Player Matchup

Bakasura
Bakasura
Silver I
 
Bakasura
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver I
 
Charybdis
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver II
BidComb01
Ymir
Silver II
Level 105
God Stats
3W - 2L
1,761 SR
Queue Stats
62W - 70L
1,148 MMR
Solo
Bellona
Bellona
Silver V
UnclePhoenlx
Bellona
Silver V
Level 149
God Stats
6W - 1L
1,625 SR
Queue Stats
73W - 64L
1,133 MMR
Solo
Nu Wa
Nu Wa
Silver I
johnny2130
Nu Wa
Silver I
Level 107
God Stats
8W - 6L
1,469 SR
Queue Stats
84W - 109L
1,174 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,571 SR
1,291 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,481 SR
1,157 MMR
Thanatos
Thanatos
Silver II
ItsMukDuk
Thanatos
Silver II
Level 104
God Stats
9W - 6L
1,487 SR
Queue Stats
141W - 134L
1,126 MMR
Solo
Vamana
Vamana
Silver II
Milo_Diablo
Vamana
Silver II
Level 53
God Stats
1W - 8L
1,487 SR
Queue Stats
212W - 233L
1,146 MMR
Solo
Yemoja
Yemoja
Silver I
iGot99Situationz
Yemoja
Silver I
Level 117
God Stats
1W - 2L
1,388 SR
Queue Stats
95W - 88L
1,154 MMR
Solo
Agni
Agni
Silver I
lovelycc
Agni
Silver I
Level 160
God Stats
37W - 45L
1,588 SR
Queue Stats
223W - 243L
1,193 MMR
Solo
Danzaburou
Danzaburou
Silver II
waytogomatt
Danzaburou
Silver II
Level 95
God Stats
1W - 1L
1,453 SR
Queue Stats
7W - 16L
1,164 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
3 / 1 / 4
7,769
706
3,401
7,744
3,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
 
Charybdis
11
1 / 0 / 1
6,513
592
5,495
4,887
1,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
11
2 / 0 / 3
6,854
623
3,697
8,696
5,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
UnclePhoenlx
Bellona
12
2 / 2 / 2
7,241
658
6,020
9,279
7,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
12
4 / 1 / 1
7,224
657
6,222
4,075
862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AtlasNemesisCliodhna

VS

Bans
ArachneTiamatBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ItsMukDuk
Thanatos
9
1 / 3 / 1
5,582
507
3,513
9,288
2,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
10
0 / 2 / 0
5,150
468
4,404
6,042
2,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 1
6,665
606
3,168
7,503
2,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
9
0 / 3 / 1
5,467
497
3,288
6,932
1,983
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
waytogomatt
Danzaburou
9
1 / 3 / 0
5,143
468
1,919
7,753
2,064
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
12
Kills
4
4
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
1
4
5
W
Charybdis
 
Charybdis
1
0
1
1.5
W
Ymir
2
0
3
3.5
L
Thanatos
ItsMukDuk
Thanatos
1
3
1
0.5
L
Vamana
0
2
0
0
W
Bellona
UnclePhoenlx
Bellona
2
2
2
1.5
L
2
1
1
2.5
W
Nu Wa
4
1
1
4.5
L
Agni
0
3
1
0.17
L
Danzaburou
waytogomatt
Danzaburou
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,835
Damage
16,292
34,681
Taken
37,518
18,765
Mitigated
12,582
14,133
Healing
15,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,401
2,187
0
3,868
7,744
3,801
78
2,222
5,522
0
45,570
W
Charybdis
 
Charybdis
5,495
2,931
0
3,182
4,887
1,419
635
725
4,162
0
40,407
W
Ymir
3,697
870
79
1,648
8,696
5,318
0
1,376
7,320
24,732
5,058
L
Thanatos
ItsMukDuk
Thanatos
3,513
1,373
0
5,903
9,288
2,760
0
836
8,275
0
28,227
L
Vamana
4,404
2,141
0
1,864
6,042
2,949
0
330
5,673
0
20,333
W
Bellona
UnclePhoenlx
Bellona
6,020
2,189
0
3,973
9,279
7,365
530
732
8,030
0
38,751
L
3,168
796
2,367
2,320
7,503
2,826
0
1,850
5,598
18,228
0
W
Nu Wa
6,222
2,030
148
1,235
4,075
862
1,499
1,401
2,674
37,554
0
L
Agni
3,288
561
0
1,987
6,932
1,983
0
3,559
3,243
35,791
0
L
Danzaburou
waytogomatt
Danzaburou
1,919
731
0
1,397
7,753
2,064
0
2,922
4,831
0
23,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,601
Gold Earned
28,007
370
Minions Killed
258
0
Camps Cleared
0
1,097,795
Distance Traveled
1,045,920
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,769
706
103
9
0
252,581
0
W
Charybdis
6,513
592
73
7
0
190,970
0
W
Ymir
6,854
623
43
4
0
231,182
2
L
Thanatos
5,582
507
67
6
0
232,302
2
L
Vamana
5,150
468
32
3
0
229,774
2
W
Bellona
7,241
658
88
8
0
220,533
5
L
Yemoja
6,665
606
31
3
0
201,046
2
W
Nu Wa
7,224
657
63
6
0
202,529
4
L
Agni
5,467
497
73
7
0
187,385
6
L
Danzaburou
5,143
468
55
5
0
195,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role