia
16,201
345
1,061
996
10,004
4,407
135
4,616
5,388
27,170
0
L
Kukulkan
BobVingador
Kukulkan
9,991
936
1,712
1,913
10,234
4,441
0
6,989
3,245
25,336
0
L
Ah Muzen Cab
ElbaGinon
Ah Muzen Cab
9,667
1,905
802
3,377
10,015
4,640
0
5,473
4,542
0
25,045
W
Morgan Le Fay
Lio_Lacer
Morgan Le Fay
13,155
1,703
508
800
8,104
4,083
1,063
5,190
2,914
24,442
0
W
Ganesha
Maxus295
Ganesha
4,687
74
814
3,684
16,851
18,768
76
8,748
8,103
13,927
0
L
6,065
681
507
5,221
24,459
25,624
0
13,853
10,606
13,532
0
W
Danzaburou
bynico28
Danzaburou
20,126
7,873
3,396
7,290
14,467
6,676
2,995
7,395
7,072
0
34,652
L
Ne Zha
crizalion
Ne Zha
5,774
783
593
2,124
13,639
4,864
0
9,088
4,551
0
13,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,839
Gold Earned
54,004
135
Minions Killed
184
0
Camps Cleared
0
1,147,239
Distance Traveled
1,307,029
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,082
699
22
2
0
245,152
1
W
Baba Yaga
10,650
819
67
5
0
275,414
4
W
Discordia
10,531
810
28
2
0
240,086
1
L
Kukulkan
8,821
679
49
4
0
232,816
4
L
Ah Muzen Cab
9,171
705
42
3
0
261,491
0
W
Morgan Le Fay
10,733
826
31
2
0
271,161
0
W
Ganesha
10,339
795
2
0
0
243,911
0
L
Geb
9,342
719
5
0
0
241,325
0
W
Danzaburou
11,751
904
56
4
0
276,457
1
L
Ne Zha
8,423
648
17
1
0
166,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role