Player Matchup

Cabrakan
Cabrakan
Gold IV
Aaokii
Cabrakan
Gold IV
Level 146
God Stats
36W - 39L
1,515 SR
Queue Stats
704W - 710L
1,365 MMR
Solo
Heimdallr
Heimdallr
Gold IV
Kevinjones3201
Heimdallr
Gold IV
Level 62
God Stats
2W - 3L
1,500 SR
Queue Stats
48W - 39L
1,509 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold IV
LammyKingx
Kumbhakarna
Gold IV
Level 146
God Stats
4W - 4L
1,605 SR
Queue Stats
254W - 251L
1,288 MMR
Party 1
Fenrir
Fenrir
Gold IV
Luel3160
Fenrir
Gold IV
Level 104
God Stats
16W - 9L
1,681 SR
Queue Stats
238W - 246L
1,462 MMR
Solo
Ra
Ra
Gold III
elguajeavuelto
Ra
Gold III
Level 159
God Stats
37W - 36L
1,443 SR
Queue Stats
503W - 500L
1,385 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,549 SR
1,402 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,564 SR
1,402 MMR
Cthulhu
Cthulhu
Gold V
Ali56716
Cthulhu
Gold V
Level 114
God Stats
11W - 13L
1,538 SR
Queue Stats
183W - 188L
1,328 MMR
Solo
Osiris
Osiris
Silver I
Jack-Daniels_Np7
Osiris
Silver I
Level 126
God Stats
5W - 10L
1,486 SR
Queue Stats
11W - 16L
1,369 MMR
Solo
Scylla
Scylla
Silver I
OfficialSquad
Scylla
Silver I
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 92L
1,494 MMR
Party 2
Danzaburou
Danzaburou
Bronze IV
crazygamer2244
Danzaburou
Bronze IV
Level 130
God Stats
2W - 1L
1,472 SR
Queue Stats
5W - 6L
1,399 MMR
Party 2
Kali
Kali
Gold II
x-InTeNsiiTy
Kali
Gold II
Level 106
God Stats
8W - 5L
1,822 SR
Queue Stats
252W - 261L
1,421 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Aaokii
Cabrakan
20
8 / 1 / 10
13,741
625
23,488
21,277
25,748
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Kevinjones3201
Heimdallr
20
5 / 1 / 8
12,813
582
19,385
13,744
6,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
LammyKingx
Kumbhakarna
16
3 / 0 / 14
11,008
500
5,566
17,614
22,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Luel3160
Fenrir
20
9 / 4 / 8
12,628
574
11,648
17,645
8,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
9 / 0 / 9
13,040
593
17,847
13,229
6,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BastetCernunnosBellonaLoki

VS

Bans
CliodhnaShivaAtlasArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ali56716
Cthulhu
12
0 / 4 / 4
8,578
390
9,333
18,619
21,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
1 / 7 / 1
9,105
414
10,889
26,626
20,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
2 / 7 / 2
9,726
442
9,158
11,777
3,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
crazygamer2244
Danzaburou
14
1 / 7 / 0
9,164
417
6,225
18,253
6,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 9 / 1
10,044
457
10,642
21,481
9,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
14
34
Kills
6
6
Deaths
34
49
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Aaokii
Cabrakan
8
1
10
13
L
Cthulhu
Ali56716
Cthulhu
0
4
4
0.5
L
1
7
1
0.21
W
Heimdallr
Kevinjones3201
Heimdallr
5
1
8
9
W
Kumbhakarna
LammyKingx
Kumbhakarna
3
0
14
10
W
Fenrir
Luel3160
Fenrir
9
4
8
3.25
L
2
7
2
0.43
L
Danzaburou
crazygamer2244
Danzaburou
1
7
0
0.14
W
9
0
9
13.5
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,934
Damage
46,247
83,509
Taken
96,756
69,441
Mitigated
61,687
39,317
Healing
17,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Aaokii
Cabrakan
23,488
3,376
0
10,838
21,277
25,748
1,097
3,660
17,355
103,404
0
L
Cthulhu
Ali56716
Cthulhu
9,333
858
681
2,727
18,619
21,415
0
9,027
9,592
26,057
0
L
10,889
3,855
0
6,489
26,626
20,389
878
15,885
10,741
402
56,524
W
Heimdallr
Kevinjones3201
Heimdallr
19,385
7,107
0
6,800
13,744
6,004
4,270
2,958
9,450
0
114,635
W
Kumbhakarna
LammyKingx
Kumbhakarna
5,566
661
0
2,184
17,614
22,399
447
4,358
12,998
15,644
0
W
Fenrir
Luel3160
Fenrir
11,648
2,395
0
7,291
17,645
8,922
566
4,465
12,958
0
86,689
L
9,158
970
0
575
11,777
3,986
0
5,600
6,177
47,588
0
L
Danzaburou
crazygamer2244
Danzaburou
6,225
2,944
0
4,696
18,253
6,151
0
4,700
13,553
0
55,423
W
17,847
1,004
5,273
6,931
13,229
6,368
1,221
2,629
10,512
115,873
0
L
10,642
3,839
0
2,157
21,481
9,746
0
11,689
9,792
0
68,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,230
Gold Earned
46,617
733
Minions Killed
453
0
Camps Cleared
0
2,203,869
Distance Traveled
2,051,294
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
13,741
625
204
9
0
412,609
0
L
Cthulhu
8,578
390
36
2
0
377,473
3
L
Osiris
9,105
414
102
5
0
414,142
1
W
Heimdallr
12,813
582
189
9
0
406,464
4
W
Kumbhakarna
11,008
500
18
1
0
443,104
7
W
Fenrir
12,628
574
120
5
0
452,956
4
L
Scylla
9,726
442
96
4
0
370,140
3
L
Danzaburou
9,164
417
104
5
0
466,434
6
W
Ra
13,040
593
202
9
0
488,736
2
L
Kali
10,044
457
115
5
0
423,105
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role